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Posted

Let’s just hope cooler heads prevail.

  • Like 1
Posted

 

On 4/5/2024 at 10:52 AM, Gambit21 said:

yep

 


Based on what exactly? Have you examined meshes from all of the 3D guys? If so, what is your criteria for the judgement call?

Full disclosure - I’m a 3D guy with some experience modeling for DCS, and have seen multiple meshes. ;)
But yes his work (along with many others)  if not his behavior is top drawer.

Based on his work and hearing his techniques and seeing real life vs in-game models? Easy trigger, I know you're biased towards HB, and I am as well. But I'd put him right up there with their team.

 

But yeah, I'm with you I really hope cooler heads prevail here. This sounds like it's been festering for a while, hopefully they can come to some kind of agreement. 

 

On a completely unrelated note, can we talk about how we got an actual dev Q&A with ED, and they spent most of it talking about friggin frame generation and upscaling.... /faceplalm.

Posted
On 4/5/2024 at 11:47 AM, Boogdud said:

Based on his work and hearing his techniques and seeing real life vs in-game models? Easy trigger, I know you're biased towards HB, and I am as well. But I'd put him right up there with their team.


Yea he's just as good as other guys from HB and elsewhere. No trigger, no emotion; just empirical data.

 

 

The standard is increasing across the entire platform with each release.

 

 

 

Posted
8 hours ago, Lusekofte said:

One of the programmers in Razbam calling the quits. I really do not like this escalating any further. 
I have no means of saying who is right or wrong. All I know is that without Razbam product , DCS loose a leg or arm. Pretty good and many modules. Some favorites of mine

 

If true. ED will be out of business fast. Need to buy some popcorn to watch how this develops.

Mtnbiker1998
Posted

popcorn-eating.gif.5a82120a4bb7354ddd454a6ffdb73c23.gif

 

Still having a great time in Falcon BMS...

Posted
2 hours ago, Mtnbiker1998 said:

popcorn-eating.gif.5a82120a4bb7354ddd454a6ffdb73c23.gif

 

Still having a great time in Falcon BMS...


Still having a great time riding my bike - not sure how that relates to this thread.

  • Haha 3
Posted

It is the common answer from all BMS fliers. 
Most do DCS way more than BMS, but spend their time on social platforms talking crap about DCS. 
Like we all haven’t had our share of frustration , they need to remind us we should be frustrated 
I did install BMS some years ago, it is kind of like clod. Takes too much time flying and learning , no five minute session lots of things to desire, lots of things that is just old. 
DCS offer amusement that allows for 10 minutes to hours. And they got no choppers. Textures are too ugly to ever go lower than 1000 feet anyway. 
I can really go on and on and on about what lacking with BMS. But what is the point? Who has the time for that , except from BMS fans. They seems to thing it perfect and they seem like thinking it is worth their time complaining. 
Show me one sim without flaws. Just one

  • Upvote 2
Posted

There are few things likely to make me less likely to participate in an activity (playing a game, watching a movie, joining a monastic Buddhist sect...) than being told that it is the only true path to enjoyment/enlightenment, and that anyone doing anything else is doing it wrong.

 

As for sims without flaws, according to some physicists at least it is entirely possible that one exists. And we are living in it. ?

  • Like 1
  • Haha 1
Posted
6 minutes ago, AndyJWest said:

 

As for sims without flaws, according to some physicists at least it is entirely possible that one exists. And we are living in it. ?

