=362nd_FS=Hiromachi Posted December 20, 2016 Posted December 20, 2016 I never saw any reason in taking IX, XVI is definitely better looking Damn, I should reinstall CloD and get back to G.50 and E-1.
Blooddawn1942 Posted December 21, 2016 Posted December 21, 2016 http://www.lockonfiles.com/files/file/3341-bartheks-gtm-7/ Bartheks Ground Texture Mod V7.0 has been released. They look absolutely stunning and once again I witness no downdrop of FPS.
Kurfurst Posted December 21, 2016 Posted December 21, 2016 Problem in game is that the Mk9 is not the contemporary model of the K4. It is. 1
JG5_Zesphr Posted December 21, 2016 Posted December 21, 2016 TBH a IX is quite a fearful opponent when it has an energy advantage, unlike the mustang in my short experience, the thing can stick to you like glue. Obviously with some energy bleeding and activating MW50 you can always run tho
Xfiron Posted December 21, 2016 Posted December 21, 2016 It is. Incorrect. During the normandy operation Mark 9s would have faced 109-g6s and 109-G14s. By 1945 Mark 9 spits had upgarded to better fuel which allowed them to use boosts in excess of 25 lbs. In 1945 the most common opponents for +25 lbs boosted mark 9s would still have been late 109-G6s and 109G-14s. Looking at the numbers; in 1945 the contemporary Spitfire model of BF-109k4 would have been the Mk.XIV. Which is why DCS is getting a +21 lbs Mark XIV. Though personally I would've opted to go with a +25 lbs boosted mark 9 instead for the sake of gameplay. A fighter needs to have a marked advantage in one these three criteria over it's opponent (turning radius, climb rate, top speed) for the gameplay to stay interesting. Im afraid that once the Mark XIV arrives it's going to be an onesided affair online, unfortunately. (just like it was with P-51 vs BF-109K4) As the Spitfire has all of the three most important advantages, as well as clear advantage in roll rate and visibility. 3
Kurfurst Posted December 21, 2016 Posted December 21, 2016 Incorrect. During the normandy operation Mark 9s would have faced 109-g6s and 109-G14s. Indeed. And those G-6s and G-14s (or 190A5-8s) would have mostly faced P-47Ds and Mustang B-Cs. Yet we have a P-51D correspdoning to late D25 to D30 block that never were over Normady, but rather appeared at around October 1944 or even March 1945, i.e. same time as the D9 and K4 enters service. At which time these would still face Mark IXs. At +18 (i.e. roughly the period of the big winter battles over NW Europe). The twist in the story is that it is the Normandy map itself that is completely anachronistic for late existing 1944 aircraft like the D9, K4 or for that matter, the late block P-51D. All these planes that were delivered to DCS before the Spit IX pre-release belong the the B. of Bulge timeframe, and even the IX fits in that as well, since it was the most typical aircraft of the 2nd TAF deployed on the continent in late 1944, too. By 1945 Mark 9 spits had upgarded to better fuel which allowed them to use boosts in excess of 25 lbs. In 1945 the most common opponents for +25 lbs boosted mark 9s would still have been late 109-G6s and 109G-14s. No, simply because by that time (1945) there were barely any G-6s around frontline units in the first place, and even G-14s (which is roughly the same thing as the IX/+25) were getting replaced as well or were mostly operating on the Eastern Front. The most common opponent for the +25 lbs IX in 1945 were mostly high altitude G-14/AS, G-10 and K-4s of JG 27 and JG 53, operating at 1,98ata boost, and D-9s and Me 262s. Looking at the numbers; in 1945 the contemporary Spitfire model of BF-109k4 would have been the Mk.XIV. Looking at the numbers in 1945 tells you that there were about 4 K-4s for every XIV, and roughly an 1:1 ratio between IXs and K-4s. It is just so that the contemporary Spitfire model of BF-109k4 would have been still the Mk.IX. Which is why DCS is getting a +21 lbs Mark XIV. DCS is supposed to get a 3rd party teardrop canopy Mark XIVe, of which there were about a dozen is service by 1945, perhaps at +21 boost, or perhaps not. Its the plane that makes the Ta 152H look common. We get this ultra rare plane simply because its expected to sell well (if we get it at all, from what heard VEAO has not the best delivery record. I don't know myself). Though personally I would've opted to go with a +25 lbs boosted mark 9 instead for the sake of gameplay. A fighter needs to have a marked advantage in one these three criteria over it's opponent (turning radius, climb rate, top speed) for the gameplay to stay interesting. For gameplay reasons, maybe. But the IX already have good dogfighting capabilities, so I don't think its necessary to push for a completely atypical trial version of the aircraft, when the policy for selecting aircraft appears to be firmly 'less exotic, common setup as of late 1944'. Im afraid that once the Mark XIV arrives it's going to be an onesided affair online, unfortunately. (just like it was with P-51 vs BF-109K4) As the Spitfire has all of the three most important advantages, as well as clear advantage in roll rate and visibility. I am not particularly concerned about that. If we recall, the same expectations were placed for the XIV when 3rd parties made it for old Il2FB. These expectations failed to take into account that its some 1000 pounds heavier than the IX, yet it has about the same power at low altitudes as the IX with +25. Sure, its a good and powerful plane, but its armament is pretty much the same as the precedessor, its heavier and really its performance advantage over the others is at very high altitudes. You can also opt for great roll rate OR great turn rate and climb by clipping the wings, but not both at the same time. At low and medium altitudes, its not so special, even with the higher boost. Would be a match for the current (lower boost version) K-4 though, which tells you how good it would be, given the K's rep as of now. At least both XIV and K pilots get some challenge, there is no easy victory in that match for anyone.
