Finkeren Posted April 25, 2017 Posted April 25, 2017 How many could you create in IL-2? It's not surprising that DCS Normandy wouldn't be very optimized at this point BoX is different though, because it doesn't simplify the AIs FM or DM. I'd expect DCS to handle many more AI than BoX. BoX handles 15 AI multicrew aircraft with no trouble on my 6 year old system. Before the move to DX 11 there was stutter, but not anymore. 1
Danziger Posted April 25, 2017 Posted April 25, 2017 I know the previous reason for "no four engine bombers never ever" was the problems with optimisation and performance hit. With recent updates this shouldn't be such a problem anymore. We need a Tupolev Tu-95.
nirvi Posted April 25, 2017 Posted April 25, 2017 So on MP servers there's no way for the host to restrict what planes are available for players to fly? How are missions for the WWII aircraft in the game? The mission creator/host has full control about what planes and units are available in the mission.
Dutchvdm Posted April 25, 2017 Posted April 25, 2017 I know the previous reason for "no four engine bombers never ever" was the problems with optimisation and performance hit. With recent updates this shouldn't be such a problem anymore. We need a Tupolev Tu-95. That would make no sense for BOX... I think the BV 238 would be perfect!! Grt M
BeastyBaiter Posted April 27, 2017 Posted April 27, 2017 Seems I missed this over the past week, but here's a video demoing the upcoming harrier's most important feature:
nirvi Posted April 27, 2017 Posted April 27, 2017 Flak-Vierling 38 und 88mm Flak 37https://www.facebook.com/eagle.dynamics/videos/10158663940290341/
Lusekofte Posted April 27, 2017 Posted April 27, 2017 Might be true all critiques about DCS, I still prefer to fly in DCS world compared to BOX .
SCG_Space_Ghost Posted April 27, 2017 Posted April 27, 2017 (edited) Might be true all critiques about DCS, I still prefer to fly in DCS world compared to BOX . I wish I understood better why you prefer it. I own a lot of DCS modules (A10-C, MiG 15, F-86, Fw 190 D-9, Bf 109 K-4, P-51, F-5-E) and I've really tried to get in to DCS a few times but there is nothing there to hold me in. Between the lackluster maps, the completely disjointed planesets, the lack of fitting assets, horrible damage model, weird physics, etc. I just can't hook in the way I did with BOX. IMO, fancy systems modeling doesn't make up for the things that DCS doesn't do well no matter how neat the fancy systems models are. Edited April 27, 2017 by Space_Ghost 2
Scojo Posted April 27, 2017 Posted April 27, 2017 IMO, fancy systems modeling doesn't make up for the things that DCS doesn't do well no matter how neat the fancy systems models are. Maybe a good analogy is the difference between luxury car enthusiasts and performance/off road enthusiasts One side loves their leather seats/clickpits, the other like what you can do with the car/aircraft 1
ZachariasX Posted April 27, 2017 Posted April 27, 2017 Maybe a good analogy is the difference between luxury car enthusiasts and performance/off road enthusiasts One side loves their leather seats/clickpits, the other like what you can do with the car/aircraft For me, trouble is that DCS tries real hard to be a serious flight sim too, but delivering only a world that is good for chasing each other around. At least, BoX is very consistent in what they are doing. They truly are a combat sim, and they dump everything that makes it a usable flight simulator. DCS is kinda in between. The planes strive for utmost realism, but even with therir world 2.0, they are technically not up to what a true flight sim requires as a base. I just can't hook in the way I did with BOX. Is exactly how I feel. I launch DCS because I feel like operating a specific plane. Not because I feel like I'm getting immersed in an environment. 1
Sokol1 Posted April 27, 2017 Posted April 27, 2017 DCS is more a "plane simulator" than anything and their typical consumer are happy with this, they "can't wait for fly their Huey's over Normandy 1944". 2
Uufflakke Posted April 27, 2017 Posted April 27, 2017 DCS is more a "plane simulator" than anything and their typical consumer are happy with this, they "can't wait for fly their Huey's over Normandy 1944". If so then it must be rather frustrating for everyone involved in creating the Normandy map. Doing their best to make it as convincing as possible for a 1944 timeframe and simmers are more occupied with jets' and helicopters' levers, switches, buttons and gauges when flying over that area.
SCG_Space_Ghost Posted April 27, 2017 Posted April 27, 2017 -snip- Doing their best to make it as convincing as possible for a 1944 timeframe -snip- Doesn't seem like they're trying very hard with their choice of WWII modules...
