JG7_X-Man Posted October 15, 2019 Posted October 15, 2019 Just like when IL-2 AEP hit the shelves back in the day - introducing the P-51, P-38 and Tempest V has been a success. I am solely basing this on the number of multiplayers I see online (KOTA and CombatBox), so I maybe wrong. In addition to the subsequent decline in players on the WoL server has also been interesting as well, which might be a time zone thing rather than a true a change in taste (...one of the factors that affect demand). Anyway, my point (...if I am correct) is if 1C Game Studios is look to make some coin - I would look at making Spitfire XIVe and Ta 152H-1 as collector planes (quick win) or go big and developing a Normandy map (which could double for '40 - '44) with this graphic in mind: Allied Raids '40 - '45 I would really like to hear an argument for the Pacific Theater of Operation or Eastern Europe (where I was proposing before noticing all the Allied fighter jocks in the RAF/USAAF mounts).
SJ_Butcher Posted October 15, 2019 Posted October 15, 2019 (edited) Western teather was always popular(1942-1945), much more than pacific. More western planes, more success and people playing and buying. Edited October 15, 2019 by SJ_Butcher
=NSFW=Tbone Posted October 15, 2019 Posted October 15, 2019 Agreed, I missed western front theater. I wonder if Il-2: GB could reach the scale of 1998's European Air War, without losing sim fidelity - I would love to see large B-17s formations in missions.
CUJO_1970 Posted October 15, 2019 Posted October 15, 2019 10 hours ago, JG7_X-Man said: I would look at making Spitfire XIVe and Ta 152H-1 as collector planes (quick win) or go big and developing a Normandy map (which could double for '40 - '44) with this graphic in mind: Allied Raids '40 - '45 Ta 152H would be great, but I would prefer C, along with FW190D-11 thru 13 as they are fast as any piston fighter and are armed like battleships. Channel/Normandy map is crucial though IMO as the planeset and scenario options open to infinity + 1. 3
CountZero Posted October 15, 2019 Posted October 15, 2019 (edited) 10 hours ago, JG7_X-Man said: Just like when IL-2 AEP hit the shelves back in the day - introducing the P-51, P-38 and Tempest V has been a success. I am solely basing this on the number of multiplayers I see online (KOTA and CombatBox), so I maybe wrong. In addition to the subsequent decline in players on the WoL server has also been interesting as well, which might be a time zone thing rather than a true a change in taste (...one of the factors that affect demand). Anyway, my point (...if I am correct) is if 1C Game Studios is look to make some coin - I would look at making Spitfire XIVe and Ta 152H-1 as collector planes (quick win) or go big and developing a Normandy map (which could double for '40 - '44) with this graphic in mind: Allied Raids '40 - '45 I would really like to hear an argument for the Pacific Theater of Operation or Eastern Europe (where I was proposing before noticing all the Allied fighter jocks in the RAF/USAAF mounts). Unlike spit XIV that can be used in bobp carer and map area Ta-152 was not there so its bad choice, for axis collectabe it will probably be GA or bomber. Also they have to save axis late war fighters for late war east front dlc, so 109a9, 109g10 and ta-152 fit that area and hard to belive youll see them as collectable. Normandy map would be easy fit after bobp but because of lack of available axis fighters they should focus on timeline before dday. Argument for PTO, you need to get more costumers so expanding to another teather of war will get you ppl who are into that, and then when they like what you offer they buy previous dlcs ( same was done with bobp insted staying on east front ) Argument for more east front, one more 1945 scenario can give late war vvs airplanes and basicly finish east front so servers like taw can run ADW type of campaign from start to end on east front using existing maps to fill in gaps, also its good to mix it up so all costumers have things to buy insted staying to long at one area ( bos, bom bok show that its bad idea to focus only on one part of ww2 ) Same reason why Korea would also be good option at some point, you get new costumers who are into jets, and then if they like it they buy more other stuff... Edited October 15, 2019 by 77.CountZero 1
