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Posted

Hi

 

I'm not sure if it's a bug, if the bug is currently sitting in front of my monitor or both...

 

But resetting timers (Modifier Set Value: Param Index: 0, Data[0]: -1)

seems not only to reset them. It also triggers them.

 

After searching a very long time for a bug in my very complex logic I finally created a testing loop.

A row of 5 Timers (each of them set to 10, 20, 30, 40 and 50 second delay) displaying a unique subtitle

was fired 1 minute after mission start.

All of these timers were triggered the same time

and all of them triggered a 'Modifier Set Value' to reset them.

 

The loop stopped as it should after the first subtitle.
All other timers had been resetted and stopped. (as they should)

 

Next I added another timer, 0 delay, and never started it, showing another subtitle.

The only trigger TO that timer was from the 'Modifier Set Value' fired by each of the other timers.

And it fired instantly after the first timer tried to reset all timers (including the 0 delay one)...

 

Wanted feature or bug?

 

Regards, Deciman

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