adler_1 Posted October 19, 2019 Posted October 19, 2019 (edited) hello Its a month now since i purchased my HTC VIVE set and i am disappointed . I am looking through chiseled glass and all aircraft and objects are not clear at all . Tried everything . When not in VR using TRACK IR the limpidity of my monitor is amazing in comparison . I have a 144 hrz 32 inch curved and i get up too 150 FPS , no complaints here . In VR i started using my glasses in the set but still no improvement , can someone recommend some kind of glasses i can use when in VR which improves the resolution , limpidity , clarity maybe some trick to do away with this chisel effect on the screen . i am using the steam developer mod super sampling but i dont see any difference with or without . Edited October 19, 2019 by dog1
Guest deleted@134347 Posted October 19, 2019 Posted October 19, 2019 (edited) do a lens swap on your HTC VIVE. 1. Buy a used GearVR HMD on amazon ($20-40), 2016 version. https://www.amazon.com/Samsung-Gear-VR-Discontinued-Manufacturer/dp/B01HU3J9QA/ref=sr_1_5?keywords=samsung+gear+vr&qid=1571518602&sr=8-5 2. then order the 3d printed adapters - download files from here https://www.thingiverse.com/thing:2837804 order the adapters here by uploading the files: https://www.3dhubs.com/ 3) watch the vid on how to do the lens swap mod. It's very simple, take your time. Once you've done it the "chiseled glass" look will be gone. The current lens you have is Fresnel, it's a concentric multi-focal lense to prevent the vertigo, however at the cost of clarity/god rays. With GearVR mod there's a single focal length without any impeding god rays caused by additional focal points (take a look at the picture on youtube vid below, left is GearVR, right is Fresnel). Also, read thru this helpful post on reddit: https://www.reddit.com/r/Vive/comments/8c4ggr/gear_vr_lens_mod_for_the_htc_vive_review_and_guide/ Edited October 19, 2019 by moosya
adler_1 Posted October 20, 2019 Author Posted October 20, 2019 (edited) MOOSYA hello Before i begin ordering stuff from outside thailand which is extremely expensive due to customs added tax , up to 100 % plus freight , may i ask you wether you went through this experience and you solved the issue this way ? can you see clearly the objects such as aircraft with their markings , airfield objects such as AAA etc at a distance of say 150-250 mt ? parked , flying ? to put it much easier will it reach the standard of what we see with a 144HRZ monitor ? we cannot expect better than that for the coming years taking into consideration all technical aspects and hardware available . Is this the one i must order ? Samsung Gear VR (2016) - GS7s, Note 5, GS6s (US Version w/ Warranty - Discontinued by Manufacturer by Manufacturer) The downloaded files i must send by email to the printer company listed above ? I believe zips dont go through gmail anymore , do i upload to mediafire for example and give them the link ? how do i get the printed units to my address ? international courier ? sorry if i'm tedious but i've never done this before and i really want to go ahead now . the printer is not replying to day being Sunday but i'll be on to them in the morning their time and get going without delay . the video is excellent explaining all the details for replacement and eye tests . appreciate support thanks Edited October 20, 2019 by dog1
HunDread Posted October 20, 2019 Posted October 20, 2019 21 hours ago, dog1 said: hello Its a month now since i purchased my HTC VIVE set and i am disappointed . I am looking through chiseled glass and all aircraft and objects are not clear at all . Tried everything . When not in VR using TRACK IR the limpidity of my monitor is amazing in comparison . I have a 144 hrz 32 inch curved and i get up too 150 FPS , no complaints here . In VR i started using my glasses in the set but still no improvement , can someone recommend some kind of glasses i can use when in VR which improves the resolution , limpidity , clarity maybe some trick to do away with this chisel effect on the screen . i am using the steam developer mod super sampling but i dont see any difference with or without . It is what it is. A 1st gen HTC VIVE will never be comparable to a high res monitor. Even the later headsets are not there yet.
adler_1 Posted October 20, 2019 Author Posted October 20, 2019 HunDread What if MOOSYA's tip works as i am to find out would you do it ?
Dutch2 Posted October 20, 2019 Posted October 20, 2019 Just wondering, If this is so good, why did HTC not use these type of glass and use this fresnel lenses.
