Jump to content

Recommended Posts

Alfaunostebas11
Posted

1) While I was developing a mission with the BoS Editor, suddenly, some messages (subtitles) that I had entered and already tested, no longer appeared.
I often use this option not only to inform the player of some situations relevant for the mission (as if they were radio messages), but also during the debugging phase, to understand if the program performs certain logical steps.
You can imagine that I went crazy, thinking that I had introduced changes that conflict with some actions that previously developed correctly.
Well, it took me a long time to understand what had happened!
The text inside the various MCUS Subtitles was gone, simply deleted (certainly not by me, at least not intentionally ...).
So I ask if anyone has already experienced such an inconvenience.
2) Another completely different thing. I'm trying the Repair, Refuel and Rearm, a recent really very interesting update, which opens new horizons for missions, especially of ground attack type. With my Stuka I went to the service area, I turned off the engine. Automatically the plane repaired and I reloaded with bombs and bullets (the key I programmed for the Rearm is "y").
However, while with bombs I have no release problem, the machine guns (I am talking about the front ones, not the gunner's MG) as they are reloaded with 2000 shots, do not work.
Indeed, I have not tried if this also happens with other planes, in particular with fighters.
Is it one of the bugs in the RRR option (I knew that the gunners cannot be rearmed, but not the main guns…) or am I doing something wrong?
Thanks for your attention, Stebas.

Posted

Re. situation 1:

  • Are you creating a single-player mission?
  • Are you creating the mission in one language?
  • Do you have any earlier versions of the mission? If so, check for the subtitle content in the language files (.eng, .ger, etc.).
Alfaunostebas11
Posted (edited)

Thank Jim, you are always ready to make immediately your knowledge available to others !
So... 1) Yes it's a single player off line mission.
2-3) I have never used the language options. I construct my missions without changing some of the BoS Editor's deafault options (I believe in english). So I can't answer your doubt.

But mine was just a curiosity to understand if others had had my problem. I solved it just by copying the subtitles text from one of the previous versions. In fact, luckily I have the habit of saving every change in a new version, so if something is wrong, I simply go back to the previous version and try to understand which change caused the problem ...

Edited by Alfaunostebas11
Posted
On 1/14/2020 at 10:25 PM, Alfaunostebas11 said:

The text inside the various MCUS Subtitles was gone, simply deleted (certainly not by me, at least not intentionally ...).
So I ask if anyone has already experienced such an inconvenience.

 

You need to ensure that you never use a newline character in the text. The same goes for mission description text. The editor should strip such characters, but doesn't.

To create a newline in mission description text,  you can use <br>.

Posted (edited)

I had that sometimes, a few years ago when i wrotte my briefing (very big) outside the game (in notepad) and did a copy/past.

Edited by Habu
Posted

Subtitles, MissionDescription, MissionAuthor and some other texts are not saves within the .Mission file.
They are saved within the language files (.eng, .ger, ...)

Maybe that is the reason...

 

Currently I'm working on a tool to connect a lot of timers externally (parsing the .Mission file and rewrite a new file)
Importing the new mission works, but all those things are empty (because of beeing saved outside the .Mission)

 

Deci

Posted
18 hours ago, JG4_Deciman said:

Subtitles, MissionDescription, MissionAuthor and some other texts are not saves within the .Mission file.
They are saved within the language files (.eng, .ger, ...)

Maybe that is the reason...

 

Currently I'm working on a tool to connect a lot of timers externally (parsing the .Mission file and rewrite a new file)
Importing the new mission works, but all those things are empty (because of beeing saved outside the .Mission)

 

Deci

 

Now there i learned something new, thanks.

Posted
1 hour ago, Cynic_Al said:

 

Why not redo it so it does everything in a single step?

 

Have at it.

Posted
On 1/22/2020 at 1:37 AM, Cynic_Al said:

 

Why not redo it so it does everything in a single step?

 

Frankly it is not such and enormous difficulty. Here is what I did.

I made a template text that I can use Either in the campaign or mission description, as well as the subtitles.

Example of template: there is a title in  larger size, some separate paragraphs with subtitles in bold characters etc. You can use a simple text editor like Notepad or Notepad++. In that template I have the various Html signs for Bold Characters, Carriage return (ex <br>), Title size etc.. You can easily find all these signs on the internet.

Then when you want to create a new text just use your template, or if it is similar you copy and modify the old one.

It took me half an hour of work to set my template and that's it. Done.

 

 

 

 

Posted
1 hour ago, IckyATLAS said:

Frankly it is not such and enormous difficulty

 

I knew that all along. Having hand coded webpages for many years, it's nothing to add the <br> tag as needed; the only issue is knowing you have to do it.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...