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Posted (edited)
On 4/11/2023 at 1:54 PM, Lusekofte said:

We flew some coops with the Mossie, It took a while before all had taken off. But it was not too bad.. I just do not like the twitchy feel it gives me


Im fairly sure that the manual that comes with the plane tells you to use twice your normal curve on the pitch axis only to best simulate the control arrangement on this aircraft.  I took that advice, and find it responsive, but not twitchy.  I was surprised at how stable it was once trimmed out.  And two Merlins are better than one.

 

edit 4/12:  ok, I can’t actually find in the Early Access manual where it says to double your typical joystick pitch curve, but I read it somewhere!

 

 

Edited by SeaSerpent
Posted

On a DCS related side note, taking off from Lima the other day I was able to a good look at some Russian MI-8 choppers on the tarmac. They belonged to the Peruvian army. 
You know, the chopper we have in DCS. 

 

While thinking of DCS and Luse I tried to get a photo but it turned out crappy due to the glare and smudges on the window. We don’t have smudgy windows in DCS.

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Posted
2 hours ago, Gambit21 said:

On a DCS related side note, taking off from Lima the other day I was able to a good look at some Russian MI-8 choppers on the tarmac. They belonged to the Peruvian army. 
You know, the chopper we have in DCS. 

 

While thinking of DCS and Luse I tried to get a photo but it turned out crappy due to the glare and smudges on the window. We don’t have smudgy windows in DCS.

Well thank you for trying. 

 

4 hours ago, SeaSerpent said:


Im fairly sure that the manual that comes with the plane tells you to use twice your normal curve on the pitch axis only to best simulate the control arrangement on this aircraft.  I took that advice, and find it responsive, but not twitchy.  I was surprised at how stable it was once trimmed out.  And two Merlins are better than one.

 

 

Manual? Don't read those. But I will test it out

BladeMeister
Posted

Normandy II today or no?

 

S!Blade<><

Posted
11 minutes ago, BladeMeister said:

Normandy II today or no?

 

S!Blade<><

No, and patch is delayed to tomorrow. Probably 1-2 weeks more until we get Normandy 2

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Posted (edited)

Patch just released, a ton of good fixes and updates to several modules, no Normandy 2.0 or Sinai though. 

Edited by DBFlyguy
Posted
49 minutes ago, DBFlyguy said:

Patch just released, a ton of good fixes and updates to several modules, no Normandy 2.0 or Sinai though. 

 

Got it thanks.  I am just hoping nothing has changed regarding my ablility to use Aero's quad view for DFR with eye tracking. Sounds like there are some MT improvements which should help performance even more with the MT executable, 

Posted

 

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Posted

Yes all is still well running Aero in DFR with eye tracking.

I have the Spit campaigns mentioned above will be looking forward to flying them again in Normandy 2.

Probably will move to the P-51 after the Mossie as I see he has a campaign for it as well. Reflected's campaigns are really good.

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Posted (edited)

Edit: Disregard was an older video I thought was new. 

Edited by dburne
Posted
On 4/12/2023 at 6:17 PM, nirvi said:

No, and patch is delayed to tomorrow. Probably 1-2 weeks more until we get Normandy 2

 

Mid to end of May, I would guess, or they select the historical date 6th of June.

Posted

For those, who are interested in the Dark Side of the Force: The Fw 190D-9 was facelifted.

 

I suggest

 

1. load the new 4k textures by Doughguy. Not only skins, but real retexturing. The bird look awesome afterwards.

FW-190 D9 4k Retexture by Doughguy (digitalcombatsimulator.com)

 

2. and load the cockpit made by Pato – much better instruments, real colour, writing as it was originally pre-1945.

Pato's FW190D9 Cockpit Mod with reworked instruments (digitalcombatsimulator.com)

 

And it is a completely new feeling. I put the Kurfürst und Anton aside now.

 

 

8Mae6E.jpg

 

xnLkMC.jpg

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Posted (edited)

That’s almost enough to get me to invest in DCS.

