Darko Posted April 11, 2013 Posted April 11, 2013 Hi all, Just joined yesterday. I am a big fan of IL-2 and have played flight sims for more than 15 years. I thing the strongest attraction of all flight simulation games is the treatment of space on the computer screen. The most advanced technology there are the stereoscopic 3D displays (with active shutter or passive glasses). How is the IL 2 team ;planning to use stereoscopic 3D? Maybe I have missed it, but I couldn't find any mention of it here in the forums. I am sure IL 2 in 3D would be phenomenal! The difference in 2D and 3D films is huge... Thanks all, Darko
Uufflakke Posted April 11, 2013 Posted April 11, 2013 How is the IL 2 team ;planning to use stereoscopic 3D? Maybe I have missed it, but I couldn't find any mention of it here in the forums. http://forum.il2sturmovik.net/topic/168-developer-diary/?do=findComment&comment=7273 Quote: 6) Will the game support stereoscopic 3D, for 3D monitors? Yes, we already have the technology works, where users put a high rating from nVidia. But of course it also depends on the specifics of the device, we have not performed extensive tests.
79_vRAF_Friendly_flyer Posted April 12, 2013 Posted April 12, 2013 have you noticed if you close one eye in real life you see the same but if you close one eye in an stereoscopic game you see totally different? Holding up a finger and looking at it with first one and then the other eye you should clearly see the difference (unless you're a cyclop). If yo fail to notice any difference when shutting just one eye it is because you have a very "dominant eye" (the right eye in most people) and you have closed the other one (i.e. commonly the left one).
Lensman1945 Posted April 12, 2013 Posted April 12, 2013 have you noticed if you close one eye in real life you see the same but if you close one eye in an stereoscopic game you see totally different? id call current 3d augmented reality, the real objective of 3d is to be done so well you dont notice the effect as you dont notice in real life as you can tell by closing one eye hold your finger about 10 inches in front of your eyes, close one eye and check if you see the same.....I think not.
=IRFC=Jorri Posted April 12, 2013 Posted April 12, 2013 I play Rise of Flight with NVIDEA 3DVision and it's absolutely stunning, works perfectly. I'm sure it will be the same for BoS.
DD_Crash Posted April 17, 2013 Posted April 17, 2013 Watch from about 30 seconds http://www.youtube.com/watch?v=25N-4zrk390
=IRFC=Jorri Posted April 17, 2013 Posted April 17, 2013 Some Rise of Flight 3D screenshots: http://photos.3dvisionlive.com/Jorri/
Hunziker Posted July 27, 2013 Posted July 27, 2013 (edited) Really looking forward to donning my 3d glasses and using my new Asus VG278HR-should work well together-they go hand in hand with a decent video card (NVidia).I'm confident my GTX 680 will cope admirably and the NVidia built in software will link up fine on release. I've flew CLOD ,DCS Mustang and a few times on ROF and can't remember any real problems. Above us only Sky Edited July 27, 2013 by Hunziker
71st_AH_Hooves Posted July 27, 2013 Posted July 27, 2013 Per my discussion with Loft. 3D will work jsut as well as it does in RoF which I have heard is AWESOME, though I have never tried it. He also was very excite for checking out his Oculus Headset when he got home. Ill paraphrase but he put it like "its the natural next step for flight simming". HE also mentioned that they wont do half assed support, "everything we do, we do to the best result possible" That is a quote!
RydnDirty Posted July 27, 2013 Posted July 27, 2013 ROF works perfectly in 3d. I have a passive monitor so I get 50-60 fps with a just a pair of GTX560ti SLI. Really quite excited to see WW2 tracers arcing onto enemy targets in 3d. Ranging a moving target in 3d is one of the only situations when 3d gaming is more than eye candy or a gimic. I don't bother playing games in 3d unless you are judging range and ballistic trajectory. 3d is a massive advantage for long range shooting.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now