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Behaviour of AI wingmen


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Posted

Playing my first scripted campaign, 'Sea Dragons', and finding it fairly immersive EXCEPT for the behaviour of my wingmen. I am supposed to be the flight leader and yet when we reach the penultimate waypoint a message from nowhere says to attack targets and they all slope off together ignoring me. It makes it impossible to organise a co-ordinated attack on one target and split the AA. There is no indication of whether they have released their weapons or not, so after a while I just have to give the Regroup command, which they mainly seem to follow. In a recent mission three of them tried to land at once, with predictable consequences.

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Posted

Must be Polish pilots, not following RAF orders, and why the British won the Battle of Britain. British conservatives used to be very grateful towards the Polish, before Brexit.

  • Confused 1
Posted

This, unfortunately, seems to be the default behaviour, currently, in ground attacks. I am always experiencing it in the game's career mode missions, as well, with AI flightleader. As son as the flightleader gives the command to prepare for the ground attack, the flight throttles up to max power, passes him and attacks on its own, with the leader following them or flying completely on his own. Very disappointing.

  • Like 1
Posted

I was discussing the AI here 

There are lot of problems with AI in the game. The most annoying ones are that most orders are automatic so you don’t even know what’s going on and why you asked your wingmen to do X when you wanted them to do Y. They also seem to ignore you in and after combat.

 

In 1946 there were more dynamism with all the radio chatter, coordination and everyone on the same enemy lol.

  • Like 2
Posted

Shooting them down might be fun?

  • 1 month later...
Jaegermeister
Posted

You aren’t wrong. That’s exactly what they do. They generally want to fly a large circle and come back to drop bombs. If you feel like passing the target and anticipating which way they want to go, they will follow you. If you set up the waypoints right, they will follow you in to drop from high level (3000’+) or dive bomb.

 

The only way to get half on the AA and the other half to bomb targets is to have 2 flights and assign specific targets on the 1st pass to the different flights. I’m not sure how the AI decides which targets get priority.

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