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SCG_OpticFlow
Posted

Landing the free T-45 trainer mod on the free HMAS Melbourne carrier mod from the rear seat could be a challenge:

 

https://cdn.discordapp.com/attachments/518813450655367172/909163394727297144/Screen_211113_210412.png

  • Like 1
Posted (edited)

New toys for my F-16, the HTS pod,

 

 

Perfect for when you don't know where those pesky SAMs are!

Edited by DD_fruitbat
Posted

This thread has been a bit light on TOMCAT's lately, so here to remedy that,

 

 

Also, a bit more of a play with the new HTS pod on the F-16, which is fantastic, particularly like how it will slave the TGP to the general location, close enough that you could markpoint and re-engage with multiple standoff weapons,  not only just HARM's,

 

 

 

 

  • Upvote 1
Bremspropeller
Posted

This is actually just a showcase-video for a skinpack, but it's effing awesome!

 

 

  • Upvote 2
Posted (edited)
On 10/1/2021 at 8:50 AM, Bremspropeller said:

 

 

One of the coolest cruise videos I've seen.

 

Very cool, but what are those helmets at 6:02?

 

Edit - just the angle I guess.

 

von Tom

Edited by von_Tom
Bremspropeller
Posted

That's the JHMCS.

I think the helmet itself is a standard HGU-55 model.

 

I'm not a helmet-collector, so my knowlege about those is barely skin-deep...

 

  • Thanks 1
Posted
15 hours ago, von_Tom said:

 

Very cool, but what are those helmets at 6:02?

 

Edit - just the angle I guess.

 

von Tom

 

Gwyn,

The project you were helping me with lives on in DCS. I’ll drop you an email when I get a chance. :)

 

  • Thanks 1
Posted

Hello,

is there a way to have some kind of keyboard map for the F-14?

 I just started to fly on DCS and bought the Tomcat, but even with the training process, with so many commands to remember, and using an Azerty keyboard instead of a QWERTY, I have a hard time just succeeded in cold start…

Posted
9 minutes ago, DN308 said:

Hello,

is there a way to have some kind of keyboard map for the F-14?

 I just started to fly on DCS and bought the Tomcat, but even with the training process, with so many commands to remember, and using an Azerty keyboard instead of a QWERTY, I have a hard time just succeeded in cold start…

 

I use Jester for all the hard work! Love that feature ?.

  • Like 1
  • Haha 1
Posted
4 hours ago, DD_Crash said:

Thanks a lot

3 hours ago, SYN_Vander said:

 

I use Jester for all the hard work! Love that feature ?.

Nice! 
Give some orders, have a coffee and come to have fun only

Posted
On 11/26/2021 at 12:17 PM, SCG_OpticFlow said:

 

 

 

That was so awesome thanks for posting!

Worth watching just for the music - brings back a lot of fond memories.

Posted

DCS may finally be getting some modern competition...hopefully.

 

 

Posted

A pretty video - looking at their site I do not believe this is a consumer product.

  • Upvote 1
Posted
36 minutes ago, Gambit21 said:

A pretty video - looking at their site I do not believe this is a consumer product.

 

This iteration may not be, but hopefully it leads into one.

 

 

  • Upvote 1
Posted

Unreal4 engine. Uh hu....

Posted
2 hours ago, DBFlyguy said:

DCS may finally be getting some modern competition...hopefully.

 

 

Seems all we have to do is to form a small(ish) miltiarised nation with a need for, and I quote "accessable, affordable military training". Lets face who doesnt. 

 

So - a lot less hassle than trying to get DCS to work well from one month to the next.

 

Im in!

13 minutes ago, DBFlyguy said:

 

This iteration may not be, but hopefully it leads into one.

 

 

 

The presence of "set dressing" gives hope for a potential stripped down comsumer spin off no? 

 

A purely hard nosed military sim wouldnt go to those lengths of eye candy surely? 

 

 

  • Haha 2
Posted

As soon as I heard the music I thought it must be a spin off from Train Sim World...

