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Yes, another issues with trim topic


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Posted

Hi All

 

I’m new to the game and I have spent some time searching for a solution before posting, so please accept my apologies.

 

I’ve spent many hours flying MSFS so I have some general knowledge about aviation and flying.  I’ve been spending some time today familiarising myself with the game, setting up key bindings on my T16000m HOTAS etc.  For the record I’m using normal realism whilst I learn and the behaviour is the same in any aircraft I’ve tried.

 

Simply, when I trim either yaw or pitch, unless I hold the assigned axis down, the trim will reset to 0.  In other words, rather than being trim it’s almost just another way of using the yoke.  I’m assuming this isn’t normal behaviour as I should be able to adjust the trim for stable flight.  Am I missing something obvious?  It’s also worth mentioning that the keyboard bindings for pitch/yaw are not working at all despite having the default keys assigned (right ctrl + cursors).  I can see the input is working as I see the % increase in the HUD, it just reverts every time I release the axis.

 

As a bonus question, is there a fixed exterior view.  Using F2 for free camera, the camera is not fixed, if I use alt+F2 the camera views are what I’m after. Basically I was a tail / chase view that is fixed?

 

Thanks in advance for any help?

Posted
1 hour ago, SmallEjector said:

As a bonus question, is there a fixed exterior view.  Using F2 for free camera, the camera is not fixed, if I use alt+F2 the camera views are what I’m after. Basically I was a tail / chase view that is fixed?

I think it's F4?

 

About the trimming thing, Im sure it's about some bad key mapping in your case.

  • Upvote 1
Posted
4 minutes ago, ME-BFMasserME262 said:

I think it's F4?

 

About the trimming thing, Im sure it's about some bad key mapping in your case.


Thank you for the response.  I’ll try F4.

 

with regards the trimming (which is the biggest issue), I’ll try binding to some different buttons/axis and see if that makes a difference.  I’ve read that a number of people bind trim to the stick hat switch, I’ll try that first.

 

thanks again

Posted (edited)
2 hours ago, ME-BFMasserME262 said:

I think it's F4?

 

About the trimming thing, Im sure it's about some bad key mapping in your case.


ok so if the trim controls aren’t assigned to an axis (ie standard switch or button) they don’t work at all.

 

if assigned to an axis key as per my original post, unless I hold the axis in position trim reverts to 0%

 

For the record I’m using direct in game mapping, not target or any other scripting software to replicate key strokes.

Edited by SmallEjector
Correction
Posted

"unless I hold the axis in position trim reverts to 0%"

 

So, you mean your axis is re-centering itself? Or do you move it back to neutral yourself?

Either way, you should set the trim axis to a position, and leave/keep it there. That's how it works, and how it is supposed to work.

(Or maybe some key/button is assigned to "Reset Trimmers" and it's getting activated?)

 

And "not assigned to an axis, they don't work at all" : What a/c are you flying?

Some types use trim on an axis, others on buttons: If the original a/c type did not have axis/levers for trim, it's probably operated via buttons/keys.

 

Good Luck!

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Posted
12 minutes ago, DD_FT- said:

"unless I hold the axis in position trim reverts to 0%"

 

So, you mean your axis is re-centering itself? Or do you move it back to neutral yourself?

Either way, you should set the trim axis to a position, and leave/keep it there. That's how it works, and how it is supposed to work.

(Or maybe some key/button is assigned to "Reset Trimmers" and it's getting activated?)

 

And "not assigned to an axis, they don't work at all" : What a/c are you flying?

Some types use trim on an axis, others on buttons: If the original a/c type did not have axis/levers for trim, it's probably operated via buttons/keys.

 

Good Luck!

 

I really appreciate your help, thanks.

 

Yes, the axis is recentering itself.  Interestingly, as I have a separate throttle, I mapped the elevator trim to the throttle on the joystick and it works fine.  So, your rationale about setting the position and leave/keep it makes sense.  However, this would mean I can only assign one trim as other than the throttle, it's the only 'button' that operates in this fashion.  I I would have thought that any axis should be able to take an input to a given level and keep it without recentering?  (does that make sense)

 

The other thing is, why cant i use the keyboard keys for this function, even though they are mapped?!

