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Posted
15 hours ago, Gambit21 said:

Way to go Doug Masters.

 

I love Dan Hampton’s take on the real-life HARM - “waste of a wing station” 

 

Just finished “Viper Pilot” good stuff.


Doug Masters reference = automatic like.

 

12 hours ago, DD_fruitbat said:

 

I listened to that episode last week!

 

His book is on my to buy list.

 

Yep, it does sound like HARM's overperform in DCS from that interview. I should add though, there by no means perfect, often you can hit close by and the SAM will still be online.

 

 

 


All of Dan Hampton’s books are great. I have a buddy who flew Viper’s with him and said he is the real deal. His take on SEAD/DEAD on FPP was real good. 

  • Upvote 2
Posted
19 hours ago, Jaws2002 said:

 

 

I know that. I've been inside Anniston Army depot a few times and I couldn't believe how thick that front armor was.  :o:

 

 The front of the turret armor is twice as thick as it is tall. :o: Damn fine tank.:salute:

I got the opportunity to be in one. I was about 6 years old and my aunt worked at Chrysler/General Dynamics (I grew up about 10 miles from the plant where the M1s are made). So I got to go to the 'public unveiling' of the first one rolling off the line. They put me in one and I got to go through the test track and then go on the loop where they opened it up, all with me out the hatch. Let me tell you, that thing rolling at 45mph felt like I was going mach 1. At the end of the day I got an M1 poster and a toy F-16 (which GD also designed), what a day!

  • Like 1
Bremspropeller
Posted

Screen_210622_165420.thumb.jpg.327bd772c83919d29aa7f097a221ca9d.jpg

Sometimes, HINDing your own business is the best option...

 

Screen_210622_170214.thumb.jpg.99b288164e3f4faa8efe2a7ec11e211e.jpg

Leaving the FARP, gear in transit, all amm'ed up, so I'm no HINDerance to others...

 

Screen_210622_171636.thumb.jpg.bc21cbcad66fdc6c80967c449315a8f3.jpg

No kids left beHIND in that band-camp...

 

Screen_210622_171643.thumb.jpg.ab9dc504fcfb30f0023bdb3bedb2c33e.jpg

It wasn't the HINDest way of teaching those kids not to light open fires in dry woods, but what can you do?

 

Screen_210622_173318.thumb.jpg.80f3442779be0c7c8e8fd5c709838886.jpg

Ties that HIND. Gunner and pilot drawing the line and creating happy little accidents...

  • Like 1
  • Haha 1
  • Upvote 1
DD_fruitbat
Posted

Hey Brems, here's your carrier landing at night from the mission a few weeks back....

 

 

  • Upvote 2
Bremspropeller
Posted

That was my third lap around the boat. Well, the first if we're counting the CORRECT boat...

 

And no, the bright light of that (%%&$(/&)( dstroyer wasn't throwing me off one bit at all.

  • Haha 3
DD_fruitbat
Posted

I wasn't going to mention that, and how it was still a bit, although not much lighter, when I landed:dance:

Posted
9 hours ago, Boogdud said:

I got the opportunity to be in one. I was about 6 years old and my aunt worked at Chrysler/General Dynamics (I grew up about 10 miles from the plant where the M1s are made). So I got to go to the 'public unveiling' of the first one rolling off the line. They put me in one and I got to go through the test track and then go on the loop where they opened it up, all with me out the hatch. Let me tell you, that thing rolling at 45mph felt like I was going mach 1. At the end of the day I got an M1 poster and a toy F-16 (which GD also designed), what a day!

 

That’s a helluva day for a six year old!?

Bremspropeller
Posted

Screen_210622_232047.thumb.jpg.5bd8198caf6c1a1c24be94b8bffdb256.jpg

So we took out the ole Jump Jet for a ride. Managed my first refuelling - the good ole "close your eyes and shove it in" approach isn't elegant, but it brings results.

I love how easy the FWD/AFT movement can be managed in the Harrers, as opposed to the Hornet and F-14.

Big, responsive Motor!

 

Screen_210622_232220.thumb.jpg.c331aabaafecc25ca003accaac582ca5.jpg

Dropping some warheads on foreheads...

 

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Pickle!

 

I managed to sink a boat with two Mavericks (took me about 30 minutes to figure out how to shoot those).

 

And we finished the mission by landing on the Tarawa - Pancake wih about 200lbs left and I burned through 1000lbs of gas just doing an involuntary airshow alongside the boat...