Must be the hardware I’m using but mine has plenty of bugz 

  • Haha 2
Posted
1 hour ago, BOO said:

Must be the hardware I’m using but mine has plenty of bugz 

You and me both. I seem to lack any hesitance to do dumb stuff. It do make room for a lot more choices. But it sure hurt you more

Mtnbiker1998
Posted
2 hours ago, Lusekofte said:

It is the common answer from all BMS fliers. 
Most do DCS way more than BMS, but spend their time on social platforms talking crap about DCS. 
Like we all haven’t had our share of frustration , they need to remind us we should be frustrated 
I did install BMS some years ago, it is kind of like clod. Takes too much time flying and learning , no five minute session lots of things to desire, lots of things that is just old. 
DCS offer amusement that allows for 10 minutes to hours. And they got no choppers. Textures are too ugly to ever go lower than 1000 feet anyway. 
I can really go on and on and on about what lacking with BMS. But what is the point? Who has the time for that , except from BMS fans. They seems to thing it perfect and they seem like thinking it is worth their time complaining. 
Show me one sim without flaws. Just one

I have a great time doing 1v1 dogfights, instant action, and even slotting into already airborne packages in my dynamic campaign when I'm flying BMS, plenty of opportunities for quick 10 minute fun (and thats not even counting all the times I just log in and mess around with the 2d campaign engine without even getting into the cockpit) Most of the people who talk about BMS' limitations are people who never spent the time to learn what the game is actually capable of, they go off of what they heard from someone else (who probably gave up themselves after they realized they'd have to "RTFM" instead of a Wags narrated interactive tutorial.)

 

As for graphics, well "Show me one sim without flaws." If i cared about pretty graphics, I'd go play Cyberpunk2077 instead of a study level combat sim, so I'm more than willing to accept that deficiency in exchange for everything else. Haven't had DCS installed on my system in years and that 250+GB of free space in my SSD can go towards so many other fun games!

 

and trust me, I can really go on for hours and hours about whats lacking in DCS, and they're things that (personally) take me out of the enjoyment far more than any of the problems with BMS. The big difference is that I sunk hundreds of dollars into DCS over 10 years, and all those problems are still there, whereas BMS is free and has evolved and improved an absolutely HUGE amount in the same amount of time (I remember sharing your viewpoints about BMS back in 4.32), with even more improvements right around the corner (most of which will be improving those dreaded graphics you people complain about so much)

  • Upvote 1
Posted
1 hour ago, Mtnbiker1998 said:

I have a great time doing 1v1 dogfights, instant action,

Good on you. This Razbam thing will hopefully blow over, and if not . For me it is more a inconvinience. I do little with their products and I have a great time with DCS. I do the same with GB. It is a matter of choice

Posted

Hopefully calmer heads prevail and things get sorted out, neither side is looking anything close to professional at the moment....

 

 

 

 

Posted
4 hours ago, Mtnbiker1998 said:

I have a great time doing 1v1 dogfights, instant action, and even slotting into already airborne packages in my dynamic campaign when I'm flying BMS, plenty of opportunities for quick 10 minute fun (and thats not even counting all the times I just log in and mess around with the 2d campaign engine without even getting into the cockpit) Most of the people who talk about BMS' limitations are people who never spent the time to learn what the game is actually capable of, they go off of what they heard from someone else (who probably gave up themselves after they realized they'd have to "RTFM" instead of a Wags narrated interactive tutorial.)

 

As for graphics, well "Show me one sim without flaws." If i cared about pretty graphics, I'd go play Cyberpunk2077 instead of a study level combat sim, so I'm more than willing to accept that deficiency in exchange for everything else. Haven't had DCS installed on my system in years and that 250+GB of free space in my SSD can go towards so many other fun games!

 

and trust me, I can really go on for hours and hours about whats lacking in DCS, and they're things that (personally) take me out of the enjoyment far more than any of the problems with BMS. The big difference is that I sunk hundreds of dollars into DCS over 10 years, and all those problems are still there, whereas BMS is free and has evolved and improved an absolutely HUGE amount in the same amount of time (I remember sharing your viewpoints about BMS back in 4.32), with even more improvements right around the corner (most of which will be improving those dreaded graphics you people complain about so much)


DCS is a combat simulator where the users have to create the combat. BMS delivers an immersive campaign which is a benefit that can’t be over-stated. 
We all understand the frustrations with DCS. It’s a better airshow demo/cinematic engine/scale model simulator than combat simulator. The “sandbox” is missing the shovel and bucket. 
All that said, I’m getting more and more interested in helos. Now the Afghanistan map is coming. I’m working on some “contested LZ” editor logic…so I’m pretty excited to get some COIN ops going.