 

I’m not into fast movers and I’m too dumb for helicopters ?

Edited by CUJO_1970
BladeMeister
Posted

Well, I pretty much have my HOTAS set up the way I want it and I have takeoffs and flyin round down pretty pat, but, umm, well, errrr , I'm still workin on landin the donkey. sigh Any landin you can walk away from though?

S!Blade<><

 

spacer.png

 

 

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Posted
9 hours ago, CUJO_1970 said:

That’s almost enough to get me to invest in DCS.

 

I’m not into fast movers and I’m too dumb for helicopters ?

Everybody is too dumb for choppers. That is why we are not flying them in real life. 
But taking the Huey for a ride in this sim, with patience I will tell you it get hugely rewarded. 
No matter how much the X plane guys deny it, DCS is best ever sim for choppers. 
DCS is kind of MSFS with guns, you have to take one module at the time and do what you like to do. Warbirds are excellent in DCS compared to msfs in most regards

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Posted

I could see branching out to helicopters in DCS if there is a good civil use for them, and non-combat campaigns.

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Posted
5 hours ago, Lusekofte said:

Everybody is too dumb for choppers. 


I resent that - don’t lump me in with everyone else.  I’m too dumb for more than just choppers.

 

 

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Posted

On another note - the quality of the Normandy 2 map means that maybe someday I can bring Hell Hawks to DCS. I’d still need some mobile German AAA though which we still lack. Can’t have convoy attacks without them.

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Posted (edited)
2 hours ago, CUJO_1970 said:

I could see branching out to helicopters in DCS if there is a good civil use for them, and non-combat campaigns.

The best chopper and the one I started with is by far the MI 8 and it got a lot of civilian content. It got an excellent oil rig campaign where you transport people and cargo and rescue work. It require a deep knowledge in a rather outdated Doppler nav system , patience in procedures. But once you learned it the process in getting better will keep you occupied many month. Campaign got voice actors and have a % in accomplishment. You can easily skip and later fly them. 
Huey is somehow easier to learn but harder to fly. MI 8 got a good functioning autopilot relieving you on longer flights. It let you pitch up/down change course and attitude with the mouse wheel.  
MI 8 and 24 need special caution when reducing speed and decent. Never go under 5 if your forward speed is very low. It is very easy getting into vrs. But otherwise a very stable chopper. 

Edited by Lusekofte
Posted
2 hours ago, Gambit21 said:


I resent that - don’t lump me in with everyone else.  I’m too dumb for more than just choppers.

 

 

My stupidity knows no limits and reveal itself when I last need it. So I am more stupid than you. Combine that with an over optimistic attitude towards absolutely any challenge and you are in for a disaster. 
But once in a disaster, I live. In a split second I have inner conversations on how to get out of it that would require a book to explain. 

All this take place between two heartbeats. 
It is like I am a medium when disaster struck, I am in my ace, because I constantly bring them upon myself, I am well trained. 
However. I really would like you to make campaigns in DCS. It took a good while and a lot of work from several in here to get you into DCS
 

SCG_motoadve
Posted

And this is why the modules cost what they cost, and IMHO they are worth every single penny.

Very interesting interview with DCS CEO Nick Grey.

 

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Posted (edited)

Also, detail level is just climbing. 

You'd be surprised to see the polygon view maybe/level of geometry... but that hasn't been posted officially.

 

Since it was already made public domain on the Mag 3 site, I can re-post this from my renders folder.

 

 

 

 

 

F4U-1D_Gun-Sight_003.png

 

My contribution is minuscule of course.

 

Rudel has been working tirelessly on this aircraft for a long time.

The point was, to Nick's comments about man-hours...these aircraft take a lot of time to create in all stages and the level of detail/mesh quality climbing is a good thing for everyone...but they take forever and a day to create.

 

 

 

 

 

 

 

 

 

 

 

Edited by Gambit21
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SCG_motoadve
Posted
27 minutes ago, Gambit21 said:

Also, detail level is just climbing. 