  • Like 2
DD_fruitbat
Posted

Mavericks and the Harrier are fun.

 

Actually, Mavericks are just fun!!!

 

 

  • Like 1
Bremspropeller
Posted

I didn't use the TPOD, but the TV-sight in the nose and corellating via the HUD. Yeah, don't ask...

 

?

  • Haha 1
Bremspropeller
Posted (edited)

"You sir can go FARP yourself..."

 

Screen_210623_160858.thumb.jpg.4e41de2b1aa16a3c91d619b2ce10e4ab.jpg

FARP location-scouting. Seems like a fun idea, but the street-lights, trees and sidebars will probaly kill most people spawning here.

 

Screen_210623_165655.thumb.jpg.6a38a30a34fa91004e45000b1ba4e238.jpg

The Cyprus map (well, just a part of the Syria map) is a fun place to create FARPs for helicopters. I later deleted the highly conspicious fire.

Anybody know how to add green or blue (red) smoke to signal FARPs?

 

Screen_210623_174256.thumb.jpg.e66bd4dc582dd35bc2ad6dcd6c784bbc.jpg

Gazelle in Scout configuration waiting for a mission...

 

Screen_210623_191848.thumb.jpg.b71433fed67a4abd51fae095da5a68c3.jpg

The roundabouts on the map seem ideal for heli-farps.

 

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Just enough space for two choppers at the time.

 

Really looking forward to the Bo-105 and the OH-58D.

Edited by Bremspropeller
Posted (edited)

Sad that I’ve already used my Admiral Akbar FARP joke.

 

Yes signal smoke is fairly easy.

You place a trigger zone, name it red signal smoke etc. Place where you want the smoke. This trigger zone is the “smoke object” basically.

 

Trigger (once etc depending on your needs) conditions again depending on your needs then result/output (not at my PC and can’t remember what the right column is called) You want ‘marker smoke’ and associate with your trigger zone.

 

 

I’m fairly Varsity in the editor already - which is just what needed to happen.

 

 

 

 

Edited by Gambit21
  • Upvote 1
Posted (edited)
1 hour ago, Bremspropeller said:

 

The roundabouts on the map seem ideal for heli-farps.

 

 

Just enough space for two choppers at the time.

 

Really looking forward to the Bo-105 and the OH-58D.

 

My brain does a lot of future planning while engaged in other non-flight sim related tasks...non-computer tasks I mean.

 

I’m building a theater/framework that can/will be explored via various platforms. This assuming that we all have the luxury of thinking about things like flight sims in the coming year/s. I have doubts.

 

At any rate, I’d really like a helicopter to be part of this, but it’s not so simple. I have time-frame compatibility to think of, complexity, historical plausibility, market-share/commercial considerations  (how many guys even own this thing/can put it to use) and personal interest (do I like it enough to endure a campaign build) to consider.

 

To cut to the chase, if I want a helo component then I have to stick with early 90’s (which is current plan) and the Huey, and maybe a fictional contractor narrative, interdiction along Turkish/Syrian border. Lots of FARP.

 

This is just my down...DOWN the road brain passing the time. Any other helo seems impractical for any one or more of the above considerations. No way I’m tackling the Apache cockpit (no way it will pencil out for me either) Not fond of the Kiowa, can’t do Russian accented voice-overs...and perhaps most tragically, no Cobra in sight.

 

 

Edited by Gambit21
Bremspropeller
Posted

Screen_210624_004308.thumb.jpg.4865be13a95d423db978bcc755f858d1.jpg

Gazelling through Israel, heading towards hotspots on the Jordan River.

 

Screen_210624_004323.thumb.jpg.f97f73c24d90d9b684d741f973e7b870.jpg

A touch of Saigon...

354thFG_Drewm3i-VR
Posted (edited)
On 6/19/2021 at 3:29 AM, Hoots said:


Mine’s good (at best) at a quite high detail level but it varies a little by map. Rift s using 2070 card. I7 9700 at 4.9ghz (ish)

I finally gave it a go. Long story story short, overall I prefer il-2.

 

Some observations

 

-the p51 is incredibly docile in DCS, while the spit flies like a bucking bronco. This does not seem right based on all of the things I have read. The mk ix should be a very easy plane to fly but in dcs it wants to snap roll in hard turns. The p51 should snap roll more but I couldn't really get it to do so. The il-2 fms feel better for these planes minus the engine limits and unrealistic ground handling. 

