J2_Trupobaw Posted November 9, 2019 Posted November 9, 2019 There is no mention of changes to g-endurance in patch notes that I can see, however WW1 pilot seems much more tolerant. In short tests made by Gamecock and me Gamecock has ripped wings off his S.E.5a without as much as blackout, I went into "(plane)G-limit exceeded" warning in Cl.II without as much as grey-out, dived a Pfalz from 2k into level flight with just tired breathing sound. In power-dive in Pfalz turning into a stick to the belly loop got the worst result ;), few seconds of tunnel vision on very top of the loop.
SeaW0lf Posted November 9, 2019 Posted November 9, 2019 I did not notice a difference. I was testing the visibility with the Quick Mission and decided to give the Dolphin a try against three D7Fs. In two sorties I felt the grayouts / blackouts in bounces. I also felt the same online flying the Camel. I had to ease on a few turns to avoid blackouts. What happened to me is that I'm adapting, so the blackouts are avoidable and are happening with less frequency. This might give the impression that they tweaked something. The only thing I can't say yet is about pilot fatigue, since we've not being flying in furball servers. I'll keep that in mind in the next sortie to see if I feel something different.
Panzerlang Posted November 9, 2019 Posted November 9, 2019 I had two good near-blackouts online last night (D7f), after the hotfix to the final release.
J5_Gamecock Posted November 9, 2019 Posted November 9, 2019 I could be wrong but it definitely feels like it's been reduced to me. While testing I was absolutely trying to cause a blackout and failed to do so in the SE5 while hitting the "G limit " many times. As Trup said, I actually pulled so hard that I lost the wings in undamaged SE5 without even a grey out. I did get a bit of tunnel vision in the Camel while pulling some hard G turns, but didn't black out.
SeaW0lf Posted November 9, 2019 Posted November 9, 2019 I tested the Pfalz offline and it seems the same. I might be wrong as well, but I have mentioned (when the pilot physiology came out) that certain planes like the Pfaz, Albatros, could turn and dive and pull up hardly panting or anything - which is what you guys might have been experiencing. Just in some extreme maneuvers, like descendant continuous turns, you can incur in the risk of blacking out. I have to do several dives and pull ups with the Pfalz to find a particular angle that the pilots gasps and have the grayouts. With the Camel, the pilot gasps and have blackouts with a shallow dive pull up maneuver. The Dolphin is another plane that you can induce some blackouts with some ease. So I imagine that the SE5a behaves the same as the Pfalz and Albatros and nothing changed. I tested offline and it does behave like the Pfalz and the Albatros, but I haven't tested it before the hotfix. But given how the more conservative rides behave, the SE5a is aligned with them. I can also break its wings before felling any grayouts, but the maneuver might be too quick to induce anything before the wings fold. In a more conservative pull up, you can induce a couple panting if I'm not mistaken. We don't know how these planes are handling the g-forces, if individually or with the same algorithm for them all, then we can only speculate. Is there any software out there that can track the G-forces? I honestly don't mind the blackouts (the pilot fatigue is another issue), although I would like to confirm that they are using the same algorithm.
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