dburne Posted January 2, 2023 Posted January 2, 2023 27 minutes ago, Wolf8312 said: Getting good performance compared to before albeit with a new system. Yep better performance on Il-2 but I much prefer the DCS flight models. Fingers crossed, but I'm hoping I now have a rig that will enable me to actually fly the campaigns with acceptable performance (never look at fps just what feels smooth to me). Flew the channel map myself last night and everything seemed/felt good. Does not seem to be any way around using ultra clouds though if you want to get rid of those jaggies. Look fantastic though... But at the moment I'm loving the Apache too much for WW2... Yeah I am still torn between continuing my learning of the Apache and getting arms wrapped around DCS WWII with the Spit. Perhaps I will start alternating days between the two. 1
DD_Arthur Posted January 2, 2023 Posted January 2, 2023 2 hours ago, DBFlyguy said: A ton of info on the upcoming A-7 Corsair II: https://flyingironsimulations.com/blogs/news/flyingiron-2022-end-of-year-report That’s one really impressive development update! I have nothing but praise for these guys. I have their Mk. IX Spitfire in MSFS. It’s an old model now - their first release for the sim - but they keep updating it and it gets better and better. Really surprised they got sound samples from an engine run up on an A7 Crusader. I thought they went out with the dinosaurs.
Bremspropeller Posted January 2, 2023 Posted January 2, 2023 30 minutes ago, DD_Arthur said: Really surprised they got sound samples from an engine run up on an A7 Crusader. I thought they went out with the dinosaurs. Whats probably even more pleasing to Arthur's ears is that the TF41 is essentially a RR Spey ? 1
AndyJWest Posted January 2, 2023 Posted January 2, 2023 Corsairs are like buses. Wait ages for one, and then two come at once... 1
Bonnot Posted January 2, 2023 Posted January 2, 2023 15 minutes ago, AndyJWest said: Corsairs are like buses. Wait ages for one, and then two come at once... Nobody had said to the Devs that this Bird also lived in GB and bear English colors ? Even if they were let ubiquitous than BF 109 XYZµ¤, please give her a chance.... as a Collector = I preorder !
dburne Posted January 2, 2023 Posted January 2, 2023 (edited) Had a good day with the Spit in the Channel Map today. Handling taxi to runway, takeoffs, free flight, and landings ok. Doing the auto start thing until I can find a way to get my individual pages for cold start into a kneeboard for VR. Kneeboard Builder appears to be broken now. I have installed OpenKneeboard but got to figure out how to use the thing I am lost with it so far. I definitely got to do manual cold starts though, that was primary motivation into moving to DCS for WWII for now. I will say though I equate geting the DCS Spit trimmed out to balancing a basketball on the tip of a pencil. Trimming out Spil in IL-2 is much better, Edited January 2, 2023 by dburne 1
Gambit21 Posted January 2, 2023 Posted January 2, 2023 3 hours ago, AndyJWest said: Corsairs are like buses. Wait ages for one, and then two come at once... That was perfect.
354thFG_Drewm3i-VR Posted January 2, 2023 Posted January 2, 2023 1 hour ago, dburne said: Had a good day with the Spit in the Channel Map today. Handling taxi to runway, takeoffs, free flight, and landings ok. Doing the auto start thing until I can find a way to get my individual pages for cold start into a kneeboard for VR. Kneeboard Builder appears to be broken now. I have installed OpenKneeboard but got to figure out how to use the thing I am lost with it so far. I definitely got to do manual cold starts though, that was primary motivation into moving to DCS for WWII for now. I will say though I equate geting the DCS Spit trimmed out to balancing a basketball on the tip of a pencil. Trimming out Spil in IL-2 is much better, The DCS Spit is absurdly touchy and I find it very hard to believe the Mk. IX was so unstable being relatively heavy and fast. It feels like a high octane paper plane. 1
LLv34_Flanker Posted January 2, 2023 Posted January 2, 2023 S! DCS Spitfire needs a tweaked input curve to make it less sensitive. So did 109 and 190. Having a 20cm stick extension helped on my Virpil base as well.