MiloMorai Posted December 22, 2016 Posted December 22, 2016 The most common opponent for the +25 lbs IX in 1945 were mostly high altitude G-14/AS, G-10 and K-4s of JG 27 and JG 53, operating at 1,98ata boost, and D-9s and Me 262s. Still plugin that fantasy 1.98ata which wasn't cleared for operational use til the war in the ETO was almost over. The most common Lw fighters in the West as of Jan 1 1945 were the Fw190A-8 and versions of Bf109G-14 at almost 61%. The Bf109K-4 only made up ~11% of the fighter force. At least you were truthful about the Bf109G-6. The late Block P-51Ds had no performance difference from earlier Block P-51Ds. 1
JG4_Sputnik Posted December 22, 2016 Posted December 22, 2016 P-47 D was out of line for a while but apparently some new documents came to light. Really?? That's good news! Do you have link? So much looking forward to that machine
Tomsk Posted December 22, 2016 Posted December 22, 2016 (edited) Would be a match for the current (lower boost version) K-4 though, which tells you how good it would be, given the K's rep as of now. At least both XIV and K pilots get some challenge, there is no easy victory in that match for anyone. Sounds perfect to me Although honestly I would rather see fighters from a little earlier in the war. As I understand it by late '44 - early '45 the Luftwaffe was becoming increasingly ineffective as a fighting force, which makes it a less interesting period to simulate IMO. Edited December 22, 2016 by Tomsk
=362nd_FS=Hiromachi Posted December 22, 2016 Posted December 22, 2016 Really?? That's good news! Do you have link? So much looking forward to that machine Cant exactly link it now, I just remember one of the devs not so long ago in P-47 thread stating that they found more information and potential sources of more information so they're after it. Also, anyone here using SweetFx with DCS ? I downlaoded JSGME and various SweetFx variants to see which kind of set will suit me the most, but each time I apply it in JSGME and try to launch game it ends up crashing after startup (doesnt even load menu, just crash on black screen), I couldnt solve it so was wondering if any SweetFx user ever encountered something like that.
II./JG77_Manu* Posted December 24, 2016 Posted December 24, 2016 (edited) https://www.youtube.com/watch?v=zfN9fQq2puY&t=4s what do you think, how will it fair against the Mig21 or F5 in Air to Air combat? I would have preferred the JA, not such a big fan of multipurpose aircraft (apart of the F16) Edited December 24, 2016 by II./JG77_Manu*
-=PHX=-SuperEtendard Posted December 24, 2016 Posted December 24, 2016 what do you think, how will it fair against the Mig21 or F5 in Air to Air combat? I would have preferred the JA, not such a big fan of multipurpose aircraft (apart of the F16) As far as I know it can only use IR sidewinders, so it will have a slight range disadvantage compared to the MiG-21 radar guided missiles. However looks like it can get a pretty nice amount of them, surpassing the F-5. I guess in the end it will mostly depend on the skill of the pilot and if the Viggen is agile enough to dogfight against the MiG-21/F-5, which I don't know.
II./JG77_Manu* Posted December 24, 2016 Posted December 24, 2016 As far as I know it can only use IR sidewinders What about RB99( =120B)? Are they not included in the game?
