JG1_Butzzell Posted December 12, 2019 Posted December 12, 2019 (edited) S! All. Please look at the attached picture and figure out how many enemy planes are attacking airbases. Are there four? Are there only two? Are there none? Because the detection area is so large the answer is all of the above. There could be two way north in the next sector and two way south in the next sector so four is a possibility. There could be only two between both of the airbases. There could be two over on the enemy side of the lines protecting a balloon, so no planes are attacking airbases. The airbase under attack feature needs to be under server options or the range should be adjustable in the ME. Edited December 12, 2019 by JG1_Butzzell 4
40plus Posted December 12, 2019 Posted December 12, 2019 Agreed. Those indicators are quite inaccurate as is.
BraveSirRobin Posted December 12, 2019 Posted December 12, 2019 It would be nice if there were arrows pointing in the direction of each enemy contact. 3 is also possible in the OP 1
Guest deleted@134347 Posted December 12, 2019 Posted December 12, 2019 I never quite understood the realism behind this indicator. If the AF crew has indeed identified the planes as bandits (and thusly being able to track their location) in the vicinity, then technically that information should be known to the ground crew who'd then pass that info to the pilots, i.e. there should be a clear indication of "where" the plane is on the map (gps style). Instead we get this vague presentation that serves no purpose or benefit other than raising the blood pressure of the pilots about to take off.. It should either be fully visible or disabled altogether..
40plus Posted December 12, 2019 Posted December 12, 2019 22 minutes ago, Count_de_Money said: I never quite understood the realism behind this indicator. If the AF crew has indeed identified the planes as bandits (and thusly being able to track their location) in the vicinity, then technically that information should be known to the ground crew who'd then pass that info to the pilots, i.e. there should be a clear indication of "where" the plane is on the map (gps style). Instead we get this vague presentation that serves no purpose or benefit other than raising the blood pressure of the pilots about to take off.. It should either be fully visible or disabled altogether.. For WW2 scenarios agreed. Not so much for WW1 with radios not being a thing yet.
Raven109 Posted December 12, 2019 Posted December 12, 2019 Identification has been a problem in any war. Numbers are approximate.... you know, fog of war, and all that. 2
Pict Posted December 12, 2019 Posted December 12, 2019 12 minutes ago, Raven109 said: Identification has been a problem in any war. Numbers are approximate.... you know, fog of war, and all that. This ?, plus knowing that the developers are working on an all new feature called "Air Marshal", would it not be better to wait and see what they come up with? As the chances are it will involve a full rework of the current setup. 3
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