Guest deleted@30725 Posted April 27, 2017 Posted April 27, 2017 DCS is more a "plane simulator" than anything and their typical consumer are happy with this, they "can't wait for fly their Huey's over Normandy 1944". Imo the Huey for me could form the base of the best vientnam sim ever. I played some multiplayer picking up invisible downed pilots and transporting invisible troops to a hot lz for them to get out and spawn next to the huey. Even though it was the most realism wrenching experience the idea was really fun as planes attacked overhead and I made rescue runs, dropped supplies and troops to help win the mission, avoiding ground fire and keeping off the radar. I think I did this three times and had to wait a month or so between each experience because no one flew the mission. Most of the time flying the huey was spent trying to land it on the smallest possible object possible, purposefully breaking 1 or both skids for more fun landings and doing a lot of flying in the aerobatic servers lifting cargo, formation runs, general madness flying, showing off and pushing the limits of those combat landings or, how long can I skid the huey down the runway. How small this object I can land on. Lets race through the city. How fast and close I can land near this player without damage. Eventually I got bored once I mastered the Huey and realized there was nothing I felt I could really do with it in the game since it was just too weird doing gun runs on the modern units and at the time the AI gunners would not engage ground units so cool door gunner gun runs didn't work so well. Night gun runs were fairly cool and the huey experience was what I had dreamed of. Just a shame its a hollow and empty experience in DCS. Clinical is a word I think of for DCS.
nirvi Posted April 28, 2017 Posted April 28, 2017 The Normandy Map is now available for all 140$+ Kickstarter Backer. Can't wait for the first multiplayer fights
Scojo Posted April 28, 2017 Posted April 28, 2017 I'm not entirely sure, but I think many people have spent more on the Normandy content than I have on all of BoX. This amazes me. I hope it's a success, though. The B-17s and the Mustangs sure look cool. Have they improved their clouds with the new map?
DB605 Posted April 28, 2017 Posted April 28, 2017 Might be true all critiques about DCS, I still prefer to fly in DCS world compared to BOX . Indeed. No matter how much i try to like Box series it does have certain lightsim feeling after all. I do enjoy flying twin engine planes in it and really like the weather effects and clouds but after all flying never feels so real for me as it does in DCS. DCS has improved a lot in pretty much all areas in past few years and only getting better with incoming new damage model, ww2 stuff and lots of other content coming in near future. I'm not entirely sure, but I think many people have spent more on the Normandy content than I have on all of BoX. This amazes me. I hope it's a success, though. The B-17s and the Mustangs sure look cool. Have they improved their clouds with the new map? New clouds are coming too. Doesn't seem like they're trying very hard with their choice of WWII modules... Again, planes was not their choice in the beginning and now they just have to live with it. But quite lots of other ww2 stuff and at least AI aircraft is coming to it.
Feathered_IV Posted April 28, 2017 Posted April 28, 2017 I'm not entirely sure, but I think many people have spent more on the Normandy content than I have on all of BoX. This amazes me. I hope it's a success, though. The B-17s and the Mustangs sure look cool. Have they improved their clouds with the new map? At least one guy pledged upwards of $2000 for his picture on the wall, weekly skype meetings with the devs and his face on a pilot model. I wonder how he's getting on with that?
Scojo Posted April 28, 2017 Posted April 28, 2017 At least one guy pledged upwards of $2000 for his picture on the wall, weekly skype meetings with the devs and his face on a pilot model. I wonder how he's getting on with that? Probably about as well as the major Star Citizen backers. Actually that's probably a harsh comparison. DCS Normandy's full plan will actually be realized at some point
Lusekofte Posted April 28, 2017 Posted April 28, 2017 Between the lackluster maps, the completely disjointed planesets, the lack of fitting assets, horrible damage model, weird physics, etc. I just can't hook in the way I did with BOX. To me it is more like do or die, I am sick of lurcing 109 waiting for easy targets on public servers, this never ending dogfight FPS attitude. Fine if people like it, but most servers are about making mission goals. So I migrate to anything not public server related. I do not care if that means I have to reinstall FSX at some point, I got the whole inter web whining, rude, childish behaviour up the throat. That is what keep me to fly Choppers in DCS, only reason I have to start up this game is FNBF, if that stops I will
Scojo Posted April 28, 2017 Posted April 28, 2017 To me it is more like do or die, I am sick of lurcing 109 waiting for easy targets on public servers, this never ending dogfight FPS attitude. Fine if people like it, but most servers are about making mission goals. So I migrate to anything not public server related. I do not care if that means I have to reinstall FSX at some point, I got the whole inter web whining, rude, childish behaviour up the throat. That is what keep me to fly Choppers in DCS, only reason I have to start up this game is FNBF, if that stops I will I, too, cannot wait for the new campaign mode, and long live FNBF
=362nd_FS=Hiromachi Posted April 28, 2017 Posted April 28, 2017 Again, planes was not their choice in the beginning and now they just have to live with it. But aircraft performance was and is. I still cant understand why it is such a problem to make 72"Hg Mustang and 25 lbs Spitfire IX. Would not hurt anyone at this point, especially as we await Me-262.