Guest deleted@134347 Posted October 20, 2019 Posted October 20, 2019 9 hours ago, dog1 said: MOOSYA hello Before i begin ordering stuff from outside thailand which is extremely expensive due to customs added tax , up to 100 % plus freight , may i ask you wether you went through this experience and you solved the issue this way ? can you see clearly the objects such as aircraft with their markings , airfield objects such as AAA etc at a distance of say 150-250 mt ? parked , flying ? to put it much easier will it reach the standard of what we see with a 144HRZ monitor ? we cannot expect better than that for the coming years taking into consideration all technical aspects and hardware available . Is this the one i must order ? Samsung Gear VR (2016) - GS7s, Note 5, GS6s (US Version w/ Warranty - Discontinued by Manufacturer by Manufacturer) The downloaded files i must send by email to the printer company listed above ? I believe zips dont go through gmail anymore , do i upload to mediafire for example and give them the link ? how do i get the printed units to my address ? international courier ? sorry if i'm tedious but i've never done this before and i really want to go ahead now . the printer is not replying to day being Sunday but i'll be on to them in the morning their time and get going without delay . the video is excellent explaining all the details for replacement and eye tests . appreciate support thanks the lenses will fix the optics issues only. Meaning if you're having a hard time seeing objects in focus or have to continuously adjust the headset on your head (and once you adjust the headset you actually do see them clearly). the lens swap won't fix any resolution challenges (!!) yes, I have done this swap on my HTC Vive PRO and the difference in optical picture quality is significant. I keep saying "optical" because, again, that's all it does Now, that being said, read on: If by Chiseled look you mean you can see Individual Pixels then you are referring to the SDE or Screen Door Effect, which is directly tied to the low Resolution of the display inside the headset. Lens mod will NOT fix the SDE (!!!!) The mod simply makes you see the pixels more clearly. As far as hardware: Samsung gearVR 2016 model is required (so the lenses fit) you need to upload the downloaded files during the order in 3dhub.com. as far as them mailing the order internally - this is something you need to work out with the printer himself.
Guest deleted@134347 Posted October 20, 2019 Posted October 20, 2019 54 minutes ago, Dutch2 said: Just wondering, If this is so good, why did HTC not use these type of glass and use this fresnel lenses. Fresnel lens on the left. GearVR lens on the right. In Fresnel lens the light scatters off those sharp 'prism' like concentric circles that produces a Halo or glaring/god rays effect. GearVR simply doesn't have those, therefore the light isn't scattered. However, it does introduce some barrel distortion (fish eye effect) around the edges, however it's so minimal that it's very hard to perceive it (i can't, for example).
adler_1 Posted October 20, 2019 Author Posted October 20, 2019 (edited) DUTCH2 Most probably they wanted the kids market and for that they could'nt have kids getting scared and panicking or feeling dizzy . The Fresnel lens apparently helps with this . If you take a look at VIVE web site you will see all their programe is around kids stuff . Here in Thailand they have been trying to market VR but many of those kids in Malls who tried them complained of disorientation and dizziness , off course mother is there watching not to mention the cost . Edited October 20, 2019 by dog1
adler_1 Posted October 20, 2019 Author Posted October 20, 2019 (edited) MOOSYA 3DHUBS not recommendable . Edited October 21, 2019 by dog1
Guest deleted@134347 Posted October 20, 2019 Posted October 20, 2019 3 hours ago, dog1 said: DUTCH2 Most probably they wanted the kids market and for that they could'nt have kids getting scared and panicking or feeling dizzy . The Fresnel lens apparently helps with this . If you take a look at VIVE web site you will see all their programe is around kids stuff . Here in Thailand they have been trying to market VR but many of those kids in Malls who tried them complained of disorientation and dizziness , off course mother is there watching not to mention the cost . I don't think it's kids specifically, they can't buy such expensive products anyway ? . Per my personal understanding this is to address the VR adoption as a whole. You correctly noted that without the Fresnel the users complain about the dizziness, or the so-called Vertigo effect. Vertigo is caused by a misaligned IPD (inter pupil distance) between the lenses (depth perception). For the non-Fresnel lenses there's a very little room for error in regards to IPD, i.e. you must have it set to your specific value. With Fresnel, however, it's a bit more relaxed, i.e. you can set the lenses at 65mm apart for example, however people with 61mm IPD or 69mm IPD will still be OK using the headset. To me it's something to do with those concentric prisms, the way they refract the light, which almost creates multiple focal centers within a single lens, therefore shifting IPD left or right that is enough for the brain to re-create an appropriate depth perceived scene without causing strain/vertigo.
