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Posted

Ahem.

These continuous attempts at comparisons hasn't been bringing anything new or useful to the discussion.

So... thread title! Sales! ?

To Dora or not to Dora? ?

SCG_Space_Ghost
Posted (edited)
33 minutes ago, Picchio said:

Ahem.

These continuous attempts at comparisons hasn't been bringing anything new or useful to the discussion.

So... thread title! Sales! ?

To Dora or not to Dora? ?

 

Depends on if you want to spend 30 minutes learning to start a plane, 30 minutes flying it in quick missions and shelving it again when the realization hits that past poking switches on a dashboard, there isn't much to do with it.

 

1 hour ago, Wolf8312 said:

-snip-

how it was even possible that fans of Il-2, could not at the very least appreciate that DCS is one of the best (even if you think Il-2 is better) combat flight sims ever created.  

-snip-

 

How is it even possible that "one of the best combat flight sims ever created" does such a pisspoor job of being what it set out to be?

 

DCS is a great procedure/systems simulator and some people get their strokes from that... It is a really bad combat flight sim in which I've invested much money and countless attempts at getting in to but it simply does not do it for me.

 

All things considered, in my opinion DCS is one of the worst combat flight sims ever created... No congruity, no direction, no cohesion - that is Digital Cockpit Simulator in a nutshell.

Edited by Space_Ghost
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Posted
1 hour ago, Picchio said:

Ahem.

These continuous attempts at comparisons hasn't been bringing anything new or useful to the discussion.

So... thread title! Sales! ?

To Dora or not to Dora? ?

 

Honestly? I'd say wait out for BoBP. It's a good module but it's not worth buying it as to fly it in a realistic setting you'll also need the Normandy map AND assets pack. Also you'll only ever fight P-51's and spits IX's for the foreseeable future (if any with the current DCS WW2 player base) rather than IL-2's planned P51, spit, tempest, jug and lightning + one more likely prem aircraft (hopefully a mossie). 

BeastyBaiter
Posted

Something out of Heatblur:

 

 

216th_Lucas_From_Hell
Posted

I found that pretty cool, namely the idea of having different file sets for normal and combat situations, and multiple files for each since they can get really repetitive. This is a gripe I have with both the stock DCS and Il-2 radio chatter, it's so incredibly dry.

Posted
2 hours ago, BeastyBaiter said:

Something out of Heatblur:

 

 

 

Watched it.

He unfortunately sounds like a guy playing a game/having fun rather than a guy who’s actually fighting for his life. 

 

I know it’s not easy, I’m experimenting with voice acting myself.

  • Upvote 1
Posted
16 minutes ago, Gambit21 said:

 

Watched it.

He unfortunately sounds like a guy playing a game/having fun rather than a guy who’s actually fighting for his life. 

 

I know it’s not easy, I’m experimenting with voice acting myself.

I think it's more him just showing the fun he's having while making it, they'll probably only have the realistic ones in the final version judging by the amount of detail they're doing for everything else 

Posted

Could be.

With so many samples to pick from that makes sense.

Posted

Yeah sounds like that will be very cool.

Posted
On 6/28/2018 at 4:31 PM, JG5_Zesphr said:

I think it's more him just showing the fun he's having while making it, they'll probably only have the realistic ones in the final version judging by the amount of detail they're doing for everything else 

They pretty much said this in the comments I think. Only a handful of lines will actually be added from what he said.

  • Upvote 1
Posted

DCS Black Shark 2 Trailer (2018).

 

I love this chopper. Was the first DCS module I owned way back in 2008, even before it was DCS World, and about the only one so far I truly took the time to learn to fly combat in.

 

 

 

 

Monostripezebra
Posted (edited)

I just found new love for old arcade games and music.

 

 

Edited by Monostripezebra
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Posted
On 6/29/2018 at 6:23 PM, Legioneod said:

They pretty much said this in the comments I think. Only a handful of lines will actually be added from what he said.

 

Great! 

Now we just need a war to use it in.

 

Heck I’d be happy with a 30 mission Top Gun (I mean the school, not the movie) campaign on the Nevada map.

 

Oops, no A4. Same old story.

So close, yet so far.

That should be the DCS tag line.

 

 

 

-332FG-Gordon200
Posted

In recognition of Independence Day in the US and the movie by the same name:

 

Teaser trailer for ID4 mod.

Quote

The 924th vFW in cooperation with Knife Edge Simulations are proud to present the teaser trailer for the upcoming ID4 themed DCS World modification. It will include both AI controlled spacecraft and static objects, as well as coop PvE (E stands for aliEn) missions. We're planning to host events for the community if all goes well, too. As the development progresses, we'll post updates on /r/hoggit! "We're going to survive! And today, we are celebrating OUR INDEPENDENCE DAY!" Want something that's already available? Check http://virtualairrace.com for Grinnellis amazing DCS Virtual Air Race Series!

 

 

 

  • Upvote 1
Posted (edited)

Update 6 to the Open Beta today.