MiloMorai Posted April 28, 2017 Posted April 28, 2017 No Thanks. More proof the Spitfire is a 1943 model.
9./JG27DavidRed Posted April 28, 2017 Posted April 28, 2017 (edited) im quite surprised to have to say, that im not really impressed with the normandy map now that ive tried it... Edited April 28, 2017 by 9./JG27DavidRed
AndyJWest Posted April 28, 2017 Posted April 28, 2017 im quite surprised to have to say, that im not really impressed with the normandy map now that ive tried it... What specifically is the issue with it?
Danziger Posted April 28, 2017 Posted April 28, 2017 I've found with DCS that very often the promo videos are more impressive than the actual product. Having a lot of post production effects.
Gambit21 Posted April 28, 2017 Posted April 28, 2017 im quite surprised to have to say, that im not really impressed with the normandy map now that ive tried it... Please elaborate. I can't say I'm shocked though...screenies looked odd/painterly to me.
9./JG27DavidRed Posted April 29, 2017 Posted April 29, 2017 What specifically is the issue with it? hard to say really, its many things that add to my impression.cant really say im disappointed though, as i lost pretty much all interest in dcs anyway. there is a new graphic setting, which accounts for the new lighting system...with it enabled, the colours and the lighting generally look good, although also too high of a vibrance...i.e. the sky on the horizon is that bright, that you cant see anything anymore. not your revi, no tracers, no contacts,...its just plain white flashy screen...then the terrain shadows would actually look good, but they are shimmering badly. with this new setting disabled, everything looks flat and dull. almost as if the scenery was straight in the map creating tool without proper lighting. thats an slight overstatement of course, but it really doesnt look good.. performance, well its alpha ok...but still 4+ years in development, and when loading the simplest missions, windows is continuously shutting down dcs as it tells me that 32GB ram is not enough if it survives the loading process, which takes plenty of time, then the game doesnt crash on me, at least so far, but overall performance isnt too impressive tbh...not as good as in nevada thats for sure. stutters and frame jumps and drops...trees and forests do cause quite some trouble. MSAA doesnt seem to do much...i didnt set it 16x i admit, but having it set to 4x, and still everything looks somehow "edgy". cockpit shadows are horrible. the new grass looks pretty bad tbh. its almost invisible, and when flying very low, you dont have a real sense of height. overall the map does look good, but it also has many negative things at least in my view. im just not impressed, and quickly lost interest again, especially after feeling the FM again. but thats another story. 1
Feathered_IV Posted April 29, 2017 Posted April 29, 2017 I wouldn't say it was at all bad. More that technology and player-expectation has caught up with it to a large degree.
Uufflakke Posted April 29, 2017 Posted April 29, 2017 I've found with DCS that very often the promo videos are more impressive than the actual product. Having a lot of post production effects. Like the IL2 BOS trailer?
9./JG27golani79 Posted April 29, 2017 Posted April 29, 2017 Date of relase Normandy map? There isn´t an exact date but it is said to be released "End of May"
nirvi Posted April 29, 2017 Posted April 29, 2017 50 minute stream, england to normandy + a short dogfight https://m.youtube.com/watch?v=CP0Shh0mW94
Jade_Monkey Posted April 29, 2017 Posted April 29, 2017 Nice Cool! I'm gonna limit my DCS experience to the modern planes I own and some new helicopters (got the gazelle today!) I hope Jason and the team can bring back the metallic gloss. They said it was possible although not a top priority.
Finkeren Posted April 29, 2017 Posted April 29, 2017 Like the IL2 BOS trailer? I always thought the BoS trailers looked awful compared to the ones some of the more dedicated community members made using in-game graphics. If anything the trailers mostly undersold the sim (at least in terms of graphics)
BeastyBaiter Posted April 29, 2017 Posted April 29, 2017 Agreed, the "professional" trailers for BoS look terrible, but some of the community ones look really good. IIN8II in particular is a great trailer maker. Bit OT though. I've heard bad things about Normandy's performance compared to NTTR, I suspect it has the same problem the Caucuses has: too many trees for a single threaded game to render. NTTR is so smooth simply because there aren't very many objects outside of Las Vegas itself, and even Vegas is pretty tame compared to some of the forested areas on the Caucuses map or Normandy. I don't think there is any way around it, DCS has to have a multi-threaded graphics engine. The single thread setup right now is absolutely crippling it for anything but desert and ocean maps. I'm guessing it will take a year or two for ED to figure that out and then another 4 to actually do something about it. It is worth mentioning that multi-threading is no trivial matter and is epically complicated to retrofit into existing code, but it has to be done.
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