Napping-Man Posted November 25, 2019 Posted November 25, 2019 Is there some ME logic that automatically damages buildings within a certain distance of the Front? My base at Arras North 2 is always toast. I mean, I get that's it RIGHT THERE next to NML, but it's a bit depressing.
PatrickAWlson Posted November 25, 2019 Posted November 25, 2019 6 hours ago, Napping-Man said: Is there some ME logic that automatically damages buildings within a certain distance of the Front? My base at Arras North 2 is always toast. I mean, I get that's it RIGHT THERE next to NML, but it's a bit depressing. The logic is in PWCG. I'll have to make an exception for airfields.
Napping-Man Posted November 25, 2019 Author Posted November 25, 2019 Wow..that's really impressive. Had no idea PWCG did that. Very cool touch! Even if it mean the Mess Hall is now a smoking crater...
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