 

Couple of notes, Spit IX gets bombs and external fuel tanks and a clipped wing version. More improvements to the F/A 18-C, plus other stuff.

Edited by dburne
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216th_Lucas_From_Hell
Posted
On 7/3/2018 at 1:00 AM, Gambit21 said:

 

Great! 

Now we just need a war to use it in.

 

Heck I’d be happy with a 30 mission Top Gun (I mean the school, not the movie) campaign on the Nevada map.

 

Oops, no A4. Same old story.

So close, yet so far.

That should be the DCS tag line.

 

On the F-14 content, these two campaigns will ship with it: https://forums.eagle.ru/showpost.php?p=3475726&postcount=1

 

About the A-4E, these guys are on it: https://forums.eagle.ru/showpost.php?p=3550404&postcount=913

 

Even then, there's the Aggressor F-5E to shoot kitties down in training.

  • Upvote 2
Posted

Thanks for that Lucas.

Posted
11 minutes ago, dburne said:

DCS Update for Open Beta today:

https://forums.eagle.ru/showpost.php?p=3556589&postcount=149

 

Looks like Normandy got some love with new map update to improve performance and add items.

Spitfire exits early access to release version.

 

 

Maybe I'll try the Normandy map - again -  the next time it's on sale. I bought it and it I didn't like it at all. Looked and ran like a dog's breakfast so I got a refund. Ended up getting the P-51 and the F-86 during the sale.

 

Still enjoying the Nevada and Persian Gulf maps a lot with the new planes.

Posted
10 minutes ago, CanadaOne said:

 

Maybe I'll try the Normandy map - again -  the next time it's on sale. I bought it and it I didn't like it at all. Looked and ran like a dog's breakfast so I got a refund. Ended up getting the P-51 and the F-86 during the sale.

 

Still enjoying the Nevada and Persian Gulf maps a lot with the new planes.

 

Yeah me too, currently focused on trying to learn the F/A 18-C with Persian Gulf map.

I am a slow learner...

Posted
54 minutes ago, dburne said:

 

Yeah me too, currently focused on trying to learn the F/A 18-C with Persian Gulf map.

I am a slow learner...

 

I'm guessing the F-18 has a serious learning curve. Too much for me, I'm sure.

 

Makes me think of the old Falcon 4 sim. I remember sitting around reading the 3 ring manual. But at least the manual was cool. (I think I still have it somewhere.) Probably the best flightsim packaging ever.

 

ZgpDPvj.jpg

LLv24_SukkaVR
Posted
19 minutes ago, CanadaOne said:

 

I'm guessing the F-18 has a serious learning curve. Too much for me, I'm sure.

 

Actually it's pretty easy. A lot easier to start up than A-10C for example. But it's early access and most of the systems and weapons aren't done yet but still i think that final product will be easier to learn than A-10C.

CisTer-dB-
Posted
51 minutes ago, CanadaOne said:

 

I'm guessing the F-18 has a serious learning curve. Too much for me, I'm sure.

 

Makes me think of the old Falcon 4 sim. I remember sitting around reading the 3 ring manual. But at least the manual was cool. (I think I still have it somewhere.) Probably the best flightsim packaging ever.

 

ZgpDPvj.jpg

The Hornet systems aren't finish yet witch is a good thing to get it now. It make the learning curve not very deep and you learn the new system and weapon on each new update.

Worth every penny 

BeastyBaiter
Posted

Right now the Hornet is fairly simple. Startup is among the easiest aircraft, pretty similar to the Mirage for that part. The weapon systems are also fairly straight forwards. I can't decide if it's simpler than the F-5E or not (previously the simplest jet fighter). I feel like it's more idiot proof but also marginally less intuitive.

  • Upvote 1
Posted

Dayem I must be a slower learner with the F/A 18-C than I thought...

BeastyBaiter
Posted

You're probably just over-thinking it. All the tutorial videos I've seen on it make it vastly more complicated than it needs to be due them always running the full diagnostic routine along the way. I plan to make a few no bs tutorials on the Hornet soon.

  • Like 1
BeastyBaiter
Posted

Here ya go, bout same length as most of my other cold start videos I think. Navigation and air to air tutorials are being uploaded right now.

 

 

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TheBlackPenguin
Posted

Thanks for adding these videos, I'll have a shot at them when I have a chance. I too have found the majority of the tutorials to be overly full of fluff and chat that wasn't needed, or they miss critical items such as actually telling you where to bind certain commands (such as when using radar guided missiles).

216th_Lucas_From_Hell
Posted

That was a nice and objective tutorial, Baiter! Such efficient and succinct videos are rare in DCS, other DCS YouTubers honestly seem like good guys (and those who I've spoken to confirm that) but there's this unhealthy obsession with supposedly "in-depth" videos that are just 40 minutes of wasted time trying to prove expertise.

Posted

Yes thanks much for posting these! Will be having a go with them here soon.

Posted (edited)
21 hours ago, CanadaOne said:

 

Makes me think of the old Falcon 4 sim. I remember sitting around reading the 3 ring manual. But at least the manual was cool. (I think I still have it somewhere.) Probably the best flightsim packaging ever.

