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Are developers planning any ai aircraft additions?


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Posted

I was thinking specifically of the Ju-52,  can't really see how they can do Stalingrad without it? Suppose we'll know further down the line when all the flyables get done.

BraveSirRobin
Posted

All the aircraft in BoS (and future versions) will be flyable.  

Posted

Will that include the auntie Ju I wonder?

BeastyBaiter
Posted

^That and from what I've gathered the Ju-52 isn't considered economically viable as a flyable. I would be very surprised if it ever made it in. I think a flyable Zepplin in RoF is more likely, and I'm not holding my breath on that. He-111's did supply runs too though and that we will have.

Posted

Well,to produce even AI aircraft takes resources.And noone would buy AI aircraft that he can not fly.So it is perfectly OK with me,that devs decided to release only flyable aircrafts.This way we will not end up in modding underground like old sturm did (people trying to make nonflyable AIs flyable by rather obscure ways)

Maybe kind of "'kickstarter'' solution for such ''less'' desirable crates would work.This way devs can judge if there is enough interest and it is economicly viable.

May I be the first to kick-off? I would definitly buy flyable Tante Ju :pilot:

Posted

So would I - without a shadow of a doubt.

Posted

I would also. Would be a lot of fun to fly her.

Let's hope for a bright future for BoS, that will allow the dev to build such kind of planes.

Posted

Me too. I'd love to fly that truck.

It would be awesome to get freight in, wounded soldiers out and get rewarded for that. 

Flying a stricken plane adds to the excitement and flying treetop level would (tree) top it.

No doubt, I'd love it.

II/JG17_HerrMurf
Posted

Well, the squeaky wheel gets the grease. The more voices heard the more likely it will get some attention. I have no intention of flying her (much) but I would pay for one. Especially if it comes in some sort of a multi-plane (transports and seaplanes) pack. I'd buy it as a single just so all you guys can get her made, if I had too.

  • Upvote 2
Posted

Ju 52 as well as Fieseler Storch!!

They were widely used on eastern front...

  • Upvote 1
LastRightsXIII
Posted

If they build it I will buy it. Any and all even if I won't fly it often, but they'er there when I  want to...There is only one way this is going to work and that is if we it our support as things progress....

Did this with ROF and I'll do it here. So put it out there what ever is most wanted. I'm up for it.

S!

  • Upvote 1
Posted

I would also be into a JU52 or anything else they build, be it combat or supply aircraft. I bought everything for ROF, even planes I had little interest in because it is such an awesome game. I will do the same for BOS. 

 

I think flying supply missions would be very cool and might attract players who like flight sims but are not into combat.

 

Rob

II/JG17_HerrMurf
Posted (edited)

I would also be into a JU52 or anything else they build, be it combat or supply aircraft. I bought everything for ROF, even planes I had little interest in because it is such an awesome game. I will do the same for BOS. 

 

I think flying supply missions would be very cool and might attract players who like flight sims but are not into combat.

 

Rob

They can fly cargo if they'd like but I suspect combat will find them. Even if they aren't looking for combat ;)

Edited by A1FltTrn=HerrMurf
FuriousMeow
Posted

Adding a point for cargo aircraft online would do a lot to make them a viable purchase. In other online only titles the aircraft can deploy grunts to take over positions. If there could be a function added to them for online wars, and even just normal online play, then they would be far more attractive. For example with a server that runs maps, flying a cargo plane from a rear field to a forward field and landing could repair that field or resupply that field with better aircraft. The "better" (Yak instead of LaGG-3) aircraft were gained by bombers taking out the opposing sides factories while fighters defended friendly side factories (that part is already present in RoF).

 

However if they had a viable point to being piloted and utilized then there is more incentive to purchase them so that human controlled cargo could run the supply flights.

  • Upvote 4
Posted

I belive that some JU52's Had manned mounted guns near the rear, so you could make it a plane that could be maned in multiplayer by 1 or 2 additional players and not totally a sitting duck. However, I would imagine it would not last long once an enemy plane got on it tail, but if you hide out in the clouds, it would make it an interesting plane to fly online.  Try to just survive to make it to re-supply a friendly base.  

 

Rob.  