Posted

Hornet takeoffs with asymmetrical loadouts ('double ugly' with AIM 120s here, which don't anywhere near balance a full tank) can go very wrong, very quickly, if you aren't careful. 'Wrong' in this case involved sliding sideways at 80 kt. I was going to taxi back to the start of the runway to try again, but something seemed off: ?

Screen-211129-194338.png

 

Posted
On 11/28/2021 at 10:51 AM, dburne said:

Worth watching just for the music

 

Funny how "fortunate son" is oddly absent, until it isn't and you think "yup there it is".

  • Haha 1
Posted

"Meta Immersive Synthetic is subsidiary of Meta Aerospace, an information age defense contractor based in Washington DC." :ph34r:

 

Posted
16 hours ago, AndyJWest said:

Hornet takeoffs with asymmetrical loadouts ('double ugly' with AIM 120s here, which don't anywhere near balance a full tank) can go very wrong, very quickly, if you aren't careful. 'Wrong' in this case involved sliding sideways at 80 kt. I was going to taxi back to the start of the runway to try again, but something seemed off: ?

Screen-211129-194338.png

 

At least your keeping rubber plantations in business!

 

I thought the purpose of double ugly, was to give your chin mounted pod better line if site on that side, used in conjunction with gbu's.... not aim 120's!

Posted
4 minutes ago, DD_fruitbat said:

I thought the purpose of double ugly, was to give your chin mounted pod better line if site on that side, used in conjunction with gbu's.... not aim 120's!

 

Yean, not really the sort of loadout you'd be likely to see in real life. It does allow a couple more 120s with two tanks though. I had it set up like that to get used to taking off from a runway asymmetric (I've hardly used runways in the Hornet), and to give me more practice while I try to get my head around the complexities of the AA radar etc. I've set up missions with 12 Yak 40s as targets, so I can fiddle with the radar without having to worry about them shooting back. Take out 8 with AIM 120s, 2 with sidewinders, and 2 with the gun, then head back home for tea and medals. Geneva Convention? Never heard of it...

  • Confused 1
  • Upvote 1
Posted (edited)

Who can tell me what's wrong in this picture? ?

Marianas-Damaged-Landing.png

 

Yeah, I'm not doing a Mach 1.09 approach, and I don't think the airfield slopes 70° to the right, despite what the HUD says. ?

 

I'd created a new mission to intercept Tu-22Ms. Got 11 out of 12, but in doing so caught a cannon round or too, as I went for one with my gun. I'd forgotten that they have a remote-control rear turret. ?

 

The HUD and the DDIs were clearly not working, but I couldn't see anything else obviously wrong, so I decided to see if I could land it. The backup instruments, along with the gear, flaps and AoA indexer were all working, anyway. Just for added fun, a Tu-22M had put bomb craters half way down the runway, but I landed without too much trouble. 

 

 

 

Edited by AndyJWest
Bremspropeller
Posted

Looks like your inertial platform/ air data computer took a bite.

 

The AoA-vanes are a different system and the standby ADI is, too. And so are the standby pressure-instruments (ASI, VSI and Altimeter). All of them sem to be doing okay.

Posted (edited)
4 hours ago, Bremspropeller said:

Looks like your inertial platform/ air data computer took a bite.

 

The AoA-vanes are a different system and the standby ADI is, too. And so are the standby pressure-instruments (ASI, VSI and Altimeter). All of them sem to be doing okay.

 

The FCS was acting up too, I had to hold in a lot of forward stick to keep it level until I'd slowed down. Fortunately at approach speed I could trim it ok, and it was obviously not dead completely, or I'd have had no control at all. None of the DDI/AMPCD buttons seemed to do anything, either, so I'd say it was definitely computer systems failure of some sort being modelled.

 

+1 to DCS for realism, anyway. Unlike poor Asobo, whose (free, so not really a fair comparison) Superhornet for MSFS had some very strange errors with the fuel system. The relevant code was freely accessible in a cfg file though, and people seem to have figured out what the problem was. They seem to have imported something from another aircraft (probably one of the tubeliners), and tweaked it to match the F/A-18 fuel system. Except they didn't tweak it enough, leaving it with the wing tanks connected to non-existent 'reserve' tanks and nothing else, and with the connections between the main tanks delivering fuel too slow to keep up with consumption rates. Having engines cut out when you're still showing 4000 lb or so is rather disconcerting.

