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Field mounted mirrors


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Posted (edited)

I grown a bit tired about treads that point out the “unfair” owl neck feature of trackir users vs VR users. 
I use VR , by choice

 

many can not afford VR so they cannot choose. 
 

It was never a issue when we talked about TrackIr user vs non TR users. But now it is. 
 

My suggestion is add mirrors in all fighters as a choice. I got a lot of books and magazines showing field mounted mirrors in just about every fighter made in ww2. BF 109 in hand rest right upper corner. Cant name them all. Bf 110 left upper canopy   
It will bring a lot to the game

Edited by No.322_LuseKofte
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Posted

just got my oculus rift, and i would love that too i think VR users are a bit in a spotting disadvantage already anyway

Posted

Currently I am only flying the two Spits, so no problem there as both have mirrors available.

SA plays a big part in VR, and thankfully VR really helps in SA.

SvAF/F16_Goblin
Posted

Besides from field mounted mirrors I'd really like for gunners to actually be of some use to the pilot by calling out contacts and distance to enemy. Perhaps also once in a while actually shoot an attacker down instead of spray and pray ? since they do that in AI planes I assume they could manage that when I'm piloting as well.

Posted
5 hours ago, dburne said:

Currently I am only flying the two Spits, so no problem there as both have mirrors available.

SA plays a big part in VR, and thankfully VR really helps in SA.

 

Excuse my knowledge on sim/vr but what does SA mean?

Posted
26 minutes ago, jann3man said:

 

Excuse my knowledge on sim/vr but what does SA mean?

 

Situational awareness.

Posted

Okay I feel I should preface this by saying I'm on the way home from an Irish pub and I've had had 4 beers and I think 7 or 8 (fairly low alcohol) shots. 

 

But I don't think mirrors are the answer, realistically pilots were fairly well strapped in and were rather restricted, movementwise. Basically the people using TrackIR have an unfair advantage, this is just what we* VR users have to deal with for experiencing the awesomeness that is VR unless they somehow restrict TrackIR - which in turn will piss a lot of people off. 

 

Basically I have no real answer. ?

 

*I say "we" as I'm a VR user but I don't play online. 

Posted
1 hour ago, Soilworker said:

 unless they somehow restrict TrackIR - which in turn will piss a lot of people off.  

 

Damn right it will piss people off. What were you drinking/thinking!? Although I doubt it is possible nor advisable. I'm sure VR headsets add greatly to the realism effect but personally I'm not sure if I would like having that thing strapped to my head. TrackIR with the 3 point reflector on a cap is light and unrestrictive and still works remarkably well. Perhaps too well as VR advocates imply. :biggrin:

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Posted
11 hours ago, Goblin said:

Perhaps also once in a while actually shoot an attacker down instead of spray and pray ? since they do that in AI planes I assume they could manage that when I'm piloting as well.

 

That is already happening. I've had the gunners in my Ju 88 career shoot down around a dozen planes, all without my help. 

Posted
8 hours ago, catchov said:

I'm sure VR headsets add greatly to the realism effect but personally I'm not sure if I would like having that thing strapped to my head. TrackIR with the 3 point reflector on a cap is light and unrestrictive and still works remarkably well. Perhaps too well as VR advocates imply. :biggrin:

 

I have a TrackIR5, it's collecting dust on a shelf, meanwhile I'm on my 2nd VR headset, I'll never go back to non-VR simming. 

Having it "strapped to your head" is not bad, you don't really notice it because you get immersed in what you're doing. I'm not saying you should go out and by one but you should definitely try it. 

Posted

My point is merely that it is not wise comming from a TrackIr to VR and then want to restrict 

TrackIr. 
It is a rather impolite approach, but VR made us aware of the problem real pilots had, and many of them added a mirror to counter that

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Posted
2 minutes ago, No.322_LuseKofte said:

My point is merely that it is not wise comming from a TrackIr to VR and then want to restrict 

TrackIr. 
It is a rather impolite approach, but VR made us aware of the problem real pilots had, and many of them added a mirror to counter that

 

No that is not wise at all and certainly should not be a consideration.

Ironically, IL-2 allows for restricting head movement in VR though...

 

Perhaps as VR continues to grow and more flight simmers buy into it, there might be some servers that start running for VR only to kind of "level" things out a little.

But then that introduces fragmentation so not sure it would be good. I only fly SP though so have no dog in the MP scene.

Posted
2 hours ago, dburne said:

I only fly SP though so have no dog in the MP scene

Yes you save a lot of frustration by that. I will also end my mp career and go SP for a while. 
 