adler_1 Posted October 21, 2019 Author Posted October 21, 2019 (edited) MOOSYA adapters i just ordered through the link given from the video above at YOUTUBE in sweden which already has the files and it directed my order to the thailand printer subsidiary , cost 17 USD delivered . Edited October 21, 2019 by dog1
adler_1 Posted October 21, 2019 Author Posted October 21, 2019 (edited) the correct place to purchase the adapters is here https://www.thingiverse.com/thing:2837804 then you chose which off the 3 you want to have the parts manufactured for you . i chose the middle one and they are already in print here in Thailand through an affiliated company . amazing world !! Edited October 21, 2019 by dog1
HunDread Posted October 21, 2019 Posted October 21, 2019 19 hours ago, dog1 said: HunDread What if MOOSYA's tip works as i am to find out would you do it ? It depends on what you want to achieve. If you want monitor clarity then no, you are not going to achieve it with anything you buy. If you can accept that a HTC VIVE has low resolution and you are trying to get slight improvements then the anwer is yes.
adler_1 Posted October 21, 2019 Author Posted October 21, 2019 HUNDread the video tests that he does are quite extensive , maybe even complete and you can see how many improvements are accomplished . will see when i'm set up to comment .
adler_1 Posted October 21, 2019 Author Posted October 21, 2019 MOOSYA the links to the files in the video are outdated and no longer there . Do you have a copy or fresh link to enable download . These are the files he talks about towards the 3 quarter of the video to correct a certain effect . i tried contacting him directly but havent found an email or where you can leave messages so i made a note in comments on youtube hoping he gets notified .
Guest deleted@134347 Posted October 21, 2019 Posted October 21, 2019 3 hours ago, dog1 said: MOOSYA the links to the files in the video are outdated and no longer there . Do you have a copy or fresh link to enable download . These are the files he talks about towards the 3 quarter of the video to correct a certain effect . i tried contacting him directly but havent found an email or where you can leave messages so i made a note in comments on youtube hoping he gets notified . here's a working link: https://www.reddit.com/r/Vive/comments/86uwsf/gearvr_to_vive_lens_adapters/dwdigxa/ Try the headset without programming first. Maybe you won't need the barrel distortion fix, not a lot of people see it, it's a very subjective matter.
adler_1 Posted October 21, 2019 Author Posted October 21, 2019 yes will definitely try without mods first .thanks fresh link
adler_1 Posted October 30, 2019 Author Posted October 30, 2019 hello Just received today the last components and installed the GVR samsung lenses to my HTC VIVE . i am still looking through a very thin mosquito net . Is there any method for removing entirely this net layer ?
Guest deleted@134347 Posted October 30, 2019 Posted October 30, 2019 39 minutes ago, dog1 said: hello Just received today the last components and installed the GVR samsung lenses to my HTC VIVE . i am still looking through a very thin mosquito net . Is there any method for removing entirely this net layer ? nope.. sorry, that's SDE in all its glory. Screen Door Effect. Get your face very very close to any PC monitor and you start noticing the pixels, that's what it is. There are headsets that reduce SDE, however it's not eliminated completely. Samsung Odyssey+ Valve Index Pimax 8Kx HP Reverb One thing to note is they all have higher resolution displays as well, but come with their own cons. Specifically lenses and glare. So you may get a reduced SDE but you'll get problems in other areas, such as glare (fresnel lenses), bad fit on the head, small sweet spot, software is buggy, etc etc etc.. In short there isn't a single HMD out there that takes the cake on all of these points: SDE, clarity, no god rays, sweet spot, fit.
adler_1 Posted October 30, 2019 Author Posted October 30, 2019 MOOSYA That means identification friend or foe will take a little longer as you get closer if the shape is not obvious from a distance . thanks comments .
