SCG_Neun Posted April 9, 2020 Posted April 9, 2020 Have been busy here, but just wanted to ask if they fixed the sliding..locked tank treads we see in multiplayer? Thanks
feuervogel Posted April 9, 2020 Posted April 9, 2020 Took a Pz IV for a spin yesterday at the Finnish's, recorded my tour and on review I was watching moving tracks and wheels. Problem solved I think.
[_FLAPS_]RogoRogo Posted April 10, 2020 Posted April 10, 2020 On 4/9/2020 at 7:53 PM, I./ZG1_feuervogel said: Took a Pz IV for a spin yesterday at the Finnish's, recorded my tour and on review I was watching moving tracks and wheels. Problem solved I think. If with "recording" you are refering to a trackfile you do know that this does not tell you or validate anything for a multiplayer environment... since it is basically a datapoint log recreating things in your local client as they "should" be by native local client functionality. Datapoints that are also logged in their local, clientside interpretation, so even the datalog is next to useless (for the more esoteric bugs, aka the foundation layer situated ones). Which is why - in theory - every bugreport would need a trackfile, a tacview and a screengrab-recording. Which ofc no one does (because even trying to report a bug is kept as unwieldy as possible so everyone stays happy with the closed-circle herd-opinionating meticulously guarded by some to be not put into question by anyone).
feuervogel Posted April 11, 2020 Posted April 11, 2020 17 hours ago, [_FLAPS_]RogoRogo said: If with "recording" you are refering to a trackfile you do know that this does not tell you or validate anything for a multiplayer environment... since it is basically a datapoint log recreating things in your local client as they "should" be by native local client functionality. Rogo, don't get too complicated here. I am no tech geek but I reported this bug by trackfiles directly to the developer some time ago and they did the repair. Bug was present in MP ingame as well as in recorded tracks. Meanwhile I ve been on tour in tank with a mate, we both were watching each others track movement "live". Just check it out yourself, it's ok now ... ?
[_FLAPS_]RogoRogo Posted April 12, 2020 Posted April 12, 2020 10 hours ago, I./ZG1_feuervogel said: Rogo, don't get too complicated here. I am no tech geek but I reported this bug by trackfiles directly to the developer some time ago and they did the repair. Bug was present in MP ingame as well as in recorded tracks. Meanwhile I ve been on tour in tank with a mate, we both were watching each others track movement "live". Just check it out yourself, it's ok now ... ? Good to know - also.. it was not meant as a "critique". I just wanted to make sure that uninvolved glancers do not get a wrong impression about how far one can trust a trackfile - or what the state and hurdles of bug reporting currently are. As you stated, you were very much aware and did all the necessary checks - and good riddance to that one critter (not like there aren't some others genuinely diminishing MP viability - or some weird genre-defying design and control choices aso).
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