 

 

Edited by AndyJWest
Bremspropeller
Posted

That time when you feather the wrong motor in the Mossie at 50ft, only to feather the correct motor in close succession, having just enough time before impact for realizing what special kind of tard-wit you are...

 

Thankfully my internet-connection dropped offline just in time, so technically I didn't die ?

  • Haha 3
Posted

Another day, another writeoff. Now, if it was just the taileron missing, or just the leading edge flap, I'd probably have tried to land it, but with both gone, I'd have been pushing my luck too far, I think. Just about controllable enough to get down to 10,000 ft, slow down, and pull the yellow handle, off the coast of Guam:

Shot-up-FA-18.png

 

Tu-22M cannon fire again. The 'remote turret rear gunner' AI seems to have taken lessons from IL-2 GB, and to be able to shoot better than I can. Holds its fire until it is almost certain of a hit, too.

 

Posted

Anyone here flying the F-104? I ws pretty chuffed to see one of my fav planes as a free mod. I'm impressed with it, nice and simple, like me. 

Posted

Ambitious...

Posted
2 hours ago, AndyJWest said:

Ambitious...

when get ready, fantastic ;)

 

Posted (edited)

Something to look forward to.....

 

https://forums.eagle.ru/uploads/monthly_2021_11/3EmDr5H.mp4.43b1d9966ce47dcd6226b260bcc960a6.mp4

 

Really looking forward to that.

 

This is great news as well,

 

Quote

Artboard 1.png

 

03 December 2021

 

Dear Fighter Pilots, Partners and Friends, 
 

We would like to remind you that this weekend is your last chance to take advantage of great savings across our entire range of modules in the DCS 2021 Autumn Sale. Please note, the sale ends on the 6th of December at 15:00 GMT.

The new pilot model for DCS: Mi-24P Hind is progressing nicely. At the moment we are working on the parachute, wristwatch and gloves. Check the In Development Screenshots

Today we would like to introduce our new AI aircraft Flight Model to you. This new FM, which we have named General Flight Model (GFM), will initially be rolled out across all fighter jets and then step by step to WWII AI aircraft. Note that our Helicopter AI FM is already flying with a similar GFM using Rigid Body Physics, contact model and complex rotor physics. This extensive development is still very much work in progress and we look forward to providing you more details in the new year. 

We are using DCS: MiG-29S Fulcrum C as an effective test bed for developing the characteristics of crosswind take off and landing, strafing, re-joining formations, general aerobatics, turbulent conditions and air-to -air engagement. Take a look at an example of the new GFM in this: DCS World General Flight Model development video. The lead aircraft is being flown by our Chief aerodynamics and physics expert, Dima ‘Yoyo’ Moskalenko and the other 3 aircraft are AI controlled. Did you notice how No 4 pilot couldn’t handle the super tight loop at minute 4:35 and got out of formation, into turbulence but still managed to get stuck back in? Enjoy!

Thank you for your passion and support.

Yours sincerely, 
 

Eagle Dynamics Team

 

 

 

General Flight Model

Development Report

Hero3.png

Before describing our new General Flight Model (GFM) for AI, it may be useful to review the development history of flight models in DCS since inception. Initially, we used a trajectory model called Standard (SFM) for human players and a very simple model for AI which used primitive laws of physics. Eventually, the Advanced Flight Model (AFM) and its successor, the Professional Flight model (PFM) were developed and the SFM was adapted for AI aircraft. Although SFM produces accurate trajectory parameters such as turn rate, specific excess power, flight envelope, etc. it suffers from a lack of natural short-period movement and switched models for ground and flight.

Expanding the use of PFM or even AFM for AI aircraft wouldn’t be smart due to several key factors, notably AFM and PFM both require substantial work to create each individual aircraft flight data model. In addition, processor workload for runtime data in the mission would be excessive and greatly affect performance, especially when many different aircraft are present in the mission.