Feathered_IV
Posted

I'd buy the Ju-52 in a second. If the devs were clever and made successful supply runs a high score for the leaderboards, and made the destruction of transports higher scoring than other types, they would soon become central to MP missions. Rather than some inconsequential side show.

  • Upvote 3
ShamrockOneFive
Posted

I'd buy the Ju-52 in a second. If the devs were clever and made successful supply runs a high score for the leaderboards, and made the destruction of transports higher scoring than other types, they would soon become central to MP missions. Rather than some inconsequential side show.

 

Sounds like a good idea.

 

The devs have said that they won't use the same model as RoF for aircraft additions. They will probably come in packs. So if we're to get a Ju52 or some other sort of utility type aircraft (transport, army coop, recon, etc.) then they would probably appear in a package somewhere.

Posted (edited)

I'd buy the Ju-52 in a second. If the devs were clever and made successful supply runs a high score for the leaderboards, and made the destruction of transports higher scoring than other types, they would soon become central to MP missions. Rather than some inconsequential side show.

That's the best way to use transport planes. Think Aces high, ww2 online. The paratroopers dropped by transport planes occupy the enemy base, and can also resupply your damaged installations. That transport plane becomes the main focus of the fight.

 

I ruined quite a few 30+ aircraft missions by getting the c47 before the gang of escorts could stop me and I took some bases from under the enemy's nose, sneaking in with a load of paratroopers.

 

Loads of fun.

Edited by Jaws2002
Posted

Even if the AI is controlling a transport plane like Ju-52, human pilots could fly fighter planes that escort these big slow planes.

I flew some such missions in IL2 and they were great. Keeping enemy fighters from downing transports bringing supplies.

FlatSpinMan
Posted

I love all the ideas you guys have mentioned! Points for recon! Points for transport! Those ideas could potentially transform the game!

I really suck at flying fighters but something as benign as a Ju52 I could probably handle. Also, for me, the most immersive experiences I've had in sims are the times when I've been desperately tying to evade attackers, or else nursing a stricken plane back to a distant base. I find that far more fun than zooming around shooting other planes (mainly cos I am unable to actually 'shoot other planes', I suspect). The Ju52 would give me those experiences in spades, I imagine.

Posted (edited)

As with the arty spotting in ROF we could have para or supply drops, rough field landings to supply forward troops could add excitement.

 

I think it'd be good, I'm not sure how commercial it'd be but that can't be the primary consideration for a product like this. If money was all the dev's were worried about they'd be making fantasy RPGs or some shite :)

Edited by Mogster
Posted

I doubt any kind of point system or gameplay mechanism could change the gross fighter dominance on any server. People will always gravitate towards fighters and fighter-bombers and the rest will remain easy pickings within the fighter-infested environment. This may only be broken up in scenarios/events with a fixed type/side ratio and advance registration. On the general servers the gameplay was, is and always will be reduced to the endless gangbang between fighters.

Posted (edited)

I'd buy a Ju-52 and FW-189 without a second thought, flying transport or recon mission can be very challenging and interesting :)

Edited by SYN_Ricky
Blooddawn1942
Posted

Add a Storch and I'm in at the moment such an awesome package is annonced!

 

I'd buy a Ju-52 and FW-189 without a second thought, flying transport or recon mission can be very challenging and interesting :)

Posted

I'd buy a Ju-52 and FW-189 without a second thought, flying transport or recon mission can be very challenging and interesting :)

 I'll second that.

Posted

Imagine a "cargo/recon pack" including the Ju-52, Storch and fw-189 - how cool would that be! I was going to add Fw-200 Kondor but then most of us would buy that outright as a warplane!!

Feathered_IV
Posted

I doubt any kind of point system or gameplay mechanism could change the gross fighter dominance on any server. People will always gravitate towards fighters and fighter-bombers and the rest will remain easy pickings within the fighter-infested environment.

I was thinking if transport aircraft can make a real killing in points on the leaderboards for a successful round trip, it would place these pilots in a position to challenge dedicated fighter types for the lead. If you add to that a fighter vs fighter kill as only a fraction of the points awarded for bringing down a transport plane, the fighters would need to actively seek out the transports above all others to stay in the race.

