ECV56_Necathor Posted October 18, 2019 Posted October 18, 2019 I will like that Developers check the effects of the ammo, specially from HE, on blue side. After the new patch I get black out from almost 95% of the shoots coming from blues planes and survive is almost impossible after the first pass. HE ammo destroy everything, I made many checks and blue ammo are more powerful, HE bullets almost compare with the damage made from HE 37mm cannon bullets on Lagg3. I will like that you check this situation. Regards, Necathor 3 2
HR_Tumu Posted October 28, 2019 Posted October 28, 2019 I agree Neca. The point for me.. is pilot lost consciencius automatically if any blue 20 mm impact close to cockpit. No injure needed is like a terror shock wave.... if u dont crash or death, can recover consciencius and aprecciate pilot are fine, no injured. The lost of consciencius is not product of G limit reach or if pilot are injured , is caused by impact close to cockpit. 1
-250H-Ursus_ Posted October 29, 2019 Posted October 29, 2019 (edited) Then i hear Germany Is nerfed... 23mm HE and 20mm on Russians HE has the same issue? Hispano HEFI is affected to? And the question off Milenium. Is HE round of Hispanos the HEFI one or HEFI-SAPI because i can't see the Semi-Armor Piercieng effect Edited October 29, 2019 by -332FG-Ursus_
CUJO_1970 Posted October 29, 2019 Posted October 29, 2019 There isn't any change in blue ammo, especially HE. If you think it's too good now, you will really not like it if it's performing as in real life. Loss of consciousness is not exclusive to "blue 20mm impact" - it happens to any aircraft under the right circumstances, including hits near cockpit by AAA. 1
HR_Tumu Posted October 30, 2019 Posted October 30, 2019 Mates. The thing isnt power of destucction of HE ammo. As i read here , seems like no changes on DM or munition. I thing the point is on sensibility of red pilot to HE ammo. Remember i dont apreciate u need be injured after impact... simply needs a impact close to cockpit. I dont know if HE ammo have more " capacity for cause lost of conciencious " or cockpits of the yaks have a deficient isolation and made russian pilots too sensitive.. I dont apreciate same effect flying american planes under HE ammo fire or flying german planes under 20mm red fire. For take your own impressions, try to fly some time on berloga and check how many times u lost conciencius under right circumstances cause of shot near cockpit, check it flying differnt types of planes under fire of differnt types of ammo. The results are really variable. And why not are the same for both ? Like all statdistics... for obtain representative result need many attempts. 17 hours ago, CUJO_1970 said: Loss of consciousness is not exclusive to "blue 20mm impact" - it happens to any aircraft under the right circumstances, including hits near cockpit by AAA. Thats the point.... not exclusive but yes really more easy... why? 1
CUJO_1970 Posted October 31, 2019 Posted October 31, 2019 15 hours ago, 666GIAP_Tumu said: Thats the point.... not exclusive but yes really more easy... why? The HE round does most of it's damage by chemical (gas) pressure. Concussion pressure would be much greater than say Hispano, so an effective hit would certainly be more likely to cause blackout, if that is what the developers are trying to simulate. But it is much more likely that a German 20mm or 30mm shell hitting that close to a pilot would more likely kill or gravely wound the pilot. Be happy if all you get is blackout. If you don't like the German HE rounds now, you will really hate them if they are modeled closer to reality. 1 1
unreasonable Posted October 31, 2019 Posted October 31, 2019 (edited) 1 hour ago, CUJO_1970 said: The HE round does most of it's damage by chemical (gas) pressure. Concussion pressure would be much greater than say Hispano, so an effective hit would certainly be more likely to cause blackout, if that is what the developers are trying to simulate. But it is much more likely that a German 20mm or 30mm shell hitting that close to a pilot would more likely kill or gravely wound the pilot. Be happy if all you get is blackout. If you don't like the German HE rounds now, you will really hate them if they are modeled closer to reality. This (that most damage is done by pressure) is only true of mineshell type HE rounds, and then only if they detonate in an enclosed space, which a high proportion of hits will not do. In most cases, HE rounds' damage is due to splinters. Mineshells exploding on the skin of the plane near the cockpit would have little or no more effect on the pilot than an equivalent calibre non-mineshell round. A 20mm mineshell has about 70% more HE than a 20mm Hispano round: neither has very much. Unless they are close enough to actually crack open the cockpit (ie pretty much a direct hit) there is no reason why the pilot should feel any blast effect at all. All HE rounds in the game that I can fire from LAA are far more effective than was estimated by the US Ballistics laboratory: approximately double. They puncture holes in supposedly self sealing fuel tanks from distant hits, and cause engine failures far more often than the test data suggests that they should. German HE rounds modeled as mineshells close to reality would be much less lethal, on average, than the game's generic HE: as would all other HE rounds. (The relative effectiveness of HE vs AP against RL is unclear). Edited October 31, 2019 by unreasonable
HR_Tumu Posted October 31, 2019 Posted October 31, 2019 mmm i undestand your point CUJO... u really thing this was modelated on this way? interesting. And about RL , this is a game, and i must accept it like it is.... i doubt on RL German fighters fight over soviet lands until their engines stop... and really doubt , the head on , was one of the most common tactic for shot down a enemy... things really common PLAYING il2 ´;)
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