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Just one last thing needed to make this game Perfect ...


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KPnutskgwanchos
Posted

Massive hats off to the Devs for the last update especially the AI tweeks … Ive moaned for years about the AI but you have really done some amazing things on this now folks …. Congratulations!!

 

Last major feature for me, and from what I can gather many would like this, is time compression improvements for the long flights especially in bombers.

 

Much as I would love to sometimes I just don’t have time to sit there that long and the current time compression doesn’t seem to speed things up much … even on a reasonable spec machine. It frustrating as I would spend much more time in the game (in short bursts) if there was some form of jump to action or next waypoint.

 

I assume there are technical reasons that this is not an option but I sincerely hope some thought is being given to it.   

 

But overall folks this is now a stunning sim …. Something I always dreamed of J

 

Merry Christmas to you all   

  • Upvote 4
Posted

Yep, personally think a 'jump to next waypoint' (and stop if enemies within certain radius) feature would be highly important. 

CFS 2 had that, and it was necessary for the pacific. Its not so super necessary now, but it might be in future.

  • Like 1
  • Upvote 2
Posted (edited)

As someone who just started a JU52 career, such a feature would be excellent, I'm kind of dreading arriving (IF I arrive) at Kuban.

Edited by MadKerbal

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