BeastyBaiter Posted December 24, 2016 Posted December 24, 2016 (edited) Most kills in the MiG-21 vs F-5 servers are against those who never see it coming, the Viggen should do just fine in that sense. I think what will ultimately determine its effectiveness in air to air is how well the radar can see low flying aircraft while also flying low. Right now, the MiG-21 and F-5 are strict visual spotting fighters as the radars simply don't work on the deck. So the Fishbed's R-3R's are of questionable value, I often don't bother with them. The Viggen uses the same sidewinders the F-5 does (I think, not totally sure), so that should give it both a quality and quantity advantage in missiles. In terms of flight performance, the only thing we have to go on is the live stream a couple weeks ago. I don't think we can make any definitive judgements from it, but the Viggens seemed to be quicker but less maneuverable when compared to the Fishbeds. Recording below: https://youtu.be/zDR1dxyNgO0 Edit: The AJS-37 is the ground/naval attack version. It could never use radar guided air to air missiles of any sort. The interceptor version (JA-37) is the one that could carry the AIM-4 and later the AIM-120. Edited December 24, 2016 by BeastyBaiter 1
Guest deleted@1562 Posted December 25, 2016 Posted December 25, 2016 Also, anyone here using SweetFx with DCS ? I downlaoded JSGME and various SweetFx variants to see which kind of set will suit me the most, but each time I apply it in JSGME and try to launch game it ends up crashing after startup (doesnt even load menu, just crash on black screen), I couldnt solve it so was wondering if any SweetFx user ever encountered something like that. If you have bought any DLC campaign, it does that.
=362nd_FS=Hiromachi Posted December 25, 2016 Posted December 25, 2016 I've been checking this twice but no. Got MiG-15, P-51, 190 and Spitfire installed. So I cant figure whats the problem now.
CisTer-dB- Posted December 26, 2016 Posted December 26, 2016 (edited) I've been checking this twice but no. Got MiG-15, P-51, 190 and Spitfire installed. So I cant figure whats the problem now. Cant exactly link it now, I just remember one of the devs not so long ago in P-47 thread stating that they found more information and potential sources of more information so they're after it. Also, anyone here using SweetFx with DCS ? I downlaoded JSGME and various SweetFx variants to see which kind of set will suit me the most, but each time I apply it in JSGME and try to launch game it ends up crashing after startup (doesnt even load menu, just crash on black screen), I couldnt solve it so was wondering if any SweetFx user ever encountered something like that. I've been checking this twice but no. Got MiG-15, P-51, 190 and Spitfire installed. So I cant figure whats the problem now. Does it crash for any JSGME mods applied or only with sweet fx on? From my end I have mods applied with JSGME and I have no problem Edited December 26, 2016 by ATAG_dB
=362nd_FS=Hiromachi Posted December 26, 2016 Posted December 26, 2016 I've tried some ground textures mods and sound mods, everything worked fine so I guess its only SweetFX.
CisTer-dB- Posted December 26, 2016 Posted December 26, 2016 (edited) Perhaps. Have you check on DCS forum? Edited December 26, 2016 by ATAG_dB
=362nd_FS=Hiromachi Posted December 26, 2016 Posted December 26, 2016 I asked in SweetFx thread but got no reply. Also searched few threads, but nothing of that kind caught my attention. DCS forums arent particularly known as a place to solve problems ...
LuftManu Posted December 26, 2016 Posted December 26, 2016 Really looking forwad the Viggen. We are getting modern munitions like the BK90 and the RB15 What about RB99( =120B)? Are they not included in the game? We will have the AJS, The AJ was the AG version while the AJS was an update of the AJ with modern systems to use modern weapons because the Grippen was going to be delayed, The JA was the one carrying Skyflash (Sparrow) and the D on the 90´s with the 120. The AG radar is one of the newest additions to DCS and I would like to test that CK37 (The computer)
CisTer-dB- Posted December 26, 2016 Posted December 26, 2016 I asked in SweetFx thread but got no reply. Also searched few threads, but nothing of that kind caught my attention. DCS forums arent particularly known as a place to solve problems ... I agree they are more like RTFM crowd. They are kinda stubborn with suggestion too
=362nd_FS=Hiromachi Posted December 26, 2016 Posted December 26, 2016 Moderation wasnt particularly friendly either. It was easier to get ban from Sithspawn than a warm word. Either way, I think I decided to pick MiG-21 on current sale. Never flew a "modern" jet, the only jet I had was MiG-15 which is ok but still vastly different from Fishbed. Learning how to fly and tangle with Mirage, F-15, F-5 and Su-27 will be pain for sure. I dont even know exactly how various missiles and radar work. Welp, gotta read that manual: https://youtu.be/4uZRYO8BcL4?t=3m42s
