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Are AI escorts for bombers in MP doable?


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Posted (edited)

Hi all...been flying bombers of late as I am a rubbish fighter pilot ( though an excellent target drone it would appear!)...

the biggest problem i have found is the lack of escorts as all the fighter jocks seem to want to free hunt. How hard
do you think it would be to implement AI escorts that spawn in when one spawns in a bomber?. It would be excellent

for MP if every time you flew a bomber two AI escorts appeared after you took off flying close air support, or after you

crossed into enemy territory...or just before...then split as soon as you were back in friendly territory. If they got jumped

and shot down then so be it but it would at least give the bomber boys a fighting chance?.....Thoughts?

Edited by CrazeeJane
Posted

Not really feasible with the current high cost of AI in terms of server performance I'm afraid.

Posted

Hi talon...that’s a shame...would be good if it could be done...we have the best, arguably, combat sim around and yet so many guys just want to turn the servers into WT or Air Quake...as in, bugger the objectives I just want to shoot shit down...sad...CLOD is a ghost town now but when it was jumping there seemed to be a lot more teamwork and objective based pilots...in my opinion of course...wish we had that here...nobody is ever on teamspeak and I can’t seem to find any discord server that have more than two or three guys...the whole thing seems to be a shambles at times...so I just take off, go bomb stuff...and land ( when I make it all the way to and from the target that is)...rinse and repeat...the lack of teamwork sometimes is astounding..for instance...just this morning there were 3 or 4 p51s all trying to shoot down the same Dora at low level and I just flew over them at 3000m...destroyed the munitions dump...and flew home again and not one of them even thought to try and cover the objective...they were all just trying to get an easy kill and not doing what they should do and protect their assets!...sad

Posted

And you can't command AI planes to cover player planes that are spawned from the fakefield spawn objects.

 

Can be done in COOPs.

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