BornToBattle Posted October 15, 2019 Posted October 15, 2019 (edited) I know I’m in for a beating here by saying this but in response to the OP’s last statement on the Pacific the hangup seems to be with acquiring the data needed for the Japanese rides, otherwise from a dev standpoint it would be the next “logical” step. You’ve got the B-25 just waiting to be player controlled, the P-51 and ‘38 have been rolled out along with the existing ‘39 so add a few Dauntless and Corsairs and perhaps tweak the existing models for the PTO and...and... Oh forget it. Other than an existing appointment this morning I don’t know why I’m even awake yet, let alone posting such a loosing statement (or perhaps not). On the other hand the devs seem to be pretty top notch at discovering new and innovative ways of coding things (like their recent discovery concerning cloud graphics) so I’m sure in time they could figure out something concerning all the coding involved with multiple ships, carrier landing physics, etc. i do agree with the OP for the record though on the Western aircraft, though purely from a personal standpoint as I lack the knowledge he does from viewing it from the server side. German aircraft run a very, very close second with me. Now throw some Zeros into the mix and you’ve suddenly got things that make you say “hmm” plus all the new western aircraft to boot that would further enhance the lineup. i do know this for 100% sure - whatever project they undertake next we will be welcomed on my PC any day. What an incredible team and their quest for realism over arcade play is nothing short of astounding. Edited October 15, 2019 by BornToBattle 1
Mac_Messer Posted October 15, 2019 Posted October 15, 2019 I disagree about the planning. Collector`s should be flyable B-25 and Dakota next, Spit XIV close third and some German plane like Arado. The thing about making Normandy map is that it demands strategic bombing operations and the sim just has no ability to do that. I would choose a more tactical approach and do Italy (yes I know it has been mentioned a thousand times), precisely because it promotes low level surgical raids by medium bombers, fast bomber fighters and my favorite of all - midwar western planes. Could be like current BoBP map, making most of Italy and just a scrape of Mediterranean sea. Then PTO and later somewhere along the war, eastern Reichsverteidigung.
EAF19_Marsh Posted October 15, 2019 Posted October 15, 2019 (edited) Ta-152 likely difficult owing to limited documentation. XIV less so, but possibly considered a bit niche. -234 would be very interesting. I doubt Normandy would be the next map, but I could be wrong. Edited October 15, 2019 by EAF19_Marsh
[CPT]Crunch Posted October 15, 2019 Posted October 15, 2019 New planes are mute, ya'll need to get your basic act sorted first. Coop mode is a flop, half the users are pissed over the spotting situation, no out of the box online campaign, how many DF servers, can basically count them all on one hand, antiquated and limited quick missions, inaccessible mission builder for the majority. American planes popular or not, your riding with a time limited ticket, without a ticking heart soon they'll be moving on. 2
JG7_X-Man Posted October 16, 2019 Author Posted October 16, 2019 11 hours ago, Mac_Messer said: ...The thing about making Normandy map is that it demands strategic bombing operations and the sim just has no ability to do that. Strategic bombing is the concept of bombing factories, manufacturing facilities, power stations, water purification plants, rail/shipping yard and other economic valued targets. I think this isn't a problem on any map we have so far (...except for the absence of dams, oil fields and electricity generating facilities) . However, if you mean the ability to have 25+ AI bombers in a combat box with human players to escort them to and from targets and not have the game grind to a halt, would agree.
