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Buiding Blocks default import group - destroying them?


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Posted (edited)

Hi again, finally i got bombers drop bombs on a target, a city with buildings imported via the default Rheinland template group scenery stuff.

Now you see some small fry fire works when a bomber hits it's target , but the buildings don't show any damage.

Must i covert those building blocks to linked entry maybe? Set them to damage?

Edited by jollyjack
added info
No601_Swallow
Posted (edited)

Making them linked entities seems the way to go. You may want to tweak their "damage threshold" values (I can't remember exactly what they're called - I'm at work). If there's a ton to do, you may not need to go through all the blocks by hand. It may be possible to do that by using find/replace on the .msbin (?) file - I mean the mission file which is amenable to text editiing (again, sorry - I can't actually remember which one it is!

Edited by No601_Swallow
Posted
This is how I do to get cities destroyed at the start of my mission.

Damage.jpg

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