 

ZgpDPvj.jpg

Ah.. those were the days when we received 'quality' game manuals from developers. Now all we get are PDF files. If we want any hardcopy, we have to print it out ourselves.  ?

14 hours ago, BeastyBaiter said:

Here ya go, bout same length as most of my other cold start videos I think. Navigation and air to air tutorials are being uploaded right now.

 

 

People really find this fun and immersive? I find it boring. ?

 

Maybe the immersion factor would be better if it was played in VR and a pilots arm and or hand was seen making the selections.

Edited by Thad
BeastyBaiter
Posted (edited)
7 hours ago, 216th_Lucas_From_Hell said:

That was a nice and objective tutorial, Baiter! Such efficient and succinct videos are rare in DCS, other DCS YouTubers honestly seem like good guys (and those who I've spoken to confirm that) but there's this unhealthy obsession with supposedly "in-depth" videos that are just 40 minutes of wasted time trying to prove expertise.

 

No kidding. I'm constantly having to fight the urge to go on a rant every time I hear or read "case 1" when someone is talking about the Hornet. The current ED Hornet forum section looks something along the lines of "how to case 1 your case 1 while case 1'ing." For those who have no idea what case 1 is, it's the chapter/section title in the Hornet manual on how to land in ideal conditions. Rather than say land or landing, they spout that case 1 non-sense instead.:dash:

 

3 hours ago, Thad said:

 

People really find this fun and immersive? I find it boring. ?

 

Maybe the immersion factor would be better if it was played in VR and a pilots arm and or hand was seen making the selections.

 

Startup isn't terribly interesting, and you can do a simple button combo to have it auto-start, just like in BoX. What makes this level of fidelity interesting is how it plays in combat. With WW2 aircraft, there just aren't enough systems for it to be of any importance (engine management is really all there is). But when dealing with cold war to modern aircraft, systems interaction can be a major part of pilot workload during combat. That in turn makes it more challenging and thus more fun. It can also separate planes somewhat based on ergonomics. Some machines maybe amazing on paper, but when you actually have to use them, they just trip over themselves due to bad controls.

Edited by BeastyBaiter
  • Upvote 1
Posted
4 hours ago, Thad said:

Ah.. those were the days when we received 'quality' game manuals from developers. Now all we get are PDF files. If we want any hardcopy, we have to print it out ourselves.  ?

People really find this fun and immersive? I find it boring. ?

 

Maybe the immersion factor would be better if it was played in VR and a pilots arm and or hand was seen making the selections.

 

Oh yeah, I am having a blast with carrier takeoffs and especially learning the landings. 

But as far as starting, currently I have a button programmed to auto start. ;)

 

May delve into manual starts at some point in the future. Still so much to learn in the meantime.

Posted
23 hours ago, 216th_Lucas_From_Hell said:

That was a nice and objective tutorial, Baiter! Such efficient and succinct videos are rare in DCS, other DCS YouTubers honestly seem like good guys (and those who I've spoken to confirm that) but there's this unhealthy obsession with supposedly "in-depth" videos that are just 40 minutes of wasted time trying to prove expertise.

nice vid BB - plus 1 to Lucas's post. 

 

some of the in-depth vids are well worthwhile but this kind of short and to the point tutorial is much needed and much appreciated. 

 

Posted

Beasty - fantastic job on those tutorials. Very well done sir.

It's a shame the environment itself is so sterile and uninteresting.

 

Give me the F-14, and a carrier that actually looks like it's in active service (aircraft on deck etc) plus your videos as a reference and who knows...I might be tempted at some point.

In any case, nice work.

 

 

 

  • Upvote 1
Posted (edited)
6 hours ago, Gambit21 said:

It's a shame the environment itself is so sterile and uninteresting.

 

 

 

 

 

Found the guy who hasn't played Blueflag!

 

 

In all seriousness though; that may be true of the provided single player missions; but like Il-2, the multiplayer experience is where this game shines.

 

The mission editor is far easier to use than Il-2's, and is accessible from within the game itself, so you can pump out a mission and then host a server for you and your friends to fly just as quickly as you can make the mission, basically. 

 

Edited by Tuesday
  • Upvote 2
BeastyBaiter
Posted

Agreed. The missions I make for my tutorials are generally empty other than the specific items needed for the video. This is deliberate as I want to remove as much randomness and distraction as possible. It is very easy to liven things up in the editor though. In general, I don't think there is any substantial difference between BoX and DCS when it comes to how lively the missions can be. The DCS editor is vastly easier to use though. I really don't know why BoX/RoF uses the style of editor it does.

  • Upvote 2
Posted
6 hours ago, Tuesday said:

 

The mission editor is far easier to use than Il-2's, and is accessible from within the game itself, so you can pump out a mission and then host a server for you and your friends to fly just as quickly as you can make the mission, basically. 

 

Totally agree. It would be simply great to access the ME from within the game. Currently things are very inconvenient. ?

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