You'd be surprised to see the polygon view maybe/level of geometry... but that hasn't been posted officially.

 

Since it was already made public domain on the Mag 3 site, I can re-post this from my renders folder.

 

 

 

 

 

F4U-1D_Gun-Sight_003.png

 

My contribution is minuscule of course.

 

Rudel has been working tirelessly on this aircraft for a long time.

The point was, to Nick's comments about man-hours...these aircraft take a lot of time to create in all stages and the level of detail/mesh quality climbing is a good thing for everyone...but they take forever and a day to create.

 

 

 

 

 

 

 

 

 

 

 

Hellcat's gunsight?

Posted
1 minute ago, SCG_motoadve said:

Hellcat's gunsight?

 

Corsair.

I did a few post early access cockpit items for Rudel so that he was freed up to do other work. So you won't see this sight until after early access has started.

 

 

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Posted
4 hours ago, SCG_motoadve said:

And this is why the modules cost what they cost, and IMHO they are worth every single penny.

Very interesting interview with DCS CEO Nick Grey.

 

The quality of their P-47 speaks for itself. DCS is in very good hands with Nick Grey at the helm ?Definitely looking forward to that Hellcat down the road!

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Posted

Yep

It’s taking a hot minute but DCS WWII is really shaping up. I’m excited to see what it will look like in the next handful of years. 
 

Looking forward to that Hellcat as well.

 

 

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Posted

I didn't watch all of that video, and yay for the P-47 - but my understanding is the FW190A in DCS is pretty half-ass?

 

I'd love to see this bird taken seriously by a developer some day.

 

 

BladeMeister
Posted
3 minutes ago, CUJO_1970 said:

I didn't watch all of that video, and yay for the P-47 - but my understanding is the FW190A in DCS is pretty half-ass?

 

I'd love to see this bird taken seriously by a developer some day.

 

 

I haven't learned it yet, flown it once or twice, but how so? I have read that it is a good BnZ plane and models it's source very well. What have you read or seen about it that speaks poorly of it? Just curious?

 

S!Blade<><

Posted
56 minutes ago, BladeMeister said:

I haven't learned it yet, flown it once or twice, but how so? I have read that it is a good BnZ plane and models it's source very well. What have you read or seen about it that speaks poorly of it? Just curious?

 

S!Blade<><


The engine is limited to 1.4 ATA with a recommended max time of 3 min for it and with no provision for the increased 1.58/1.65 ATA (now allowed for 10 min) introduced in July 1944 (which we have available in Il-2:GB). This and the inherent heaviness of the A-8 model makes it a little of an underdog against the Allied fighters already in DCS

 

(Do note though that all DCS birds are actually not having full access to some of their higher engine settings we have in GB: no 1.98 ATA on K4, no 150 octane fuel for allied planes etc.etc. Though for some reasons, probably linked to weight and physics calculations, their P-47 doesn’t feel as heavy and sluggish as the GB one)

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Posted
22 minutes ago, CUJO_1970 said:

I didn't watch all of that video, and yay for the P-47 - but my understanding is the FW190A in DCS is pretty half-ass?

 

I'd love to see this bird taken seriously by a developer some day.

 

 

I have been flying the 109 and both 190s for quite some time now and I think they are all done really well (FM) as much as I can tell (of course this might mean nothing to most people coming from me as clearly I have never flown any of them in RL). One thing that was extremely disappointing to me was their cockpit colors/rendering - I would say done about 1/4-ass :)   I collect WW2 panels and instruments - here I can be little bit of a self-proclaimed expert... There are mods out there that attempt to fix that,  with decent results, I have to say...

Posted

Nineline posted a short video of a clock ticking at around 5 to midnight with a header reading "It's almost time" over on their Discord channel.

Normandy 2 tomorrow maybe?

BladeMeister
Posted
1 hour ago, dburne said:

Nineline posted a short video of a clock ticking at around 5 to midnight with a header reading "It's almost time" over on their Discord channel.

Normandy 2 tomorrow maybe?