Lusekofte Posted December 26, 2016 Posted December 26, 2016 I am in DCS for the Choppers, but the planes grow on me, started with tutorials on the MIG 21 yesterday so I know how to start it, learn the radar and weapons. I am sure I get used to it, but currently I cannot get any logic out of it. Prepurchased the Viggen , I think I will learn that one , something about that plane I like
II./JG77_Manu* Posted December 26, 2016 Posted December 26, 2016 Mig21 is an awesome module i think. Already guided missiles and all, but still pretty simple and easy to learn. Perfect adversary with the F5, for online gameplay. With the Viggen i don't know. Wouldn't particularly know what to do with it, ship busting gets boring after a while, especially since you have nothing to do yourself apart from pulling the trigger. I would have probably bought the JA, but the AJS..not so much
LuftManu Posted December 26, 2016 Posted December 26, 2016 (edited) Mig21 is an awesome module i think. Already guided missiles and all, but still pretty simple and easy to learn. Perfect adversary with the F5, for online gameplay. With the Viggen i don't know. Wouldn't particularly know what to do with it, ship busting gets boring after a while, especially since you have nothing to do yourself apart from pulling the trigger. I would have probably bought the JA, but the AJS..not so much Well, it´s not that. It´s the main ground pounder for the swedish forces. It has the ability to take out ships but can also carry up to 4 mavericks. 16 Bombs, heavy rockets and also Sidewinders B and M alongside the RB 05, some kind of "Controlled missile". It is prepared to take out any kind of ground targets. The gliding bomb "BK90" can also take out tanks at 8km or even SAM positions. Here is a nice view of it: It is an aircraft designed to make great damage and turn back, fliying low and striking hard. Thinking of it as a pure Ship-buster is a mistake. It´s secondary role is also interception if there are not JA,s availible. You can carry 6 Sidewinders. And the best thing is that it doesen´t have fancy MFD,s, the cockpit is the original of the AJ so cold war vibe. Edited December 26, 2016 by Ala13_ManuV
Sokol1 Posted December 26, 2016 Posted December 26, 2016 Either way, I think I decided to pick MiG-21 on current sale. started with tutorials on the MIG 21 yesterday so I know how to start it, learn the radar and weapons. FYI - Case you two plan use "radio simulation" and not Easy COMM, Mig-21 Quick/Single Missions and Tutorial missions has radio "broken" (since start of 2015 or early). This can be easily fixed opening the mission in ME and save then. The thing is this missions is old and changes in DCSW - probable due NTTR or 2.0 - alter the radio list. For tutorial missions is need add the list manually in missions - need WinRARWinZip or compatible compressor and Notepad++. https://forums.eagle.ru/showpost.php?p=2975108&postcount=16 And, if do this fix make copy of the files, in the next patch the old files - like the "blessed" default controls 'eating' your customized controls in LUA - will be download again and you need do this one more time... until the next patch.
Lusekofte Posted December 27, 2016 Posted December 27, 2016 This constant failures and workaround just eat you up, I fly two campaigns offline for MI 8, and many times I do not trigger everything that suppose to happened. On a night mission I had to land close to my damage wingman 3 times in order to trigger next step. Other times I just have to fly the mission and do not get a mission success. These missions can sometimes take over a hour. And doing them 2 to 3 times make you reckless during landing and you have to do it again because you where a complete ass in last landing Find it very frustrating at times
JG4_Sputnik Posted December 28, 2016 Posted December 28, 2016 I think this is up to the developer of a campaign. I fly the "Museum Relic" campaign and I have not experianced such a thing. It is exceptional well made, has many voiceovers and maps. But an update of DCS broke it a week ago or so. I think now it's fixed again. But yes, stuff like that is pretty annoying. I try to fly only one mission per evening - but that one very seriously. When I fail I don't refly, because as you said, you get reckless and mess everything up yourself in the end.
=362nd_FS=Hiromachi Posted December 28, 2016 Posted December 28, 2016 Welp. I started MiG-21 for the first time on simple cold start to see what is it all about, then I opened manual and my brain overheated. Damn, too many switches to process Learning this thing will be fun for sure but also will take quite a bit of time !
Lusekofte Posted December 28, 2016 Posted December 28, 2016 Use Youtube tutorials, they make sense, the training within the game is rubbish on the MIG 21, no voice and just those blinking stars, not making any sense at all. You need to know what the buttons do in order to remember the sequence
=362nd_FS=Hiromachi Posted December 28, 2016 Posted December 28, 2016 Printed myself a checklist, went through first half of tutorials and got F-5 in interception mission. Damn, during combat there is just so much switching. I've binded half of the stuff to stick/throttle but to remember what is what will take some time. Also, I'm not used to tracking targets on radar and using radar guided missiles. Will have to practice that.
