vossiewulf Posted March 18, 2020 Posted March 18, 2020 I've tried to send these using the keyboard commands, and also I mapped 8 of them (skipping formations) to buttons on my throttle, but no matter which way I do it I don't see that it does anything. I don't see myself sending a radio message, and I don't see my wingmen following commands. I searched for previous threads and didn't find anything later than like three years ago. Are these actually supposed to work? Also, either there's something wrong with my machine or a large number of keymap information in the UI is wrong. I was going through the camera commands for example on mission playback and I found many that don't seem to do anything.
RedKestrel Posted March 18, 2020 Posted March 18, 2020 31 minutes ago, vossiewulf said: I've tried to send these using the keyboard commands, and also I mapped 8 of them (skipping formations) to buttons on my throttle, but no matter which way I do it I don't see that it does anything. I don't see myself sending a radio message, and I don't see my wingmen following commands. I searched for previous threads and didn't find anything later than like three years ago. Are these actually supposed to work? Also, either there's something wrong with my machine or a large number of keymap information in the UI is wrong. I was going through the camera commands for example on mission playback and I found many that don't seem to do anything. The AI is often not very responsive to radio messages. They listen to a few commands but sometimes they ignore them too, the formation commands I think do not work a lot of the time. Often when you send a message a flare goes up rather than a radio message - the AI often responds but maybe not in the way you expect. The AI communication and radio system in the sim is a weak point to be sure, hopefully with the ongoing AI improvement we will see better responsiveness. As to the cameras, some camera settings are not allowed on certain difficulty settings. You have to have "Allow spectators" checked to see most of the external camera shots, basically means you need Custom difficulty rather than Expert. Some of the keybinds are valid only for specific aircraft or loadouts so they will have no impact. For example, cowl shutters will open on a P-47 but will have no impact on a P-51, which has no cowl shutters. Are you having any issues with keybinds that you know should work with a particular plane you like to fly? 1
vossiewulf Posted March 18, 2020 Author Posted March 18, 2020 1 minute ago, RedKestrel said: The AI is often not very responsive to radio messages. They listen to a few commands but sometimes they ignore them too, the formation commands I think do not work a lot of the time. Often when you send a message a flare goes up rather than a radio message - the AI often responds but maybe not in the way you expect. The AI communication and radio system in the sim is a weak point to be sure, hopefully with the ongoing AI improvement we will see better responsiveness. As to the cameras, some camera settings are not allowed on certain difficulty settings. You have to have "Allow spectators" checked to see most of the external camera shots, basically means you need Custom difficulty rather than Expert. Some of the keybinds are valid only for specific aircraft or loadouts so they will have no impact. For example, cowl shutters will open on a P-47 but will have no impact on a P-51, which has no cowl shutters. Are you having any issues with keybinds that you know should work with a particular plane you like to fly? Thanks RK, that explains it. I will watch for flares. Seems kind of silly since everyone yells about every kill broadband, not like radio silence is a thing here. As for the keybinding, let me double check. They don't make it easy by not filtering the commands for the plane you're flying, the most confusing one being the 9 varieties of water injections and water-methanol and "Boost" and nitrous oxide with no indication anywhere that I see as to which one is applicable. Let me look for an example of a plane specific one and if I am not hallucinating I will reply here.
RedKestrel Posted March 18, 2020 Posted March 18, 2020 Just now, vossiewulf said: Thanks RK, that explains it. I will watch for flares. Seems kind of silly since everyone yells about every kill broadband, not like radio silence is a thing here. As for the keybinding, let me double check. They don't make it easy by not filtering the commands for the plane you're flying, the most confusing one being the 9 varieties of water injections and water-methanol and "Boost" and nitrous oxide with no indication anywhere that I see as to which one is applicable. Let me look for an example of a plane specific one and if I am not hallucinating I will reply here. As far as boost goes, it works like this: If there is a button you have to press in the cockpit to activate boost settings, that button is usually the same across all planes. SO the boost button activates water injection for the P-47, -51 and -38, and it activates the boost setting on the I-16 as well. Not all planes have an activated boost like this, maybe not even half have it. For a lot of planes, 'boost' activates automatically when you set certain engine settings. For example, the MiG-3 enters its boosted setting when you push the mixture to full rich, with throttle and RPM fully forward. They are meant to function the way they did historically so each plane is different. Check the technical specs in the map menu or on the forum here for each plane to see about how you enter boosted/max power mode. Also, Requiem has a great series of tutorials to familiarize yourself with each plane, and it will give you an idea of what keybinds you need for each plane, the engine limits, as well as any quirks they have, and general flight considerations.https://www.youtube.com/channel/UCwV5RLX7mkaDy5gTIiuwGmg 1
vossiewulf Posted March 18, 2020 Author Posted March 18, 2020 4 hours ago, RedKestrel said: Also, Requiem has a great series of tutorials to familiarize yourself with each plane, and it will give you an idea of what keybinds you need for each plane, the engine limits, as well as any quirks they have, and general flight considerations.https://www.youtube.com/channel/UCwV5RLX7mkaDy5gTIiuwGmg Thanks RK, much appreciated.