 

BMS is great I’m sure but I only have so much time, and so much willingness to operate a computer on my computer - pretty much no tolerance for that anymore.

I might make limited exceptions for the CH-47 and Herc.

Posted (edited)
14 hours ago, Gambit21 said:

I’m getting more and more interested in helos

This is just a part of growing up and become more mature. ?

14 hours ago, Gambit21 said:

might make limited exceptions for the CH-47 and Herc.

I did take the time learning some in AH 64. Just enough to navigate, comms and let George do his thing. Still don’t overly enjoy it. 
CH 47 and Herc will be the same I learn basics and see how much more I bother with. 

F 4 concern me more. My mates I fly with are a bit nerdish and going to learn every atom particle of it. They are kind of adopting me while flying A 4 for the time being

I mess up most things with analog computers too. I start to believe I would have been washed out if I tried to be a airforce pilot

Edited by Lusekofte
Posted (edited)
16 hours ago, Gambit21 said:

All that said, I’m getting more and more interested in helos.

One of us, one of us, one of us. ?

 

 

On another note, looks like there may be some hope yet for things to cool off and go back to 'normal'. (stolen from reddit)

 

image.thumb.jpeg.f264be244333f59881d833a8e389bc2b.jpeg

Edited by Boogdud
  • Like 3
Posted
4 hours ago, Boogdud said:

 

 

image.thumb.jpeg.f264be244333f59881d833a8e389bc2b.jpeg

I think that’s a little rich considering his original post. 

  • Upvote 1
Posted

Well I think they all try to avoid loosing money

Posted

Is it possible to enjoy the helos without a collective?

Posted
27 minutes ago, CUJO_1970 said:

Is it possible to enjoy the helos without a collective?

 

It's certainly possible, and I suspect only a minority of DCS chopper pilots use one. The simplest alternative is to use the throttle as your collective instead. You don't really use the 'throttle' function in-flight under normal circumstances on any of the helicopters, and accordingly don't really need an analog control for it at all. 

 

The only real issue with using a throttle as a collective is deciding which way it should move. A heli collective is 'pull to go up', and you can accordingly set your throttle to work that way. Which is absolutely fine, unless like me, you also fly the DCS Harrier. Since this has a normal (push for power) throttle, you can get thoroughly confused if you fly a helicopter and then the Harrier one after the other - I speak from personal experience, and have left quite a few smoking holes when I pulled when I should have pushed and vice versa. With hindsight, I might have been better off mapping the throttle to helicopter collective backwards.

  • Upvote 2
Posted
6 hours ago, AndyJWest said:

 

It's certainly possible, and I suspect only a minority of DCS chopper pilots use one. The simplest alternative is to use the throttle as your collective instead. You don't really use the 'throttle' function in-flight under normal circumstances on any of the helicopters, and accordingly don't really need an analog control for it at all. 

 

The only real issue with using a throttle as a collective is deciding which way it should move. A heli collective is 'pull to go up', and you can accordingly set your throttle to work that way. Which is absolutely fine, unless like me, you also fly the DCS Harrier. Since this has a normal (push for power) throttle, you can get thoroughly confused if you fly a helicopter and then the Harrier one after the other - I speak from personal experience, and have left quite a few smoking holes when I pulled when I should have pushed and vice versa. With hindsight, I might have been better off mapping the throttle to helicopter collective backwards.


This.

If you have completely different type of controller (collective stick) then pull-for-power works, but if you have same controller with fixed wings, it's just asking for trouble to use it "inverted".

(as a sidenote, some Finnish pilots were lost at landings during the war when Finns received Morane-Saulnier 406's that had originally the throttle working the opposite way as normal. They had to be quickly modified.)