 

-the german cannons in dcs do a lot less damage and seem much more plausible than the ones in il-2 which will knock you out with one or two he rounds.

 

-the terrain (channel map), lighting, and fire effects are much better in dcs. Il-2's Bodenplatte map and cartoonish effects are laughable in comparison. In il-2, the cockpits are much better so I guess it is somewhat moot. There are some texture and effects mods in il-2 that go a long way in improving the stock maps and effects.

 

-the vr performance is about the same as the ai is less cpu intensive, but the game stutter a lot like il-2 does in heavy scenarios. Both games need improvement here.

 

-the dcs menus are okay, but GB has the best gui of any sim. This is no small thing.

 

Overall, I'm not sure what the draw is unless you just want to mess around with plane systems because the fms, dms, and overall feeling of flight and combat are different but of similar fidelity. Il-2, despite its issues (engine limits, time dilation, .50s, he), is far more complete, polished and a better value. It also has a much more active multiplayer community. 

 

 

Edited by =AW=drewm3i-VR
Posted
11 hours ago, =AW=drewm3i-VR said:

I finally gave it a go. Long story story short, overall I prefer il-2.

 

Some observations

 

-the p51 is incredibly docile in DCS, while the spit flies like a bucking bronco. This does not seem right based on all of the things I have read. The mk ix should be a very easy plane to fly but in dcs it wants to snap roll in hard turns. The p51 should snap roll more but I couldn't really get it to do so. The il-2 fms feel better for these planes minus the engine limits and unrealistic ground handling. 

 

-the german cannons in dcs do a lot less damage and seem much more plausible than the ones in il-2 which will knock you out with one or two he rounds.

 

-the terrain (channel map), lighting, and fire effects are much better in dcs. Il-2's Bodenplatte map and cartoonish effects are laughable in comparison. In il-2, the cockpits are much better so I guess it is somewhat moot. There are some texture and effects mods in il-2 that go a long way in improving the stock maps and effects.

 

-the vr performance is about the same as the ai is less cpu intensive, but the game stutter a lot like il-2 does in heavy scenarios. Both games need improvement here.

 

-the dcs menus are okay, but GB has the best gui of any sim. This is no small thing.

 

Overall, I'm not sure what the draw is unless you just want to mess around with plane systems because the fms, dms, and overall feeling of flight and combat are different but of similar fidelity. Il-2, despite its issues (engine limits, time dilation, .50s, he), is far more complete, polished and a better value. It also has a much more active multiplayer community. 

 

 

 

The only thing I would disagree with you on there is the GUI. Especially regarding controller setups.

I would take DCS controller setup over IL-2 GB any day of the week and twice on Sundays.  It has the proper per plane allocation and actually separates out axis versus button assignments.

I have never cared for the way IL-2 GB handled the controller setup. Which was interesting considering they did much better with it previously in ROF.

 

For me though yes I prefer IL-2 for my WWII action, and DCS of course for my jets and chopper action. I have finally really gotten into DCS this year by going through the learning process with the Hornet and am having a lot of fun flying campaigns with it now.

 

 

 

  • Upvote 4
DD_fruitbat
Posted

He lost me saying the il2 cockpits are much better?

 

Clearly never sat in any of the warbirds in real life!

  • Upvote 2
Bremspropeller
Posted
5 minutes ago, dburne said:

I would take DCS controller setup over IL-2 GB any day of the week and twice on Sundays.  It has the proper per plane allocation and actually separates out axis versus button assignments.

 

Especially since you can search for assignments by just pressing a key or button. Makes setting up the controls a whole lot easier.

  • Upvote 2
Posted
Just now, Bremspropeller said:

 

Especially since you can search for assignments by just pressing a key or button. Makes setting up the controls a whole lot easier.

 

?

Yes indeed. If I have been away from a module for some time when I go back to it, I go into the controller menu and just start pressing my buttons to refresh my memory on what they are assigned to. Very handy.

  • Like 1
Posted
1 hour ago, dburne said:

I would take DCS controller setup over IL-2 GB any day of the week and twice on Sundays.  It has the proper per plane allocation and actually separates out axis versus button assignments.

 

Yep, me too!

  • Upvote 1
Posted (edited)

VERY cool interview with Bud Anderson (who is now 99 years old) and some DCS campaign news near the end:

 

 

 

Edited by DBFlyguy
Posted

So I assigned axis controls ,trim and took the Hind for a spin.

