Bilbo_Baggins Posted February 5, 2020 Posted February 5, 2020 (edited) Have tried everything- combinations of settings in and out of game, drivers, even new VGA cards. All to no avail. Has anyone managed to get rid of the jarring/flickering roads? I'm sure the folks know what I'm referring to but here attached is a screenshot for reference. It does not look obviously bad on a static screenshot but it is a brutal eyesore in-game with moving jagged lines of roads flickering as far as the eye can see. Regards Edited February 5, 2020 by Bilbo_Baggins 1
1PL-Husar-1Esk Posted February 5, 2020 Posted February 5, 2020 This is one thing that I can't do since beginning of the game release. In theory using sparce grid supersampling from Nvidia inspector could work but it adds huge overhead at resolutions higher that 1080p. 1
Bilbo_Baggins Posted February 5, 2020 Author Posted February 5, 2020 1 minute ago, 1PL-Husar-1Esk said: This is one thing that I can't do since beginning of the game release. In theory using sparce grid supersampling from Nvidia inspector could work but it adds huge overhead at resolutions higher that 1080p. Thanks for that. My expectations are only 1080p so this is worth a look into!
1PL-Husar-1Esk Posted February 5, 2020 Posted February 5, 2020 2 minutes ago, Bilbo_Baggins said: Thanks for that. My expectations are only 1080p so this is worth a look into! I use to use it in ROF and it worked with that issue but that game was DX9 . I don't know if that works with dx11. But remember that both need to be activated AA and SGSSAA with matching set passes.
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