Posted

Standard throttle configuration for helos feels most natural to me. Reversing a throttles axis doesn’t make sense to my brain as a collective goes up and down not forward and backward. 
 

some small curve adjustments may also help with finesse as there’s quite a lot of “ movement” in the initial phases of the level range. 

Posted

I use collective   
it is a expensive addition any way you see it except if you think like me.  
I needed more buttons and bought a collective instead of a control panel.  
Anyway, I seen people flying just as nice with throttles. For me, I am a sim chopper pilot, I rather have a collective than a throttle. 
But , yeah it is just as fun with a throttle. It won’t set you back

  • Upvote 1
[CPT]Pike*HarryM
Posted

I just use throttle, no big deal. Stick extension is very useful however.

Posted

And turn off the assists especially on the hip. 

  • Upvote 1
Posted
3 hours ago, BOO said:

And turn off the assists especially on the hip. 

This should be under the title of the module. I simply can’t understand that some modules set it on as standard. It took me a while to discover that on my ww2 modules had this

DD_fruitbat
Posted
5 hours ago, [CPT]Pike*HarryM said:

I just use throttle, no big deal. Stick extension is very useful however.

 

This.

Posted

When I started flying Hip using standard warthog throttle for collective, I found it natural and intuitive to reverse axis direction compared to planes. After all, you spend almost all time in forward range of movement where pulling throttle lever back lifts it up indeed, as in real collective. That being said, even relatively long throw of warthog throttle lever isn't quite long enough to easily and comfortably ride on the razor thin margin of VRS in the Hip ;) . I can fly that schoolbus allright, but I'm sure a dedicated collective hardware would make it much more fun. They're too pricey though for mainly fixed wing pilot like me.

 

As for the assists in Hip specifically, I actually don't agree about disabling autopilot one and keep it enabled myself. It simulates flight engineer adjusting channels for you, which is his job after all and you wouldn't tinker with autopilot as a pilot when flying the real thing. Hip has a three man crew for a reason, if you can't fly with a human mate in multiplayer, use that assist to simulate AI engineer helping you out.

Posted

Each to their own but I find the hip far less predicable with assists turned on to the pint it’s simply spin into the hanger on the free flight mission within seconds. 
 

but it’s only a tick box so it’s easy to try it on and of.  Main thing is knowing it’s there. 

[CPT]Pike*HarryM
Posted

I think talking about different things. The aircrafts autopilot channels (green buttons on lower central console) and the player assist checkboxes in settings. I use the autopilot channels especially the yaw and pitch.

  • Upvote 1
Posted
26 minutes ago, [CPT]Pike*HarryM said:

The aircrafts autopilot channels (green buttons on lower central console) [...]

 

...which are continuously controlled by AI engineer when "Autopilot adjustment" special option is enabled. That's the assist I had in mind. But in the end, yup, use whatever works best for you.

[CPT]Pike*HarryM
Posted

Yeah, I haven't flown it much since they added the AI engineer.

Posted
10 minutes ago, [CPT]Pike*HarryM said:

Yeah, I haven't flown it much since they added the AI engineer.

When did that happen? I’m afraid I haven’t been able to play for a year 

[CPT]Pike*HarryM
Posted (edited)

Middle of last year? When they added multicrew for it I think...

Edited by [CPT]Pike*HarryM
Posted
27 minutes ago, [CPT]Pike*HarryM said:

Middle of last year? When they added multicrew for it I think...

 Ah then I may be out of date.

Posted (edited)

There are no chairs to stand on. ooops wrong SC. I thought you meant Star Citizen.

 

Edited by DD_Crash
  • Haha 1
Posted
13 hours ago, BOO said:

 Given its an ED asset, I wonder on if ED intend to bring SC-esque deck crews to it at some point?


I’m sure they will.

 

 

  • Like 1
RedeyeStorm
Posted

The only question is if it happens this century!

Posted
8 minutes ago, RedeyeStorm said:

The only question is if it happens this century!

 

Each year I put on the clock increases the risk/benefit to committing to early access but I remain an optimist.

 

 

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