Jaegermeister Posted March 20, 2020 Posted March 20, 2020 (edited) 3 hours ago, DD_Arthur said: The P51 and P38 have water injection? No, the P38 has twin turbosuperchargers running off the exhaust manifolds. They are automatically controlled with no water injection. The P51 has a 2 stage mechanical supercharger with a War Emergency Power setting on the throttle quadrant. You have to push the throttle past the stop to get about 6” of additional manifold pressure at 3000 rpm. No water injection. 5 minute limit in RL and in game. The P47 has a Turbosupercharger similar to the Lightning but does have water injection for War Emergency Power. The turbo is either controlled manually or linked to the throttle. The P40 has no supercharger or turbos so it’s performance altitude is very limited. To OP, You probably know you can only send radio commands to your flight if you are the flight leader. The other formation and attack commands are hand signals and flares and you have to be in visual range to get any response. Edited March 20, 2020 by Jaegermeister
Yogiflight Posted March 20, 2020 Posted March 20, 2020 4 hours ago, Jaegermeister said: and you have to be in visual range to get any response. The question is, how this works today. When the game had the 10km render distance, it was quite clear, radio commands only worked if your fellow squadmates were inside the render distance. But with the increased render distance, is it still the 10km bubble around the player?
Lusekofte Posted March 20, 2020 Posted March 20, 2020 I gave order to my wing to rtb. And that was no radio message , it was a white flare. I returned before the others because of damage. And they did not see it. Sea dragoons IL 2 campaign.
BlitzPig_EL Posted March 20, 2020 Posted March 20, 2020 (edited) 6 hours ago, Jaegermeister said: The P40 has no supercharger or turbos so it’s performance altitude is very limited. Ummm. No. This is a very common misconception about the P40. The Allison V1710 in the P40 models that used that engine (almost all of them), had a single stage, single speed supercharger that was optimized for low to medium altitudes. BTW, it was not uncommon early in the war in both US and Commonwealth service to alter the supercharger gear ratio to obtain 70+ inches of manifold pressure, thus giving around 1500bhp. This boost was often run for extended periods of time, without the engines self destructing one second after a mythical 5 minute time limit was reached. Edited March 20, 2020 by BlitzPig_EL
Bremspropeller Posted March 20, 2020 Posted March 20, 2020 10 hours ago, DD_Arthur said: The P51 and P38 have water injection? Only when you ditch it. 2
Yogiflight Posted March 20, 2020 Posted March 20, 2020 8 minutes ago, BlitzPig_EL said: This boost was often run for extended periods of time, without the engines self destructing one second after a mythical 5 minute time limit was reached. Which they, most likely, won't do in the game either. This is just one of the widespread myths here in the forum.
Yogiflight Posted March 20, 2020 Posted March 20, 2020 The myth, that engines die the second you are over the maximum time allowed for max power, acording to the specs.
danielprates Posted March 20, 2020 Posted March 20, 2020 People complain about a lot of things here in this forum, but imho the only real outstansing thing really in need of a good fix is exactly this; radio commands and how the AI craft respond to them. 1 1
Lusekofte Posted March 20, 2020 Posted March 20, 2020 9 minutes ago, danielprates said: People complain about a lot of things here in this forum, but imho the only real outstansing thing really in need of a good fix is exactly this; radio commands and how the AI craft respond to them. I agree to some extend. But engine limits and DM makes some plane just not up for the task they was put to historically. 17 minutes ago, Yogiflight said: The myth, that engines die the second you are over the maximum time allowed for max power, acording to the specs. This is in some ways correct. But it require quite a lot of flight hours to be able to utilize the engines max
Jaegermeister Posted March 20, 2020 Posted March 20, 2020 (edited) 1 hour ago, BlitzPig_EL said: This is a very common misconception about the P40. The Allison V1710 in the P40 models that used that engine (almost all of them), had a single stage, single speed supercharger that was optimized for low to medium altitudes. BTW, it was not uncommon early in the war in both US and Commonwealth service to alter the supercharger gear ratio to obtain 70+ inches of manifold pressure, thus giving around 1500bhp. This boost was often run for extended periods of time, without the engines self destructing one second after a mythical 5 minute time limit was reached. Good info, I was just going from memory. Too bad they can’t model that field modification. I moved over to the P51 for a little while so I’m learning it’s tricks. The manual says that if you use War Emergency Power you have to report it and the crew chief kept a record. After 5 hours it was required to remove the engine for a “knock down inspection” which I assume means complete disassembly and replacing worn parts. 5 minutes was an arbitrary rule. 3 hours ago, Yogiflight said: The question is, how this works today. When the game had the 10km render distance, it was quite clear, radio commands only worked if your fellow squadmates were inside the render distance. But with the increased render distance, is it still the 10km bubble around the player? If flares are like landing lights, you should be able to see them at about 50 km...? Edited March 20, 2020 by Jaegermeister
[CPT]Crunch Posted March 20, 2020 Posted March 20, 2020 Maybe they only work when your aircraft is equipped with a radio?
dburne Posted March 20, 2020 Posted March 20, 2020 5 hours ago, danielprates said: People complain about a lot of things here in this forum, but imho the only real outstansing thing really in need of a good fix is exactly this; radio commands and how the AI craft respond to them. Yes they could use a good overhaul for sure.
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