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Posted (edited)

Quick question - I'm looking to add the new AI B-25 to some missions, but I see there are several variants.

 

image.png.73dcf14b8cc4dcc79fb2cdef203aeefe.png

 

What's the difference?

 

Edit: Hmm, I may have answered my own question. Only the last one, 'b25draf', has skin and ordnance that you can set. Maybe the others are low poly versions or something?

Edited by Alonzo
Posted
1 hour ago, Alonzo said:

Quick question - I'm looking to add the new AI B-25 to some missions, but I see there are several variants.

 

image.png.73dcf14b8cc4dcc79fb2cdef203aeefe.png

 

What's the difference?

 

Edit: Hmm, I may have answered my own question. Only the last one, 'b25draf', has skin and ordnance that you can set. Maybe the others are low poly versions or something?

Is it possible they are static versions?

Posted (edited)

The only thing I know about the objects with "-c" in the name is that you must not select them in the Objects Scripts List of the complex trigger translator. I have a feeling that the extra B-25 objects are listed in the objects library by mistake.

 

There is a "static_b25d" under Blocks.

Edited by JimTM
  • Thanks 1
Posted

They just haven’t cleaned that up yet.

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