I cannot say I control it as well as I do with MI 8. 

But I kind of like it

  • Like 1
Posted

Also IL-2 has a 64 button limit in controller setup- which I have run into with my newer Virpil CM3 throttle.

DCS has a 128 button limit which is nice.

Posted
1 hour ago, LuseKofte said:

So I assigned axis controls ,trim and took the Hind for a spin.

I cannot say I control it as well as I do with MI 8. 

But I kind of like it

Now I start to get the Hung of it, startup is quite easy if one can the MI 8 procedure

One can say much about both systems. DCS allowe for much more than GB. 

I still wish for more hotas in DCS. 

Posted (edited)

The P-47 is way better modelled in DCS.  The mission builder in DCS is also way better for non power users than Il-2 version.

Edited by Jaws2002
  • Upvote 2
Posted
8 minutes ago, Jaws2002 said:

The P-47 is way better modelled in DCS.  The mission builder in DCS is also way better for non power users than Il-2 version.

 

The editor in DCS is even better still for us ‘power users’ :) 

 

 

 

  • Upvote 1
Bremspropeller
Posted (edited)

Just building a nice DF Mission for Cyprus, which is ideally sized for choppers and training.

 

I like the option of spawning (and maybe unspawning?) units via the F10/ radio menu.

Hence you can create customized scenarios at the beginning of a server, or you can progress through it, without too much automation.

 

Maybe a combination of these two would be ideal.

Still playing around with the mission builder...

 

Is there a way to drop paras othat than using the Herc mod? To this point I have only gotten that Herc to drop one unit per approach - yes, one whole paratrooper...

 

How do I create loads to sling under a chopper?

Edited by Bremspropeller
Posted
2 hours ago, Jaws2002 said:

The P-47 is way better modelled in DCS.

Too true.... I'm still holding onto hope the devs here will give the -22 and -28 flight and damage models another pass to closer align to reality.  As it stands, the IL-2 versions are pretty disappointing, especially when compared to DCS.    The IL-2 P-51 also needs another FM pass,  I hope they are taking the opportunity to do that since the B is coming.  Then there's the guns ... fingers crossed

  • Upvote 1
Guest deleted@83466
Posted (edited)
13 hours ago, LuseKofte said:

So I assigned axis controls ,trim and took the Hind for a spin.

I cannot say I control it as well as I do with MI 8. 

But I kind of like it


My best guess is that the primary trim on the -24 should behave very similarly to the Mi-8, which is a click/release/return to center affair even with all the channels engaged.  At present, it behaves like the KA-50 where you have to hold the trim button in to disable ap inputs, maneuver to the new attitude and then release, or otherwise you get a pretty massive overcompensation from the AP/SAS system.  And if I’ve been flying other helicopters and then go to fly the Shark, that always throws me off.  Maybe that’s just the way the Hind is, but I wouldn’t be surprised if future updates changes it to be more like the Mi-8.  I do like the other, airplane-like trim thing on the 4 way hat (in Mi-8 I have the console ap roll and pitch knobs mapped to that same hat for convenience).

Edited by SeaSerpent
Posted (edited)
2 hours ago, DBFlyguy said:

Too true.... I'm still holding onto hope the devs here will give the -22 and -28 flight and damage models another pass to closer align to reality.  As it stands, the IL-2 versions are pretty disappointing....

 

It’s pretty disheartening to post a link during testing to a 7 1/2 WEP test for the R2800 Wasp and have it fall on (seemingly) deaf ears. Confidence in the gutter from that point forward.

 

 

Edited by Gambit21
  • Haha 1
Posted
2 hours ago, Gambit21 said:

It’s pretty disheartening to post a link during testing to a 7 1/2 WEP test for the R2800 Wasp and have it fall on (seemingly) deaf ears. Confidence in the gutter from that point forward.

 

You should get the DC-6. You then have a whole different idea of what it means to have a very robust and reliable engine (that you indeed can let run at max. power until the water tank runs empty). And you get an idea of how long it would run when people are operating it as they are used to so far.

 

DCS has no plane that even comes remotely close in simulating a radial engine like PMDG. The latter are really on par what A2A simulations are offering on that regard.

  • Like 1
Bremspropeller
Posted

Referring to control-mapping in DCS and the P-47:

A cool feature in DCS is that you can map controls airplane-specific, so you can use your left-hand throttle as the turbo-lever.

