jollyjack Posted March 7, 2020 Posted March 7, 2020 Made my first non historical skin .... Now how do you convert a photoshop PSD file to a DDS file. First to JPG or PNG?
SR603-Flowbee Posted March 7, 2020 Posted March 7, 2020 I hope you get a better reply but as far as I can remember you need to get an add on for Photoshop which I got from the Nvidia website. It is in effect a DDS file conversion plug-in. I Googled it and got all the links and info required. It is free to download. 1
9./JG27golani79 Posted March 7, 2020 Posted March 7, 2020 Not sure which version of Photoshop you are using but this Plugin works from 5.0 up to CS 6 https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop Once you've installed it you can save directly as .dds with the desired settings 1
[-=BP=-]Slegawsky_VR Posted March 7, 2020 Posted March 7, 2020 2 hours ago, jollyjack said: Made my first non historical skin .... Now how do you convert a photoshop PSD file to a DDS file. First to JPG or PNG? Speaking from a Gimp perspective, you'd have to flatten image and add mask layer (edited alpha layer) before exporting as .dds.
VBF-12_Stick-95 Posted March 7, 2020 Posted March 7, 2020 (edited) Once you have the dds plugin installed, just save your file with the dds extension in the drop down menu for file extensions. No need to flatten. It will also ask you during the save function about the Alpha Channel which you want, then you'll want to generate mipmaps and use DXT5 ARBG. That should generate the full dds file. Edited March 7, 2020 by VBF-12_Stick-95 1 1
jollyjack Posted March 7, 2020 Author Posted March 7, 2020 (edited) thanks all ... it worked, saving straight from PS CS6. Edited March 8, 2020 by jollyjack
bad_grant Posted January 7, 2021 Posted January 7, 2021 On 3/7/2020 at 8:37 AM, VBF-12_Stick-95 said: Once you have the dds plugin installed, just save your file with the dds extension in the drop down menu for file extensions. No need to flatten. It will also ask you during the save function about the Alpha Channel which you want, then you'll want to generate mipmaps and use DXT5 ARBG. That should generate the full dds file. I got the plugin for CS6 64-bit and I cannot get it to work. No idea what I am doing wrong.
VBF-12_Stick-95 Posted January 8, 2021 Posted January 8, 2021 Are you first selecting dds in the file type drop down? What's the path where you are saving the files?
Pict Posted January 8, 2021 Posted January 8, 2021 (edited) On 1/7/2021 at 10:16 PM, bad_grant said: I got the plugin for CS6 64-bit and I cannot get it to work. No idea what I am doing wrong. There's another solution, you can use a 3rd party image converter. I use DXTmp by Martin Wright, it's free and works like a charm and has been around for a long time so is well tested. Just flatten the image and save as a (stress save as so as to avoid overwriting your template) BMP, then open with DXTBmp and save it as a .dds image and your good to go. More detail and download link at his website here http://www.mwgfx.co.uk/programs/dxtbmp.htm Edited January 11, 2021 by Pict
VBF-12_Stick-95 Posted February 27, 2021 Posted February 27, 2021 On 1/7/2021 at 4:16 PM, bad_grant said: I got the plugin for CS6 64-bit and I cannot get it to work. No idea what I am doing wrong. After my posts above I upgraded my PS from 2018 to the latest, v22. When I went to save a skin there was no dds plugin. I downloaded the nVidia Texture Tools Exporter and ended up at the same place you were/are, i.e., couldn't get a dds file generated within PS. I found the following and followed the instructions and it now works the same as it always did. When saving, it now shows 2 choices for dds, one for the new Exporter and the older one. Of course I do not use the Exporter one as it still does not work. Luckily I still had the 2018 version installed to transfer the files. Not sure if an install of the old dds plugin would work or not but I think the copy/paste is doing the same thing. FYI for step 3 I had no File Formats folder so I just created one. Good luck.https://www.christoph-werner.de/2015/11/03/hint-how-to-setup-dds-support-inside-adobe-photoshop-cc/
jollyjack Posted March 22, 2021 Author Posted March 22, 2021 I use my old CS6, and still use it with the newly installed NVIDA plugin. Then flatten image, layer dropdown menu, and as long as i use the "BC3 RGBA 8bpp | interpolated alpha" in save as DDS i never had problems. @Raptortracker is the expert on photoshop here i think, he taught me that. 1 1
imanuthep Posted March 24, 2021 Posted March 24, 2021 a little question : is it better to use DTX5 interpolated alpha or DTX3 explicit alpha?
jollyjack Posted July 10, 2022 Author Posted July 10, 2022 (edited) I think DTX5 is a must for IL2.. PS i mentioned flattening above, but that's not necessary, save as -> DDS automatically selects the visible layers. Been experimenting with CC 2021. Save As is different, but in preferences - file you can select Legacy for Save As; then it's the same. Edited July 11, 2022 by jollyjack
JV44HeinzBar Posted August 20, 2022 Posted August 20, 2022 S!, I've been playing with PS CC 2014 for the last 8 or 9 months now and have used the old plug-in w/o issue. Correct me if I'm wrong, but it sounds like it would be a mistake for me to upgrade to any newer versions of PS seeing the problems involved with .dds files. I'm sure outside of IL2 & .dds files, the latest versions can probably do a lot cool stuff vs my 2014 PS. So, should I consider upgrading PS to a later version vs PS cc 2014? HB
jollyjack Posted October 7, 2022 Author Posted October 7, 2022 I prefer CS6. Only if you want to draw arched lines a post 2018 version has that option.
Reaperr Posted November 7, 2022 Posted November 7, 2022 does anyone have NVIDIA dds plug in for Photoshop 2020? i would appreciate if someone could share
VBF-12_Stick-95 Posted November 7, 2022 Posted November 7, 2022 (edited) Here you go. Just paste them in the appropriate PS folders.https://www.mediafire.com/file/jl6n9z6jmk54qhm/Adobe_PS_DDS_file_creator_legacy.zip/file If needed, Instructions: https://www.christoph-werner.de/2015/11/03/hint-how-to-setup-dds-support-inside-adobe-photoshop-cc/ Note: I'm using v23 and it still works fine. Edited November 7, 2022 by VBF-12_Stick-95
jollyjack Posted August 16, 2023 Author Posted August 16, 2023 Both 23 AND 24 versions of PS still keep lagging on my system, and i have to click outside the PS screen to get out of this ...
Mysticpuma Posted October 10, 2023 Posted October 10, 2023 On 11/7/2022 at 2:03 PM, VBF-12_Stick-95 said: Here you go. Just paste them in the appropriate PS folders.https://www.mediafire.com/file/jl6n9z6jmk54qhm/Adobe_PS_DDS_file_creator_legacy.zip/file If needed, Instructions: https://www.christoph-werner.de/2015/11/03/hint-how-to-setup-dds-support-inside-adobe-photoshop-cc/ Note: I'm using v23 and it still works fine. Just tried opening a DDS file and PS CTD Is this the latest link/version for CC?
VBF-12_Stick-95 Posted October 10, 2023 Posted October 10, 2023 (edited) This is a later post and is still what works for me. Scroll down to my post in thread, Edited October 10, 2023 by VBF-12_Stick-95
jollyjack Posted October 11, 2023 Author Posted October 11, 2023 15 hours ago, Mysticpuma said: Just tried opening a DDS file and PS CTD Is this the latest link/version for CC? You need to log in, the official site: https://developer.nvidia.com/nvidia-texture-tools-exporter Alternative is from Intel: https://gametechdev.github.io/Intel-Texture-Works-Plugin/ IMO aal worrk with CS6 and CC versions of Photoshop.
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