dburne Posted January 3, 2023 Posted January 3, 2023 1 hour ago, LLv34_Flanker said: S! DCS Spitfire needs a tweaked input curve to make it less sensitive. So did 109 and 190. Having a 20cm stick extension helped on my Virpil base as well. Yeah running 200mm extension on my Gunfighter here as well, have added some curve but still very twitchy and like I say trimming for level flight is darn near impossible. It is alwasy either climing or descending, I can not find an in between with it. Elevator is just way too sensitive, plane feels tail heavy. 1
BladeMeister Posted January 3, 2023 Posted January 3, 2023 1 hour ago, dburne said: Yeah running 200mm extension on my Gunfighter here as well, have added some curve but still very twitchy and like I say trimming for level flight is darn near impossible. It is alwasy either climing or descending, I can not find an in between with it. Elevator is just way too sensitive, plane feels tail heavy. It's your first day in her mate. Don't be hasty in your judgment, you didn't master the Spitty in Gbs in one day. Seeing as we have the same Hotas, I just loaded my Profile for the Spitty in DCS and as I suspected I have no curve on Pitch, Roll, Yaw, Elevator Trim or Rudder Trim. I do have a curve on the brakes as they are definitely to touchy and raise the tail at the drop of a hat. It seems I did read of people putting in some curve for Elevator trim and considered trying it myself but never made time to do it. I just got used to it with my Trim wheel and became very sensitive to finely tuning the Elevator trim and could fly pretty much hands free any time I was in non combat flight. Come back and share your views in a month after you have figured out your curves(if really needed, I don't think you should use any IMHO) and had time to get your muscle memory set and wrapped your head around how actually well modeled the Spitty is in DCS. In the meantime what you need is one of these. S!Blade<>< 1
Lusekofte Posted January 3, 2023 Posted January 3, 2023 Well it seems GB make US planes with glass engines. DCS make UK planes twitchy. Fair enough , but why on earth do they do that? Spitfire was a light aircraft. Nimble not the best of weaponplatform but flew perfectly. Mosquito king of Twitchy in DCS , this put me a little off. I feel GB got the Mossie much better. I obviously have no clew what is right, but these things are described by its pilots.
MucheokMr_Sukebe Posted January 3, 2023 Posted January 3, 2023 9 hours ago, dburne said: Yeah running 200mm extension on my Gunfighter here as well, have added some curve but still very twitchy and like I say trimming for level flight is darn near impossible. It is alwasy either climing or descending, I can not find an in between with it. Elevator is just way too sensitive, plane feels tail heavy. Hi. I'm new to IL2, but have 6 years with DCS. If you want a hand sometime, let me know. Ref the Spit. I dumbed down the pitch axis as I found it very twitchy. It's also a real handful on takeoff due to torque. The real manual mentions this and recommends the use of trim for both ailerons and rudder. Ref the Mossie. Surprised that someone found that twitchy. IIRC, the recommendation was to avoid more than 3g. Not that it's the easiest aircraft to deal with. Again, from the real manual, I believe that it was recommended to only appoint the better pilots to fly it. Regarding the Spit startup, here's mine if you want to create a KB from it: - Press to open both of the covers on the starter buttons (centre dash, low) - Turn on the electrics (front panel, far left) - Fuel cock on (just to the right of the starter buttons) - Pull/push the priming handle 4 times (from panel, right) - Use the "wobble" stick for approx 7 seconds - Set throttle to around 1/4 and engine speed/revs to around 80% - Push both of the starter buttons at the same time. When the engine starts to catch, set the mixture to full - Once the engine is started, keep an eye on the temperatures. Merlins don't like sitting around on the ground - Nav lights on if needed - Starter button covers down - Gunsight on - If you have a drop tank fitted, pull the handle back to enable flow from that (on the floor to the right). Note that the fuel meter only reads for ONE of the internal tanks. The only way to know the drop tank is empty is when your engine starts spluttering. Additionally, fuel is taken from the other internal tank(s) first. As such, once your fuel gauge stars going down, you're already down to only 1/2 your internal fuel - Set trim for rudder and ailerons - Flaps are for landing only, no need for them on takeoff - Be careful with the ground handling. The differential braking takes some getting used to and there's no rear locking wheel option Once you've done the above half a dozen times, you'll remember it, it's very easy to pick up. 1
DD_fruitbat Posted January 3, 2023 Posted January 3, 2023 (edited) (I know the second one has been posted already, but this is a slightly higher res version maybe.) Edited January 3, 2023 by DD_fruitbat 3 1
AndyJWest Posted January 3, 2023 Posted January 3, 2023 I was doing quite well up to this point... For some reason I reverted to Harrier-mode on landing approach. Pushing on the collective to slow the rate of descent doesn't work. ? 1
Lusekofte Posted January 3, 2023 Posted January 3, 2023 (edited) 33 minutes ago, AndyJWest said: I was doing quite well up to this point... For some reason I reverted to Harrier-mode on landing approach. Pushing on the collective to slow the rate of descent doesn't work. ? Did you get a rotor blade inside the cockpit? And no, is it one rotorcraft you should pay attention while landing , this is the one. I feel it’s time to take on the Harrier again. Thx for reminding me. It is due Edited January 3, 2023 by Lusekofte
AndyJWest Posted January 3, 2023 Posted January 3, 2023 7 minutes ago, Lusekofte said: Did you get a rotor blade inside the cockpit? And no, is it one rotorcraft you should pay attention while landing , this is the one. I feel it’s time to take on the Harrier again. Thx for reminding me. It is due Yeah, it's alternating between flying the Harrier and choppers that's the problem. With no collective, I've been using my throttle for choppers instead. In 'pull to go up' mode because that's how collectives work. And how a Harrier doesn't, which has led to a few unfortunate incidents... 1
Bremspropeller Posted January 3, 2023 Posted January 3, 2023 Invert the collective axis. Everybody resigns to this issue at some point ?
