CB77Don246 Posted October 1, 2019 Posted October 1, 2019 In QM on the WW1 map I click ground units and a I only see WW2 UNITS and they are so accurate and down a WW1 plane easy so how can I see WW1 UNITS on the Arras map, or is this a bug.
Zooropa_Fly Posted October 1, 2019 Posted October 1, 2019 The WW1 ground units aren't released yet, presumably will be coming out in the final release. In the meantime we still have WW2 AAA to contend with.. unless you de-activate AA units of course ! For what it's worth this didn't dawn on me straight away either. S! 1
JG1_Butzzell Posted October 1, 2019 Posted October 1, 2019 41 minutes ago, Zooropa_Fly said: The WW1 ground units aren't released yet, presumably will be coming out in the final release. In the meantime we still have WW2 AAA to contend with.. unless you de-activate AA units of course ! For what it's worth this didn't dawn on me straight away either. S! Ditto.
J2_Trupobaw Posted October 1, 2019 Posted October 1, 2019 I tried to drive through no mans land in T-34 for gigs... two hits from flak cut my hopes short. 2
jollyjack Posted October 4, 2019 Posted October 4, 2019 On 10/1/2019 at 10:12 PM, J2_Trupobaw said: I tried to drive through no mans land in T-34 for gigs... two hits from flak cut my hopes short. I landed my camel and drove with it trough some city streets; the buildings looked a bit like those you see in South Belgium, but i missed a real "Frietkot" (fish & chips with Sevellas served instead of fish). Could be nice to shoot that with any tank. But i guess from Jason's post, we shouldn't be too naggy. Glad the map is there, and let the 2.5 dev mappers in peace to do the updates and fixes. Someone mentioned cows, but they're not there yet. And the trenches look a little like the stitches in my undies. There are railways already however, a promise for the future of the Arras situation? Wonder if those Cooper Eggs can do any harm there ... 1
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