Lusekofte Posted December 28, 2016 Posted December 28, 2016 Yeah, but your young, I myself have noticed my age in DCS , while multitasking in the KA 50 I start to get slow and target focused and forget incoming missiles . I am so annoyed by it that I have to fly a couple of hours MI 8 to put myself together. It is more frustrating than Call of Duty in the old days
II./JG77_Manu* Posted December 28, 2016 Posted December 28, 2016 Yeah, but your young, I myself have noticed my age in DCS , while multitasking in the KA 50 I start to get slow and target focused and forget incoming missiles . I am so annoyed by it that I have to fly a couple of hours MI 8 to put myself together. It is more frustrating than Call of Duty in the old days I am thinking about a new Helicopter in the current sale, my Favs would be the Mi8 or the Gazelle. Which one would you recommend?
Guest deleted@30725 Posted December 28, 2016 Posted December 28, 2016 (edited) I am thinking about a new Helicopter in the current sale, my Favs would be the Mi8 or the Gazelle. Which one would you recommend? not exactly news. Flown both - buy whatever you want it's your money. Edited December 28, 2016 by deleted@30725
Sokol1 Posted December 28, 2016 Posted December 28, 2016 (edited) Welp. I started MiG-21 for the first time on simple cold start to see what is it all about, then I opened manual and my brain overheated. Damn, too many switches to process Hiromachi, The thing is that ED and YT tutorials is full of unnecessary "what if" that help nothing novices. For example Spit Mk.IX need only open fuel cock, set throttle, PP*, pressurize fuel and inject Ki-GASS - 2 times, not 6 like they advise - and press start/coils buttons. All the rest is fantasy. *PP is bugged, can be leaved in coarse that are able to start, taxi and take off. Mig-21 need only this in picture that can be show in kneepad (a nice feature), ignore the mistypes - if you follow this rule, engines for start need: " electricity, fuel pressure and press starter". After all this is a GAME (planes don't spawn with empty fuel tanks, locked ailerons or flatted tires...). Engine start sequence ends at 16, after is turn on other systems. In a minute you are read for taxi and take-off, even done "radio simulation" (require select correct channels and use PTT). BTW - Mig-21 don't use APU as manual say, but starter (like in cars). Their landing gear operations with keys is complicated (more than need be) - require 5 different keys- use mouse, and always put in neutral, or your compressed air runs out. Now if you want imitate real world pilot procedures you can site there for half hour done "what ifs". Some guys spend 45 minutes done "check-list" in Ka-50. Edited December 28, 2016 by Sokol1
Lusekofte Posted December 29, 2016 Posted December 29, 2016 I am thinking about a new Helicopter in the current sale, my Favs would be the Mi8 or the Gazelle. Which one would you recommend? I would recommend the MI 8 and spend time with it, it is heavy and you will go into vortex ring state and crash. But it is wonderful when you flown it for a while. The gazelle is unbelievable sensitive and will try to kill you, this is the feeling you got about the first 20 missions with it. Online the Gazelle carry only 4 effective mind you missiles and that is quite few for a long travel. It is basically a recce plane. AMI 8 can do transport, you can place AA batteries and carry quite a lot of unguided missiles and cannons with it. You will feel like a fighter pilot in the Gazelle and a fat lumbering sturdy powerful target in the MI 8. Most people would tell you to choose the MI 8, and I would do the same. Of all modules it is my favourite. The KA 50 is a powerful heli , together with the A 10c it give a lot when it comes to complexity and learning curve. It is astonishing effective against ground targets and can shoot down other choppers with its victor rockets. 1
=362nd_FS=Hiromachi Posted December 30, 2016 Posted December 30, 2016 https://forums.eagle.ru/showpost.php?p=3001310&postcount=64 Normandy scheduled for Q1 2017. They also keep working on Damage Models and few other things. Personally I wish they also said something about following modules, what can be expected next for WW2 as for now it seems there wont be a new aircraft for DCS WW2 at least until 2018.
150GCT_Veltro Posted December 30, 2016 Posted December 30, 2016 P-47 and Me-262 but we need to push also for FW-190A-8/9, P-38 and of course Hawker Tempest as minimum.
JG5_Zesphr Posted December 30, 2016 Posted December 30, 2016 P-47 and Me-262 but we need to push also for FW-190A-8/9, P-38 and of course Hawker Tempest as minimum. Agreed the A-9 and Tempest or at least some ground attack a/c like the Mossie and Me 410 Don't forget the Ju-87 tho 1
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