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Posted (edited)

Is it possible to setup or implement an Undo/Redo function (Control Z?) in the FMB? Occasionally you delete an item accidentally, and you want to get it back without having to reload the whole caboose once again ...

 

Also i found it very time consuming if you make a mission in the FMB. You'll have to quit-exit the FMB, then load the made mission for testing, quite the game, and get back to the FMB to edit things again. Seems in Cliffs it's a bit easier, as you can run the game with the editor still active .. J

 

Edited by jollyjack
correction
Posted

I'm curious also as to any changes to the editor.

Posted

In this context, I assume you mean the mission editor when you say 'fmb'. Right now, you can not ctrl-z anything except text you put into a field.

 

There's a way to run both the editor and the game, but it's not supported and can cause issues. 

 

- launch the game

- launch the editor

- make changes to the editor without going into '3d camera mode'

- save changes

-alt-tab back to game

-go to main menu to reset game state

-launch your newly saved mission

-????

-PROFIT!

  • Upvote 1
Posted

I will stress what our friend Sketch said about "unsupported" and "cause issues"

I wouldn't do it as the problems it might cause and the headaches that follow might just outweigh any benefit.

 

As far as undo/redo - welcome to our fantasy wish list from forever ago. (and mentioned in this very thread)

  • Thanks 1

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