Posted
22 hours ago, Goblin said:

Perhaps also once in a while actually shoot an attacker down instead of spray and pray ?

 

... when I think how deadly they are when it's ME being shot at by a rear gunner, it makes me mad that my own gunners suck so much.

  • Upvote 1
Posted

A little less narcissistic but close

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Posted
23 hours ago, catchov said:

 

I'm sure VR headsets add greatly to the realism effect but personally I'm not sure if I would like having that thing strapped to my head. TrackIR with the 3 point reflector on a cap is light and unrestrictive and still works remarkably well. Perhaps too well as VR advocates imply. :biggrin:

Well, VR is not at all about what "works" best, but about realism and above all about "immersion". I've never used TrackIR, but I'm sure nothing can beat VR when it comes to the sensation of "sitting right inside the cockpit".

 

Regarding the suggested field mounted mirrors, well if they were been used for real, than I would welcome to have them as an option in IL-2, too.

Posted (edited)
2 hours ago, Gretsch_Man said:

Well, VR is not at all about what "works" best, but about realism and above all about "immersion"


Personally I just say, if you want to sit in a desk with a screen or will you sit in the cockpit of the plane you fly? In GB it is a no brainer  
for DCS witch have a great VR expirience I am still a bit inbetween. I like sitting in my pit eith my panels a great deal too. But fly VR there too

Edited by No.322_LuseKofte
Posted

I gotta say VR really got me playing BoX again im no hardcore simmer but VR has some downsides and some ups from my pov.

 

Downs:

- limited rearward visibility

- more difficult to spot/id planes

 

Ups:

- immersion (much more fun)

- better able to follow and feel enemy planes less disorientation.

- a lot easier to do reflex shots (not using the gunsight)

- the flying is more fun and feels very natural

 

Posted
1 hour ago, jann3man said:

- limited rearward visibility

- more difficult to spot/id planes


There are tweakes that make spotting much better. Coming from a 1080 resolution screen I must say spotting became easier with Rift S

Posted

I love the idea - if they did it back then it would be great to have the option here as well. 

 

Does anybody know how common such modifications were?

Posted
2 hours ago, Eisenfaustus said:

I love the idea - if they did it back then it would be great to have the option here as well. 

 

Does anybody know how common such modifications were?

I have a magazine A addon ti flypast showing BF 109, BF 110 (if the gunners could warn in time I would not care) FW 190 got it. I have seen  pictures on Typhoon having Spit type mounted. 
usually it look like small mirrors intended for makeup mounted inside canopy on German types

Posted (edited)

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index.jpg

images(2).jpg

Edited by jann3man
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Posted

The only Bf 109s you'll ever see it mounted on in photos is the early E model. The idea was ditched, because the vibration from the airframe made them useless. 

Posted
1 hour ago, LukeFF said:

The only Bf 109s you'll ever see it mounted on in photos is the early E model. The idea was ditched, because the vibration from the airframe made them useless. 

Arhh then its no use of adding them, what about mirrors inside cockpit like the one in the bf110?

Posted (edited)
2 hours ago, LukeFF said:

The only Bf 109s you'll ever see it mounted on in photos is the early E model. The idea was ditched, because the vibration from the airframe made them useless. 

That is probably correct. It looked early

But the idea was a make do leverage fir VR. 
But that wont win over the devs. Balancing ideas never do

Edited by No.322_LuseKofte
Posted

Seems like the view limit is an issue of the VR hardware at its current level of technology. I've wanted to jump to VR for a while, but it uses such a small portion of my FOV that it's not much better than a screen+trackir for the increased costs. If i turn my head left i can see behind me, but in VR I cant. 

 

Anyways, as a trackir user i've found the mirrors in aircraft like the P-40 are incredibly useful, so i wont say no to more mirrors. 

Posted
58 minutes ago, Kataphrakt said:

Seems like the view limit is an issue of the VR hardware at its current level of technology. I've wanted to jump to VR for a while, but it uses such a small portion of my FOV that it's not much better than a screen+trackir for the increased costs. If i turn my head left i can see behind me, but in VR I cant. 

 

Anyways, as a trackir user i've found the mirrors in aircraft like the P-40 are incredibly useful, so i wont say no to more mirrors. 

In order to enjoy GB I simply had to transfer to VR. This sim fantastic flight dynamic and feel of flight. And that is what I want the full taste of. 
Being able to easily look behind  you is a minor issue. Because you can by turning a bit witch real pilots did. 
The feeling of sitting in the cockpit is simply breathtaking with newest VR. 

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