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Posted

Still waiting for a world geodetic system to run those “VFR maps“ on plus multithread use.

 

It does look nice however!

Posted

An improvement but DCS has always had rather naff scenery compared to any other popular sims.  When I first flew in it I could not believe those stupid triangular smoke plumes,  literally. I was thinking 'What are those things? They cannot be smoke plumes. They look like something from an arcade game.'  That scenery is still the official release build!  This new one still looks quite primitive in places.  The trees and grass & hills etc are better but as someone mentioned earlier, the runway looks wrong; like a big piece of laminate floating an inch above the grass.

Posted

its wrong with depth varies the amount of shade and colour tonality, 3d engines still have a long way to go

 

You made me think of that adage about the video game player who went outside one day and remarked, "The graphics were outstanding, but the story sucked."

 

That's not a shot at you, my friend. You just made me think of it. :)

  • Upvote 1
Posted

When I looked on my phone the airfield didn't look so bad, but on my computer it does look more out of place.

Still a pretty good improvement overall. I haven't touched DCS in a long time though, I wish they got their versions together and give Steam users the same level of access through the beta channel.

  • Upvote 1
Posted

They look nice...though it is obvious they stop rendering shadows at mid distance.  In the last picture there is a line of trees on the right where only one tree has a shadow :-)   Maybe BoX does that as well but I have never noticed.

 

Any pics with chimney smoke in them?

Posted

We can always nitpick, but the improvement cannot be denied, and overall it looks like a nice map.

  • Upvote 1
216th_Lucas_From_Hell
Posted

It looks gorgeous. I've been flying that map since the days of Flanker 2.5 and by all means they've come a long, long way. Now it looks like the beautiful Black Sea coastline, not that radioactive green mush from before.

Posted

Can't wait to fly some jets again looks good. Just waiting for the merger of versions.

  • Upvote 1
Guest deleted@30725
Posted

Yawn. Sometime in 2020 then?

LLv24_SukkaVR
Posted

Yawn. Sometime in 2020 then?

 

Maybe. Or next week. Who knows. ED is very silent when it comes to release dates.

Silver_Dragon
Posted
DCS World Week Update 01 Oct 2017 (English version)


Posted

Yawn. Sometime in 2020 then?

 

LOL! That's pretty accurate. They released a bunch of assets and a map and as always expect the community to pick up the slack, to do their work for them with regards to campaigns and missions. Given their time-frames and releases and street dates, that sounds about spot on. Hell, we're still waiting on multi-crew for a vast majority of addons that were released years and years ago and the accurate damage model for WWII era aircraft promised two+ years ago as well.

 

As they say though...

 

While I prefer the DCS theater and all, I'll stick with IL-2 when it comes to WWII aviation.   

9./JG27DefaultFace
Posted

Well Normandy looked great in screenshots too and when it came out it looked horrendous. Looks slightly better now but still not really great. And performance wise it's barely playable if that.

Posted

Well Normandy looked great in screenshots too and when it came out it looked horrendous. Looks slightly better now but still not really great. And performance wise it's barely playable if that.

Yep 3 updates since release and full of shutters still :( 

  • Upvote 1
Posted

I swear this is more of a bash DCS thread lol

Posted

I swear this is more of a bash DCS thread lol

Some are trying to keep a positive attitude, but at least for the WW2 stuff there's just not much to get excited about in DCS at the moment.

BeastyBaiter
Posted

Yep, really no point in talking about DCS: WW2, it's DOA. The new explosion effects are an improvement. Not sure I like them, but they are better than the current ones. I have to wonder what the two nukes look like with the new effects. I'm guessing bad, just like the current effect (or lack thereof). Admittedly that's a very niche thing, but they are there to use.

Posted

 

 

Yep 3 updates since release and full of shutters still  

 

Well I have a old PC and I can fly my MI 8 low over populated areas smoother than COD . My settings are in medium to high 

Posted

Yep, really no point in talking about DCS: WW2, it's DOA.

 

The sim market in general seems to go ahead with the development in spite of critical features that are left out unfinished or poorly done -- the infamous analogy of the house of cards. It is a vicious circle that ends up going nowhere for no one. And the sim market does not have the profile of the mainstream market. People expect to play and support the brand for years, the case of DCS, ROF, Il-2 1946. They get really attached to it. Hence why I think people get so vocal about it. 

 

I also saw some performance improvement on the Normandy map.

LLv24_SukkaVR
Posted

 

I hope they get the splash damage right this time. I mean its pretty frustrating when you drop 2000 pound JDAM on target and enemy infantry units standing 100m away are like nothing ever happened. But at least visually the new bombs and rockets look great.

Posted (edited)

Well I have a old PC and I can fly my MI 8 low over populated areas smoother than COD . My settings are in medium to high

 

Mine is not that old and I have a GTX1080 everything are fine on max/ultra but the Normandy map, even when it's reduced to low/medium :( Anyhow people are posting about the problem on their forum, they will deal with the issue eventually Edited by ATAG_dB
Posted

They look great, but I what I want the most are improved hit effects for .50cqls and DM of course.

Monostripezebra
Posted (edited)

Some are trying to keep a positive attitude, but at least for the WW2 stuff there's just not much to get excited about in DCS at the moment.

 

DCS is it´s very own kind of animal.. but it does somethings right. For online multiplayer combat in WW2 it isn´t really a good choice right now.. but it has other things it does really good. At the moment I am having quite a bit of fun with the Gazelle

 

https://www.youtube.com/watch?v=GVKWpaWzXF0

Edited by Monostripezebra
Posted

DCS 3rdy party "news":  :)

 

attachment.jpg

Posted

Wow those joysticks look good. Are the guys doing the F-14 the same people who did the Mig-21? Those are some finely detailed cockpits there. 

Posted

Why is it that the renders always look better than the in-game regardless of how high you crank it up?

BeastyBaiter
Posted

Cause 3dmax allows you to display things at detail levels that take 20 minutes to render a single frame with a 1080 TI.

56RAF_Roblex
Posted

 

Am I the only one who sees these explosions and thinks they based them on Hollywood?  They look like the gasoline pyros they use in films and airshows that bear very little resemblance to bomb explosions.

  • Upvote 2
Posted

Iown all the WW2 modules and Normandy , but I have not flown any of them more than once, I think I not yet even configured controls on the 109 . I am all in for the choppers. No game simulate choppers better than DCS. 

Posted

Why is it that the renders always look better than the in-game regardless of how high you crank it up?

 

Using 3D app renders is always a bit misleading and I wish they wouldn't do it.

Our guys here do it right.... simple renders in Max (A-20 cockpit was just with ambient occlusion turned on) and leave the textured renders to the in-game engine.

Bad practice otherwise IMHO for obvious reasons.

  • Upvote 2
Silver_Dragon
Posted (edited)

Normally that ED and 3rd party renders has build on 3DS Max render engine, has normally a better texture, effects and more better with any simulator 3D engine. previously to use them by EDM plugins to export on DCS World. Some pics can be extracted to DCS World Modelviewer.

 

DCS World Week Update 08 Oct 2017 (English version)
Edited by Silver_Dragon
  • Upvote 1
Posted

 

Normally that ED and 3rd party renders has build on 3DS Max render engine, has normally a better texture, effects and more better with any simulator 3D engine. previously to use them by EDM plugins to export on DCS World. Some pics can be extracted to DCS World Modelviewer.

 

 

Wha........? :huh:

Posted

I had to read that a few times...I think he's just reiterating the point.

Posted

Posted

Pretty sweet.  The fact that it's made by Razbam worries me a bit.  

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