:popcorm: I hope you are right DB.

Thank you Alexmarine, admittedly I have never flown nor studied the 109 or 190 more than a few times in any sim, have always been an Allied pilot.

 

S!Blad<><

Posted
5 hours ago, BladeMeister said:

I haven't learned it yet, flown it once or twice, but how so? I have read that it is a good BnZ plane and models it's source very well. What have you read or seen about it that speaks poorly of it? Just curious?

 

S!Blade<><

 

I've read a lot of bad reviews about it - mostly centered around the omission of the engine boost system which was available as a retro fit in spring of 1944 before being serially produced in July 1944...so it's missing about 400hp and 22-30 km off top speed and acceleration. Even the the A5 could have low gear boost since 1943 -  It's basically a FW190A-4 with the added weight of the A8. Other complaints seem to be about the cockpit 3D model.

 

I can't speak to the handling as I don't have DCS...surely it's no worse than what Great Battles trotted out for the FW190A. I'm interested in DCS, but I'm not interested in continuing to pay for aircraft that developers don't take seriously and have no intention of completing after they get you to pay for it.

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Posted

Cockpit 3D model has issues in DCS Dora, the much older (almost a decade now) and generally less 3D accurate product all around. Anton's pit, on the other hand, is as good geometry-wise as one can get in modern sims (unless someone goes full-retard mode and starts complaining that the leather padding around the sun screen is not meaty enough and thus too pointy at the edges. Saw that argument on the forum not long ago). Pit textures, however, yeah, not so great unfortunately. Too washed out compared to other warbirds for some reason - did the artist use non-calibrated monitor? But there's at least one mod for these (downloaded it recently) if you're singleplayer and don't need file integrity check.

 

About the engine, oh well, at least once it's warmed up you can pretty much run it at full power forever, no time limits really as long as temps and pressures are good (and in typical weather they always are).

 

Handling-wise, yes, it's actually even a little worse than its GB cousin as far as energy retention in any turns is concerned, so one has to plan and execute any maneuvers in it more carefully.

 

As always, a free two-week trial is available to get a feel of this plane and see if it's worth purchasing.

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BladeMeister
Posted

Normandy II today or no?:unsure:

 

S!Blade<><

Posted
1 hour ago, BladeMeister said:

Normandy II today or no?:unsure:

 

S!Blade<><

 

No idea, probably not - am not seeing any hint of it over on Discord this morning. Who knows what that clock represents, probably means we are just getting close to release. 

Posted (edited)

I posted over on Discord asking the question on Normandy 2 drop - Nineline responded:

 

Quote

we are very close, but not today

 

Edited by dburne
DragonDaddy
Posted

Has there been a price associated with this map?

SCG_motoadve
Posted
On 4/17/2023 at 4:35 PM, Gambit21 said:

 

Corsair.

I did a few post early access cockpit items for Rudel so that he was freed up to do other work. So you won't see this sight until after early access has started.

 

 

Not officially, but I guess $50 or so if you don't have Normandy 1944 or Channel maps.

If you already have those maps , should be around $10.

You can get 50% off with your first DCS purchase though.

Posted (edited)
2 hours ago, DragonDaddy said:

Has there been a price associated with this map?

 

Yes - see below:

 

Quote

We are pleased to update you on the development of the upcoming DCS: Normandy 2 map by Ugra Media who created the original Normandy 1944 and Syria maps. This is a massive enhancement to the most important WWII theatre and we are pleased to share Ugra-Media’s impressive progress; it is truly remarkable.

The Normandy 2 map, which is nearing completion, will include free upgrades to the existing Normandy 1944 map. It will also be available as a single, purchasable module. Please note that those of you who already own Normandy 1944 or Channel maps, the Normandy 2 upgrade will be available for only $14.99.

https://www.digitalcombatsimulator.com/en/news/newsletters/fca09769c3ce35947bcff6542caa3b1b/

59.99 for the 2.0 full map without owning any of previous Normandy or Channel Map.

Edited by dburne
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