  • Upvote 2
Blooddawn1942
Posted
8 hours ago, Bremspropeller said:

Just building a nice DF Mission for Cyprus, which is ideally sized for choppers and training.

 

I like the option of spawning (and maybe unspawning?) units via the F10/ radio menu.

Hence you can create customized scenarios at the beginning of a server, or you can progress through it, without too much automation.

 

Maybe a combination of these two would be ideal.

Still playing around with the mission builder...

 

Is there a way to drop paras othat than using the Herc mod? To this point I have only gotten that Herc to drop one unit per approach - yes, one whole paratrooper...

 

How do I create loads to sling under a chopper?

Sounds like some serious chopper action on Cyprus is going to take place this evening? ;)

Bremspropeller
Posted

Unfortunately not, the map isn't finished yet.

 

Still wondering whether I should include mods (Herc and or A-4) or not.

  • Like 1
Blooddawn1942
Posted
33 minutes ago, Bremspropeller said:

Unfortunately not, the map isn't finished yet.

 

Still wondering whether I should include mods (Herc and or A-4) or not.

Reminds me, that I need to install the new A-4 Version.

  • Upvote 1
Posted
6 hours ago, ZachariasX said:

 

You should get the DC-6. You then have a whole different idea of what it means to have a very robust and reliable engine (that you indeed can let run at max. power until the water tank runs empty). And you get an idea of how long it would run when people are operating it as they are used to so far.

 

DCS has no plane that even comes remotely close in simulating a radial engine like PMDG. The latter are really on par what A2A simulations are offering on that regard.

 

The DC-6 seems to be all the rave with MSFS lately, nice to see developers are starting to bring full fidelity aircraft into the sim, they are desperately needed!  I'm not a fan of propliners (besides the DC-3) but it seems they've done a great job with the DC-6.

8 hours ago, Gambit21 said:

 

It’s pretty disheartening to post a link during testing to a 7 1/2 WEP test for the R2800 Wasp and have it fall on (seemingly) deaf ears. Confidence in the gutter from that point forward.

 

 

I hear that.  I'm not really a fan of how genuine and well meaning feedback has been handled with several issues around here lately... threads are locked or completely ignored when well researched data is provided if it happens to go against what the devs think.  Eventually it begins to eat  away at the confidence people have in your product.  Yeah, there are folks who will never be happy as well a those that get off by trolling.  But those very few bad actors shouldn't be grouped into people who truly love the game and are genuinely trying to help it make the best product possible to the point of providing additional data and research for free to a for profit company.  DCS still deals with this too unfortunately, so its not just IL-2.  For example, it took several years and multiple A-10 SMEs (active and retired pilots and maintainers) to finally get the A-10s flight model corrected with A-10C II Tank Killer.

  • Upvote 1
Posted (edited)
3 hours ago, DBFlyguy said:

The DC-6 seems to be all the rave with MSFS lately, nice to see developers are starting to bring full fidelity aircraft into the sim, they are desperately needed!  I'm not a fan of propliners (besides the DC-3) but it seems they've done a great job with the DC-6.

Let me put it this way. For P3D and XP AFAIK (I don't use it anymore), payware has made a huge progress over the years. I would say the the DC-6 is just the first payware addon that gives us the gold standard for addons available for P3D and XP. No more, no less. That is a great, great lot more than what we had so far in MSFS. JustFlights Arrow III was the only higher quality addon so far. The rest is meh at best and outwardly horrible at worst. MSFS has the looks, and so do a lot of addons, most notably the stock aircraft. But what is underneath the hood, that is where things greatly differ. But having competition at all makes it stand out even more. The DC-6 is an extremely entertaining and rewarding aircraft. Lots of stuff to click and toggle, but in essence very simple in concept. One hour flights keep you very busy and teach you lots.

Edited by ZachariasX
  • Upvote 2
Posted
8 hours ago, ZachariasX said:

 

You should get the DC-6. You then have a whole different idea of what it means to have a very robust and reliable engine (that you indeed can let run at max. power until the water tank runs empty). And you get an idea of how long it would run when people are operating it as they are used to so far.

 

DCS has no plane that even comes remotely close in simulating a radial engine like PMDG. The latter are really on par what A2A simulations are offering on that regard.

 

It's going to have to happen eventually, will take several days to download.

Posted

That will be the next WWII aircraft that I fly...looking forward to it.

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