 

 

Untitled.jpg

Just for my sanity, can someone share a screenshot or picture of their set up and how they’ve mapped trim.  I’m assuming most HOTAS won’t have more than one or two throttle levers so there must be another solution using other available, buttons, axis or hat switches.

 

thanks. 

=FEW=fernando11
Posted

I'm guessing you mapped something wrong and it's giving you a conflict.

 

One option is to reset your key bindings and try againg using the trim...

And FYI, some planes use the key named trim, others like the 109 mouve the whole Tail asembly, and it's named diferently, but you can use the same key/button to operate both

Also some planes had a leaver/wheel IRL like the 109,il2 etc, so you can assing an Axis (like your throttle leaver) other like the 190 had an electric sistem with buttons IRL so you need to assign keys or buttons

 

 

In short. If you still have problems, try asking for 1 specific plane. And lets work it from there

  • Upvote 1
Posted
49 minutes ago, =FEW=fernando11 said:

I'm guessing you mapped something wrong and it's giving you a conflict.

 

One option is to reset your key bindings and try againg using the trim...

And FYI, some planes use the key named trim, others like the 109 mouve the whole Tail asembly, and it's named diferently, but you can use the same key/button to operate both

Also some planes had a leaver/wheel IRL like the 109,il2 etc, so you can assing an Axis (like your throttle leaver) other like the 190 had an electric sistem with buttons IRL so you need to assign keys or buttons

 

 

In short. If you still have problems, try asking for 1 specific plane. And lets work it from there


ok so I reset to default and without changing anything else assigned buttons rather than an axis to the elevator and stabiliser and it worked, thank you.  The keyboard commands also work, although advance in larger increments.  Tested the 190 and the il2 and it worked in both.

 

This is fine, I’m happy to use buttons rather than an axis, I’ll now reconfigure my other binds and hopefully it’ll all work.

 

A simple reset, lol.  Is it possible the config file in data/input could have had some sort of error?  
 

Anyway, thanks again for your help.

  • Upvote 1
Posted
3 hours ago, SmallEjector said:


Thank you for the response.  I’ll try F4.

 

with regards the trimming (which is the biggest issue), I’ll try binding to some different buttons/axis and see if that makes a difference.  I’ve read that a number of people bind trim to the stick hat switch, I’ll try that first.

 

thanks again

 

I wouldn't use a hat switch personally and maybe that's the problem?  For one, hat switches are usually 8-way (8 different positions) and you only need a 4-way switch.  The hat switch also has an "active" center which may be resetting your trim axis to neutral.  

 

Also look for little orange doodads next to the key mapping and hover the mouse pointer over them, it will point out any duplicate mapping to those buttons that could be causing a conflict.

 

Took me weeks to work out the final mapping for my setup.  No wait, months.  No wait, I started in 2016 so 4 years.  No wait. I changed something this last weekend so I'm still working on it...

  • Upvote 1
cardboard_killer
Posted
23 minutes ago, SmallEjector said:

I’m happy to use buttons rather than an axis, I’ll now reconfigure my other binds and hopefully it’ll all work.

 

I tried using an axis on my CH throttle for elevator trim, but found buttons to be easier and make more sense. Up is up, down is down; up is roll left, down is roll right; up is yaw left, down is yaw right. If the axis had a detent in the middle so I could find a neutral position it would be better, but it simply wasn't a "fine" enough action for me and I couldn't reset it fast as I can with the Trimmer reset button.

  • Upvote 1
Posted
7 hours ago, SmallEjector said:

 

I really appreciate your help, thanks.

 

Yes, the axis is recentering itself.  Interestingly, as I have a separate throttle, I mapped the elevator trim to the throttle on the joystick and it works fine.  So, your rationale about setting the position and leave/keep it makes sense.  However, this would mean I can only assign one trim as other than the throttle, it's the only 'button' that operates in this fashion.  I I would have thought that any axis should be able to take an input to a given level and keep it without recentering?  (does that make sense)

 

The other thing is, why cant i use the keyboard keys for this function, even though they are mapped?!

 

 

Untitled.jpg

Just for my sanity, can someone share a screenshot or picture of their set up and how they’ve mapped trim.  I’m assuming most HOTAS won’t have more than one or two throttle levers so there must be another solution using other available, buttons, axis or hat switches.

 

thanks. 