ShamrockOneFive Posted October 16, 2019 Posted October 16, 2019 If we're talking western front expansions, I think Normandy, Sicily, and Italy all have chances at being the next expansion. Though all of them had strategic influence, all of them were also major tactical fights and there's a significant list of aircraft that could be developed for each of them. Italy has the advantage of trying to incorporate some fun Italian fighters into the mix while Normandy better connects (and has the Typhoon :)) with the Rhineland campaign that Bodenplatte depicts. Almost every scenario features the B-25 which makes me hopeful it'll become a flyable in this next development. 2 1
JonRedcorn Posted October 16, 2019 Posted October 16, 2019 1 hour ago, [CPT]Crunch said: New planes are mute, ya'll need to get your basic act sorted first. Coop mode is a flop, half the users are pissed over the spotting situation, no out of the box online campaign, how many DF servers, can basically count them all on one hand, antiquated and limited quick missions, inaccessible mission builder for the majority. American planes popular or not, your riding with a time limited ticket, without a ticking heart soon they'll be moving on. Not sure where they are going to move on too, for ww2 mostly realistic combat this is it. There's no where else to go.... Seeing Kota and Combat box jam packed, I'd say player numbers are way up. 1
Gambit21 Posted October 16, 2019 Posted October 16, 2019 23 hours ago, JG7_X-Man said: I would really like to hear an argument for the Pacific Theater of Operation Here's your argument... 1 3
blitze Posted October 16, 2019 Posted October 16, 2019 2 hours ago, JG7_X-Man said: Strategic bombing is the concept of bombing factories, manufacturing facilities, power stations, water purification plants, rail/shipping yard and other economic valued targets. I think this isn't a problem on any map we have so far (...except for the absence of dams, oil fields and electricity generating facilities) . However, if you mean the ability to have 25+ AI bombers in a combat box with human players to escort them to and from targets and not have the game grind to a halt, would agree. Modern CPU's shouldn't be the issue though - just the code which needs to utilise the larger core counts and scale things up accordingly allowing as much AI and physics as one can throw CPU cores at. Leave a core for dynamic weather modelling was well. ? A coding challenge?
The_Jug Posted October 16, 2019 Posted October 16, 2019 This is true for me. I didn't bother buying IL2 before because only Axis and the Russian aircraft were available. For some reason it didn't spark my interest, until I seen Bodenplatte coming out. As soon as I read and seen pictures of the p38, p51 and p47 I instantly bought IL2 no questions asked. I got Bodenplatte first, then Kuban and Moscow. Tonight I bought Stalingrad and the campaigns. I enjoy flying all the aircraft now, but because of Bodenplatte, that made me purchase the game. 2 2
[CPT]Crunch Posted October 16, 2019 Posted October 16, 2019 2 hours ago, JonRedcorn said: Not sure where they are going to move on too, for ww2 mostly realistic combat this is it. There's no where else to go.... Seeing Kota and Combat box jam packed, I'd say player numbers are way up. Ever seen original IL-2 activity happening during an average night on Hyperlobby in that games heyday, got along way to go. Two whole packed servers, really, is that what we now define as momentum. But you are right, if there is a huge influx of fresh players they will quickly discover there really is no where to go.
morron76 Posted October 16, 2019 Posted October 16, 2019 4 hours ago, Gambit21 said: Here's your argument... Now, wait just a gosh-darn minute....I hadn't looked at the forum for awhile & I see this all of a sudden? I'm far too stupid to use the mission editor, so does it merely mean "neutral country" now includes Japan? Or does it imply "JAPAN" & all my dreams come true for the next edition? Y.G.B.S.M.?
FlyingNutcase Posted October 16, 2019 Posted October 16, 2019 6 hours ago, [CPT]Crunch said: New planes are mute, ya'll need to get your basic act sorted first. Coop mode is a flop, half the users are pissed over the spotting situation, no out of the box online campaign, how many DF servers, can basically count them all on one hand, antiquated and limited quick missions, inaccessible mission builder for the majority. American planes popular or not, your riding with a time limited ticket, without a ticking heart soon they'll be moving on. You sure hit some sore points there, especially Coops (technical issues preventing my fly buddy and I connecting was pretty disappointing!) and online campaigns. I've found spotting better since the update, thankfully. I'd add AI to those big ones and life would be pretty sweet. Get the foundation right and I don't care what or where I fly. Maybe now we have such a brutally good set of planes, there can be a slight deviation towards the above. Physiology seems to be a hit and Repair, Rearm Refuel is coming soon, so we're heading in the right (not just more aircraft) direction IMHO. Fingers crossed and a bit of faith and patience will hopefully see us right.
