1./JG42Nephris Posted October 22, 2019 Posted October 22, 2019 Hi, is it possible to map a key to trigger the media? An example use case would be to present a target on a detailed image . Thx & greetz ?
Habu Posted October 22, 2019 Posted October 22, 2019 I don't think so. I never saw anything like that in the editor. 1
1./JG42Nephris Posted October 22, 2019 Author Posted October 22, 2019 Yes guess you are right. I hoped for some lua script solutions. So you just can trigger it on an event. Thx.
JimTM Posted October 22, 2019 Posted October 22, 2019 You could use a complex trigger to detect event OnObjectFiredFlare, which could trigger the media translator when you fired a flare (assuming you were in the complex trigger zone). 1
Gitano_Fraile Posted October 22, 2019 Posted October 22, 2019 (edited) In cooperative missions I use the mcu server input through the console. while we start the engines I show the objectives for 1 minute and repeat it as many times as necessary Edited October 22, 2019 by ECV56_Moro 1
1./JG42Nephris Posted October 23, 2019 Author Posted October 23, 2019 Nice Idea. I didnt played around with the mcu server imput. I guess it works on a DServer only? Well am pretty sure it is documentated in Jim`s great Tutorial. Thx.
JimTM Posted October 23, 2019 Posted October 23, 2019 2 hours ago, 1./JG42Nephris said: Nice Idea. I didnt played around with the mcu server imput. I guess it works on a DServer only? Well am pretty sure it is documentated in Jim`s great Tutorial. Thx. Yes, the idea is for DServer and Remote Console. See "Allow a Multiplayer Server Administrator to Trigger an Event" on page 105 of the editor manual.
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