Lusekofte Posted January 3, 2023 Posted January 3, 2023 I use the collective for the nozzles on the harrier. Or did. I suppose I have to do the setup all over again
AndyJWest Posted January 4, 2023 Posted January 4, 2023 18 minutes ago, Bremspropeller said: Invert the collective axis. Everybody resigns to this issue at some point ? With hindsight I should probably have started off like that. Changing now is only going to make it even more confusing. I did have a cunning plan at one point to construct a mount to hold the throttle in a completely different orientation when I used it with choppers, so it actually moved up and down like a collective, in the hope that muscle memory would distinguish it from a throttle, and avoid the issue. Never got around to trying it, as doing it properly would involve a lot of work.
dburne Posted January 4, 2023 Posted January 4, 2023 (edited) 5 hours ago, DD_fruitbat said: (I know the second one has been posted already, but this is a slightly higher res version maybe.) SWEET!!!! Can't wait! Edited January 4, 2023 by dburne 1
Gambit21 Posted January 4, 2023 Posted January 4, 2023 (edited) 1 hour ago, dburne said: SWEET!!!! Can't wait! It's an amazing model, amazing textures etc etc. I think everyone will be very happy. The detail on the model is outstanding and I think sets a new standard for DCS/WWII. (WWII flight sims period I think) You wouldn't believe the mesh density and attention to minute detail. Rudel and team have outdone themselves. I was able to contribute to some 3D modeling/ post-release cockpit items that will show up later while in early access. This includes the MK-8 gunsight posted on their page. Now with that completed, for me anyway, on to other things that can be talked about at another time down the road...but good stuff underway. Edited January 4, 2023 by Gambit21 7
DD_Fenrir Posted January 4, 2023 Posted January 4, 2023 On 12/31/2022 at 1:40 AM, SeaSerpent said: Hey Gambit, what do you plan to nickname the Rafale? ? Quote Noun[edit] rafale f (plural rafales) (meteorology) gust (strong, abrupt rush of wind) So rafale = sudden brutal gust of wind. Hmmm....
Alexmarine Posted January 4, 2023 Posted January 4, 2023 11 hours ago, DD_fruitbat said: While nice, the lack of Avengers and Helldivers do make that flight deck look half-empty ? Hope the AI Zero is also coming along nicely for a release along the Corsair (though I would pretty much prefer it to be flyable ?)
AndyJWest Posted January 4, 2023 Posted January 4, 2023 I'll no doubt end up buying the F4U, even if I only ever use it as a ground-pounder, and to show the Yanks how to land it. ? 1 1
dburne Posted January 4, 2023 Posted January 4, 2023 7 hours ago, Gambit21 said: It's an amazing model, amazing textures etc etc. I think everyone will be very happy. The detail on the model is outstanding and I think sets a new standard for DCS/WWII. (WWII flight sims period I think) You wouldn't believe the mesh density and attention to minute detail. Rudel and team have outdone themselves. I was able to contribute to some 3D modeling/ post-release cockpit items that will show up later while in early access. This includes the MK-8 gunsight posted on their page. Now with that completed, for me anyway, on to other things that can be talked about at another time down the road...but good stuff underway. Nice! You just made the wait even a little harder. Glad I am getting into DCS WWII now, good timing.
Robli Posted January 4, 2023 Posted January 4, 2023 Any idea about the readiness of the Corsair or when it might become available?
Lusekofte Posted January 4, 2023 Posted January 4, 2023 17 minutes ago, Robli said: Any idea about the readiness of the Corsair or when it might become available? Their two weeks has become shorter. But no one knows 1
DBFlyguy Posted January 4, 2023 Posted January 4, 2023 If they announce the Phantom pre-order.... I know some of yall will just lose it ??? Hopefully the ending tease is something cool, maybe a Hellcat or other warbird ? 1 3
ROCKET_KNUT Posted January 4, 2023 Posted January 4, 2023 I hate them for teasing like that... And myself for falling for it. ? 2
DBFlyguy Posted January 4, 2023 Posted January 4, 2023 6 minutes ago, ROCKET_KNUT said: I hate them for teasing like that... And myself for falling for it. ? They know what they have and ain't afraid to show it, I'm all for it! We do all fall for it though ? That's good marketing ? All aboard the hype train ? 1
Bremspropeller Posted January 4, 2023 Posted January 4, 2023 17 minutes ago, DBFlyguy said: All aboard the hype train ? Choo Choo!
Lusekofte Posted January 4, 2023 Posted January 4, 2023 (edited) ??❤️ Edited January 4, 2023 by Lusekofte 2
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