Have you tried mapping the trim hat to the "(X) trim axis" commands yet? The action is described as an axis, but it also takes hat inputs as positive and negative. You also need to make sure that the aircraft you are trying to trim actually has trim tabs. No variant of 109 has elevator, or aileron trim for example - instead it only has direct adjustment of the horizontal stabilizer, located in the commans as "horizontal stabilizer axis". I have also not had any luck with the "trim switch" commands, but "trim axis" commands work just fine. 

The annoying thing about the mapping interface is that many commands are specific to individual aircraft, and thus have no effect in aircraft that lack those systems or have them automated. I've made the mistake of thinking the binding system is wonking out, when really I was just being a potato and not knowing the functions of the aircraft. 

  • Upvote 1
Posted

It's all sorted and working now, thank you to everyone who replied.

 

I can now concentrate on some practice, taxiing and circuits etc.  I'm going to start in the BF109-F4 and take it from there.

 

Hopefully I might see some of you in Multiplayer in about 3 years when I'm actually competent enough! ?

10 hours ago, =[TIA]=Stoopy said:

Took me weeks to work out the final mapping for my setup.  No wait, months.  No wait, I started in 2016 so 4 years.  No wait. I changed something this last weekend so I'm still working on it...

 

LOL!  This I can well believe!  Let's be honest, I'm not even worrying about engine management at this stage.  I'm sure that will open up a whole new world of pain in terms of mapping.

 

It's hard enough for me to taxi without spinning, take off and fly a left/right hand pattern and land again at the moment!

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  • Upvote 1
Posted
1 hour ago, SmallEjector said:

It's all sorted and working now, thank you to everyone who replied.

 

I can now concentrate on some practice, taxiing and circuits etc.  I'm going to start in the BF109-F4 and take it from there.

 

Hopefully I might see some of you in Multiplayer in about 3 years when I'm actually competent enough! ?

 

LOL!  This I can well believe!  Let's be honest, I'm not even worrying about engine management at this stage.  I'm sure that will open up a whole new world of pain in terms of mapping.

 

It's hard enough for me to taxi without spinning, take off and fly a left/right hand pattern and land again at the moment!

I'm glad to see the excitement on the start of this new "trip" for you. Even if you are already a flight simmer, Il BoX is a new world and its enjoyable from the first minute. (Despite I get frustrated when I start ground looping ad-eternum with my plane lol). Cheers

  • Upvote 2
Posted
56 minutes ago, ME-BFMasserME262 said:

I'm glad to see the excitement on the start of this new "trip" for you. Even if you are already a flight simmer, Il BoX is a new world and its enjoyable from the first minute. (Despite I get frustrated when I start ground looping ad-eternum with my plane lol). Cheers


Thanks, it looks like an awesome challenge!  Definitely a bit different to crating around in a 737, gutted I won’t be able to fly ils approaches though ?

 

Out of interest are there any MP servers accepting of novices maybe with a view to helping skill people up etc?

=FEW=fernando11
Posted
8 hours ago, SmallEjector said:

It's all sorted and working now, thank you to everyone who replied.

 

I can now concentrate on some practice, taxiing and circuits etc.  I'm going to start in the BF109-F4 and take it from there.

 

Hopefully I might see some of you in Multiplayer in about 3 years when I'm actually competent enough! ?

 

LOL!  This I can well believe!  Let's be honest, I'm not even worrying about engine management at this stage.  I'm sure that will open up a whole new world of pain in terms of mapping.

 

It's hard enough for me to taxi without spinning, take off and fly a left/right hand pattern and land again at the moment!

 Dont take too long!

 

Just Sort as best you can the ley bindings. Learn to taxi, take off and "Sort of" land. And then get teamspeak and/or discord running and joing a MP map. You Will lear faster and with more fun this way. Ask for help, así nicely and some one will answer and probably will volunteer to help!

 

Wingman are allways in demand!

  • Upvote 1
Posted

As per the previous suggestion I’ve already started on the virtual squadron forum!

 

Good advice, thank you.

cardboard_killer
Posted
19 hours ago, cardboard_killer said:

I tried using an axis on my CH throttle for elevator trim, but found buttons to be easier and make more sense.

 

To follow up on this, flying the P-38 inspired me to try the Pe-2, and the Pe-2's trimmers are . . . buttons. So now my buttons are assigned to both the trimmer axes and the trimmer buttons. But all those binding corrections sigh.

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