Guest deleted@134347 Posted October 30, 2019 Posted October 30, 2019 every single VR player here complains of the ID factor. Don't fret, there's a solution. There's a 3dmigoto mod that allows you to get x5, x7, or even x10 zoom on a plane, instantly. It is much better than the in-game x2 zoom.
adler_1 Posted October 30, 2019 Author Posted October 30, 2019 (edited) MOOSYA instalation unzip the mod into your MOD dir of either JSGME or OvGME. Install it with JSGME or OvGME. do i create a folder called MOD place all and drop in C SteamApp/common//IL2/BIN/GAME ? then use the keys ins , Home and Page up for the various zooms ? no assigning required in settings ? i downloaded the JSGME installer version 2.6.0 ,do i use that ? Edited October 30, 2019 by dog1
Guest deleted@134347 Posted October 30, 2019 Posted October 30, 2019 27 minutes ago, dog1 said: MOOSYA instalation unzip the mod into your MOD dir of either JSGME or OvGME. Install it with JSGME or OvGME. do i create a folder called MOD place all and drop in C SteamApp/common//IL2/BIN/GAME ? then use the keys ins , Home and Page up for the various zooms ? no assigning required in settings ? i downloaded the JSGME installer version 2.6.0 ,do i use that ? whatever you see in the .zip file under /Game/ copy and paste it in to Bin/GAME/ where you Il2 is installed. There's no need for a separate MOD directory. i.e. zipfile/../GAME/*.* copy to SteamApp/common//IL2/BIN/GAME/*.* but read the forum yourself, this mod is finicky in adjusting all this stuff, so I can't be much help, you'd have to read and learn it yourself. ? Sorry, man..
adler_1 Posted October 31, 2019 Author Posted October 31, 2019 (edited) hello this is my post at the MOD section , hope it makes sense . Sub : ZOOM hello My objective is Zoom only . I use HTC VIVE VR with Samsung lenses . I installed the JSGME in the game folder which creates the MOD folder .In that i dropped the MOD and renamed ZOOM and activated the mod in JSGME . My questions are as follows . I read you activate the 3 zoom levels with the keypad ins Home and Page up but in game you dont see the keypad , can they be moved to the HOTAS ? if so how since they dont exist in the game settings . Edited October 31, 2019 by dog1
HunDread Posted October 31, 2019 Posted October 31, 2019 The actions cannot be mapped to a HOTAS directly so you need an app that can translate keyboard inputs to controllers. I use JoyToKey but there are other options too.
Guest deleted@134347 Posted October 31, 2019 Posted October 31, 2019 (edited) 8 hours ago, dog1 said: hello this is my post at the MOD section , hope it makes sense . Sub : ZOOM hello My objective is Zoom only . I use HTC VIVE VR with Samsung lenses . I installed the JSGME in the game folder which creates the MOD folder .In that i dropped the MOD and renamed ZOOM and activated the mod in JSGME . My questions are as follows . I read you activate the 3 zoom levels with the keypad ins Home and Page up but in game you dont see the keypad , can they be moved to the HOTAS ? if so how since they dont exist in the game settings . i don't use JSGME, so I can't say if your mod is working or not. However, if it's working, i.e. it's being recognized by the game then here's the file that contains the actual key bindings for zoom levels: - In the example below you have a HOME key that controls x5 zoom level (the file defines it as VK_HOME, as Virtual Key HOME) - you can change the VK_HOME to any other key on your keyboard, i.e. VK_END or VK_A through VK_Z (for letters), look up how it's defined here: https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes - However, you can't assign any HOTAS keys in this file, that's the challenge. - In order to enable HOTAS support, please download/install this program: Joy2Key (https://joytokey.net/en/download). It's Free, or you can buy a license if you like the developer.. but it'll work without it. - In Joy2Key you can then map HOME to an actual Joystick button, it's pretty self explanatory, you'll understand it quickly. Don't worry about "VK_" in front of HOME, it's just a programmatic way for the 3dmigoto mod to recognize the HOME key being pressed. In Joy2Key you simply select to edit a joystick button you want, then hit HOME in the Keyboard Emulation and it's mapped.. Joy2KEY: Edited October 31, 2019 by moosya
adler_1 Posted October 31, 2019 Author Posted October 31, 2019 it is working with the assigned keys in JSGME . i will study carefully the joytokey option and see if i can apply that to HOTAS . In the meantime i am using the game default Zoom key setting which i have mapped to the Hotas throttle . thanks support .
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