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Posted

This particular situation hasn't happened to me before.

 

I started the STEditor fresh, no previous work loaded in this session.  Started with unpopulated default Lapino Winter map in viewport.

After naming the mission and setting the author I set the following;

Mission Type: Deathmatch

Map : Rhineland Spring

Terrain Presets: Rhineland Spring

GUI Map : Rhineland Spring

Season: Summer (no spring options)

Area: Ludenschied, Grid 1828-8

 

I saved it in data > Multiplayer > Dogfight with mission name same as editor name.

 

This is the result:

Ludenschied.thumb.jpg.b7a789c6c97baed485ad76f127a050f5.jpg

 

Is there a way to set scenery on the ground like Objects?  Every time before it was done by the ME.

What did I do wrong or forget to do?

(or is it all that acid I took in the 60's kicking back in and the trees really are on the ground?

 

  • Haha 1
Posted

Did you click the "apply" button?

Posted

I'm sure I did.  That starts the saving process where I tell the mission to reside.

I restarted the ME and this time the trees are on the ground.

emily-litella-never-mind.jpg.acb2c09fe9a6e419f1b53879d993c9ab.jpg

  • Like 1
Posted
1 hour ago, Beebop said:

or is it all that acid I took in the 60's kicking back in and the trees really are on the ground?

 

This or you used the word spring to much ( in german it means: Jump!) and these german trees missunderstood it.

 

Good to hear that reloading fixed it.

 

 

 

  • Haha 1
Posted

Must be Banana trees ....

Jaegermeister
Posted

LOL, the ME seems to be doing some odd things lately. I had the pilots sticking out of their cockpits bug twice today.

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