 

One thing I'd love to see is the ability to choose the amount of cargo one can carry, and be awarded points accordingly. Cargo on a slider, if you know what I mean. Minimum cargo gives minimum points for a successful trip. Go the other way and select a cargo so dangerously overweight the aircraft is wallowing and out of trim. Then get maximum points plus a bonus for flying a successful supply trip.

  • Upvote 1
Posted

 I'll second that.

 

Ditto. I plan to make a MP mission where supply runs will be an important objective in order to win the "map" ( as soon as we get the mission editor :) ).

Posted

Ju 52 as well as Fieseler Storch!!

They were widely used on eastern front...

Yay flying in supplies of condoms in the Ju52 and calling in artillery from the Storch... :biggrin:

Feathered_IV
Posted

Plus medical evacuation in the Storch and Ju-52.  :)

Posted

"It was reported from Stalingrad that Ju-52's flying Viagra to Von Paulus' surrounded army met stiff resistance".

 

Seriously though, thinking about it I'd love the Ju-52 but would put a Bf-110 before any of the other recon type planes. 

Posted

Ju 52 as well as Fieseler Storch!!

They were widely used on eastern front...

 

I was going to write exactly the same. It would be great fun to fly the Storch!

Posted

I was thinking if transport aircraft can make a real killing in points on the leaderboards for a successful round trip, it would place these pilots in a position to challenge dedicated fighter types for the lead. If you add to that a fighter vs fighter kill as only a fraction of the points awarded for bringing down a transport plane, the fighters would need to actively seek out the transports above all others to stay in the race.

 

One thing I'd love to see is the ability to choose the amount of cargo one can carry, and be awarded points accordingly. Cargo on a slider, if you know what I mean. Minimum cargo gives minimum points for a successful trip. Go the other way and select a cargo so dangerously overweight the aircraft is wallowing and out of trim. Then get maximum points plus a bonus for flying a successful supply trip.

 

Points mean squat. Who will sit in such aircraft but the most ardent fans and the ultra-masochists? Most people play for quick(instant) gratification and pretending to be [insert WW2 ace here] reborn in his fighter is providing that for the overwhelming part. It's never been different and no amount of gameplay trickery or rule crutch will change that.

Posted

PS: I'm all for the Ju 52 and I'd buy it in a hearbeat. I'm simply convinced that it won't change online habits.

Feathered_IV
Posted

Who will sit in such aircraft but the most ardent fans and the ultra-masochists?

 

Thats pretty much me  :)

 

I agree that habits of many players won't change much by the introduction of a particular aircraft.  Its more the potential for intelligent game mechanics that surround the aircraft that will bring in more kinds of players. 

Posted

Unfortunately the majority of online players, even in proper wars, won't give a hoot the Ju-52s have fighter escort, or that one's parked on their tail, they'll go for the Ju-52. Cue most Ju pilots quitting in disgust and never flying her online again.

 

Why is this so? Because 99% of online flyers could care less about their virtual lives. "I've been killed but my squad still lets me keep my medals!"

Posted (edited)
 

love all the ideas you guys have mentioned! Points for recon! Points for transport! Those ideas could potentially transform the game!

I really suck at flying fighters but something as benign as a Ju52 I could probably handle. Also, for me, the most immersive experiences I've had in sims are the times when I've been desperately tying to evade attackers, or else nursing a stricken plane back to a distant base. I find that far more fun than zooming around shooting other planes (mainly cos I am unable to actually 'shoot other planes', I suspect). The Ju52 would give me those experiences in spades, I imagine.

Same for me, in fact, I was before a pilot bomber in a squadron during 7 years on IL2, but I seek more challenge, and I love flying transport aircraft

I would love to see a ju52 flyable.

The idea of giving him a vital function is great!

I can already see the dev team showing the cockpit and the rear gunner position of this aircraft...  :rolleyes:

 

Edited by Neil
Posted

That's the best way to use transport planes. Think Aces high, ww2 online. The paratroopers dropped by transport planes occupy the enemy base, and can also resupply your damaged installations. That transport plane becomes the main focus of the fight.

 

I ruined quite a few 30+ aircraft missions by getting the c47 before the gang of escorts could stop me and I took some bases from under the enemy's nose, sneaking in with a load of paratroopers.

 

Loads of fun.

Love the idea. With good mission designers it could open up whole new types of gameplay.

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