Scottvdken Posted October 15, 2019 Posted October 15, 2019 (edited) I'm back after a long hiatus and took the (glorious) P38 out for a few missions using PWCG. However, the AI still does not seem to want to do anything other than turn for days. One example: A G-14 caught me offguard in a dive from behind. Strafed, missed, blew past me and went into a turn that lasted for a literal 10 minutes before I finally got a snap shot. Are there any mods or anything that I can do to address this? I remember it being an issue before, but I was hoping it had been fixed by now. Thanks for any input! Edited October 15, 2019 by Scottvdken
Jade_Monkey Posted October 15, 2019 Posted October 15, 2019 What settings are you using? Because they definitely fly more realistically when using Ace setting.
Scottvdken Posted October 15, 2019 Author Posted October 15, 2019 I'm just running with whatever PWCG picks by default
EAF19_Marsh Posted October 15, 2019 Posted October 15, 2019 They turn, they scissor and they regain altitude but not nearly as decisively as a good human pilot. On Ace they are better but 1 vs. 1 or 8 vs. 8 they seem to lack aggressive and dynamic piloting. Just the current state of AI for a public sim.
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