Hero4.png

The approach in our new GFM will deliver accurate AI trajectory performance and copy the PFM’s short-period characteristics from the player-controlled models that we already have. The GFM ‘pilot’ will use the same control surface deflection as PFM and can naturally stall and spin as well; the GFM also experiences air turbulence. It is interesting to note that the short period characteristics of the new models also naturally depend on Mach numbers.

Hero5.png

The greatest challenge when starting the work on GFM was creating a unique multi-level autopilot system capable of controlling any and all aircraft. Unlike standard autopilot programming approaches, which demand that each aircraft be adjusted individually, the new approach permits automatic use of aircraft flight parameters. This saves substantial time and delivers more accurate and realistic auto-pilot behaviour that is particularly appreciated for trans-sonic and supersonic regime changes, which now no longer require substantial tuning.

This fundamental work required about two years of programming with formation flying alone requiring an additional 5 months of intense development. The main task was to teach the AI to fly correctly but not as a supernatural drone but rather as a human pilot would, including micro-delays, errors and limitations. Soon, every pilot can practice the formation lead role and develop highly realistic skills without having to play online and depend on inadequate wingmen to hone his talent.

All ordinary tasks such as takeoff, landing, aerial combat, ground strikes and bombing were also entirely re-written. Implementation is expected during 2022. 

Thank you again for your passion and support, 

Yours sincerely, 
Artboard 2.png

  •  

 

Edited by DD_fruitbat
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Posted

Not sure if you guys saw but I got some people together and have launched a DCS server that is set to early to mid cold war. We have been consistently one of the most populated servers in DCS and have taken an IL-2 multiplayer approach to DCS, the server is very much similar to the Finnish Virtual Pilots server.

 

 

 

  • Like 1
  • Upvote 2
Posted

Some more Tomcat  pics, because why not.....

 

The two terrible Tom's flying waiting for some Su 27's while i was in an F16 acting as bait,

 

d07DigitalCombatSimulat.jpg

 

b2DigitalCombatSimulat.jpg

 

264DigitalCombatSimulat.jpg

 

c72DigitalCombatSimulat.jpg

 

 

 

  • Like 3
Bremspropeller
Posted

Screen_211127_002832.thumb.jpg.d134907ce05bff480e6f4fe6b518d081.jpg

This turned out to be harmless.

 

Screen_211202_230109.thumb.jpg.cecc0a4c2fa72fdb2abb46c410e65c6d.jpg

At periscope depth.

 

Screen_211206_232540.thumb.jpg.9b5ad4d976a7049da99e728af8c62f71.jpg

Starfighters over Georgia.

 

Screen_211209_220723.thumb.jpg.4ddfb9ee18a67f96e91cecac37e50e05.jpg

Moshawk.

 

Screen_211209_220734.thumb.jpg.3577f377b69bc0f45b6fc6ebb6ff0cd6.jpg

Moshawk and a Gosfire. Or is it a Spitquito?

 

Screen_211210_005232.thumb.jpg.de6f5960362b2015c4d95ce11bc23006.jpg

Chris at the ramp.

 

Screen_211210_005541.thumb.jpg.64491e0d3265d8f67afd0c68b58f23d8.jpg

Chris banged on a three-wire for his first trap in the F-14A. naturally, he's all smiles...

 

Screen_211210_010935.thumb.jpg.0e77065c38e4b92317f1e1fd20dea53b.jpg

And Mel coming in for his three-wire.

  • Like 2
  • Upvote 1
Posted
8 hours ago, Bremspropeller said:

Screen_211210_005232.thumb.jpg.de6f5960362b2015c4d95ce11bc23006.jpg

Chris at the ramp.

 

Screen_211210_005541.thumb.jpg.64491e0d3265d8f67afd0c68b58f23d8.jpg

Chris banged on a three-wire for his first trap in the F-14A. naturally, he's all smiles...

 

Screen_211210_010935.thumb.jpg.0e77065c38e4b92317f1e1fd20dea53b.jpg

And Mel coming in for his three-wire.

 

This must be some kind of a ‘first’?

Father and son get carrier qualified on the Tomcat together??

  • Like 1

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