Zooropa_Fly Posted September 30, 2019 Posted September 30, 2019 After a couple of goes it feels like the AAA are still time travellers from WW2. Damn they're savage.. I just got knocked out by canon fire from a vehicle about 2K away. And getting near a train is proving difficult. S!
Avimimus Posted September 30, 2019 Posted September 30, 2019 Well, my map in QMB has 20mm and 37mm autocannons and Panzer 38t... so that could be part of it. However, in Rise of Flight the heavy anti-aircraft guns (e.g. 77mm) were way too accurate... there was a certain range where they would develop a near perfect hit rate. This could be corrected by modifying the AI to have more ranging errors, and also simulating errors and traverse mechanisms better... but I don't think it has been done yet. I might update my Rise of Flight anti-aircraft gun mod to try to fix this at some point. Also, the problem with bomb fuses (dropped from WWI aircraft and the U-2VS) appears to still be there... 1
J2_Trupobaw Posted September 30, 2019 Posted September 30, 2019 Only the bare map has been released. Ground assets in QMB are painfully WW2. 1
CAFulcrum Posted October 3, 2019 Posted October 3, 2019 I coulda sworn I was knocked out of the sky by a 19 pdr on the back of a truck in QMB, but it must have been a 37. That's good to know!
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