sevenless Posted October 16, 2019 Posted October 16, 2019 1 hour ago, morron76 said: Or does it imply "JAPAN" & all my dreams come true for the next edition? That and that they don´t include the japanese flag in the quick-battle selector for nothing. So in a year or so we will be able to fly Zeros ? Me likes that. 1
Lusekofte Posted October 16, 2019 Posted October 16, 2019 (edited) You do not measure success out of migration of 20 people from one server to another. Yesterday Kota had up to 20 down to 8 players and combat box was full a couple of hours. wol had up to 60. Numbers of players was yesterday as a normal day before patch. It is done by looking at the economical aspect of it, numbers we don't have. But I do have a hope for your right, that it is a success. It will affect PTO in a positive way. Edited October 16, 2019 by LuseKofte
RedKestrel Posted October 16, 2019 Posted October 16, 2019 4 hours ago, LuseKofte said: You do not measure success out of migration of 20 people from one server to another. Yesterday Kota had up to 20 down to 8 players and combat box was full a couple of hours. wol had up to 60. Numbers of players was yesterday as a normal day before patch. It is done by looking at the economical aspect of it, numbers we don't have. But I do have a hope for your right, that it is a success. It will affect PTO in a positive way. Going by the times I usually play, Combat Box has seen numbers increase massively. They introduced AI earlier in the summer because of low player numbers. Now they've had 3000 unique players in a month and even on weekday evenings the server is nearly full - last night I barely got in. Almost consistently when I check. It makes sense for that server because its focused on the western plane set. 2
IckyATLAS Posted October 16, 2019 Posted October 16, 2019 11 hours ago, Gambit21 said: Here's your argument... What for an easter egg. It escaped me. WoW. No guarantee but: a first step for us and a giant step for IL2 ! ?
sevenless Posted October 16, 2019 Posted October 16, 2019 7 minutes ago, IckyATLAS said: What for an easter egg. It escaped me. WoW. No guarantee but: a first step for us and a giant step for IL2 ! ? For everyone interested in WW1, look at the list of countries to come.
Talon_ Posted October 16, 2019 Posted October 16, 2019 30 minutes ago, RedKestrel said: Going by the times I usually play, Combat Box has seen numbers increase massively. They introduced AI earlier in the summer because of low player numbers. Now they've had 3000 unique players in a month and even on weekday evenings the server is nearly full - last night I barely got in. Almost consistently when I check. It makes sense for that server because its focused on the western plane set. In fact of those servers that publish their stats Combat Box is the first ever IL-2 server to break 3,000 unique players in a month - and it only took 15 days ? 1
Ribbon Posted October 16, 2019 Posted October 16, 2019 12 hours ago, Gambit21 said: Here's your argument... That and Japan flag mi in QMB. Now in ME there is an Italy too, i suspect 3rd party studios could work on Italy expansion if TC or FC don't get sequel.
Lusekofte Posted October 16, 2019 Posted October 16, 2019 43 minutes ago, Talon_ said: In fact of those servers that publish their stats Combat Box is the first ever IL-2 server to break 3,000 unique players in a month - and it only took 15 days ? I love that fact. We do need more people
BG26_Moostafa Posted October 16, 2019 Posted October 16, 2019 We also need servers that can hold more than 84 pilots at a time.
JG7_X-Man Posted October 18, 2019 Author Posted October 18, 2019 On 10/15/2019 at 9:40 PM, Gambit21 said: Here's your argument... I was looking for something along the lines of an engaging conversion. You know, Pro vs Cons. Like the idea of an airline buying a oil refinery, it may look like a good idea on paper but in reality, not so much. In most organizations, Sales & Marketing and Finance more hierarchically prevailing when it comes to strategic business decision making than quality control.
=RvE=SirScorpion Posted October 18, 2019 Posted October 18, 2019 I would love to see a more flushed out plane set for BOBP, some bombers B25,A26, even the US version of the A-20H or G. Typhoon, and at least one heavy B17 or 24. Tanks should follow that as well with M10s, fireflys, Pershing's. IMO it should work backwards into 44/43 plane set so some spitfire8s, 2 options for the typhoon pits, razor back 47s, 51c etc
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