Blooddawn1942 Posted November 20, 2021 Posted November 20, 2021 All is working fine again. Thanks for the advice! No pilot figure in the external camera atm? Anyone with the same issue?
Stoopy Posted November 20, 2021 Posted November 20, 2021 On 11/19/2021 at 12:12 PM, Monostripezebra said: So i took a bit more time to test the Reno Airrace part.. So far my takeaway is: The planes are by and large copy paste with always 1-2 sticking out by beeing significantly superior. So for anyone not wanting to buy the expensive "full" race package one would have to buy the race access package, but due to the planes that come with that beeing outclassed one would have to also buy the "top" class plane that everyone takes, at least for "time trial". It says that for the MP quick races the performances are "normalized" and thus it would not matter.. but I am not su sure.. i see the top planes in top places against players all the time For the 4 classes those are: Biplanes: the 2nd hand one (despite having lower speed stated in the stats, it beats the "hot one" (2nd best) T-6: this actually the only open class where many different contenders have a chance and are all very very close.. but the stock T-6 seems a tiny tiny bit behind. Unlimited Class: The Strega is 1st, Voodoo is 2nd.. honorary mention to the single P51A, that one is actually one of the racing planes that is not copy-past Jets: Pipsqueak is very clearly the dominant plane. unfortunately, race acess + a competative plane is the same price as the deluxe pack (albeit it gives you way less garbarge on the hard disc) I just made place 2 in the world for biplane timetrials... that plane flies really nice and is about the only exception to the pitts overkill that is fun, imho. Pretty good effort! Sorry if I bumped you down a slot though... ? Loving the Pitts especially with smoke effects! 1 1
dburne Posted November 20, 2021 Posted November 20, 2021 (edited) 5 hours ago, Blooddawn1942 said: All is working fine again. Thanks for the advice! No pilot figure in the external camera atm? Anyone with the same issue? Btw - I do have pilot figure in the 172 in exterior view, both pilot and copilot. I have to say with the exception of the big VR toolbar snafu this has been a very solid update for me. I have logged probably close to 10 hours now with multiple flights without a single CTD. In fact I have only had one CTD and it was in a flight I had changed to the DX12 Beta to check it out. Had stuttering in it and then a CTD. Back to DX11 and all is well. Getting as good performance as I previously was with the Reverb G2 using Open XR. I was getting some CTD's with SU6 but seems SU7 may have taken care of that on my end. I sure hope so! Edited November 20, 2021 by dburne 1
Monostripezebra Posted November 21, 2021 Posted November 21, 2021 8 hours ago, Stoopy said: Pretty good effort! Sorry if I bumped you down a slot though... ? No worries.. I have gone over more to jet races.. way easier to win because with the higher speeds one can seperate better from the ramming dolts. T-6 races with nice people can really be good.. but as it is hard to make time good at those speeds, collision set you back a lot and are really hard to avoid if not all sides pay a bit attention, so that class really has the best and the worst of that mode. If people care the races are awesome and close, if people are idiots its a pretty random ramfest. Other then that.. the F-18 is also nice for Lukla
ZachariasX Posted November 21, 2021 Posted November 21, 2021 So... besides TrackIR always disengaging after you pause it (and losing center position when you move view by mouse, as as soon as the game by itself toggles TrackIR off) this update is a mess. It just produces CTD, even in DX11 mode. Before the update, I flew from Usuaïa to Santiago de Chile in my DC-6. I landed from the south and parked on gate 13 that flight lasted several hours. The SU7 happend. I started from my gate and... you can see how far I got. NOT Easter Island. Flying full laps at Reno now is beyond the distances I can cover the sim. I'm glad I just bough the basic Reno package. This is a mess.
SYN_Vander Posted November 21, 2021 Posted November 21, 2021 I agree, let's hope they fix the bugs quickly. I do like the T-6 and P-51 though. Pity the canopy doesn't open. The specs show a very limited range on these aircraft, is that because they are ' racers' with small fuel tanks? I was hoping to do some touring in the T-6....
Stoopy Posted November 21, 2021 Posted November 21, 2021 (edited) 10 hours ago, Monostripezebra said: T-6 races with nice people can really be good.. but as it is hard to make time good at those speeds, collision set you back a lot and are really hard to avoid if not all sides pay a bit attention, so that class really has the best and the worst of that mode. If people care the races are awesome and close, if people are idiots its a pretty random ramfest. I agree wholeheartedly, which is kind of a shame since I like the T-6 the best because of the close competition. I'm taking my time exploring all the classes and haven't got to the L-39 yet. But I hope Asobo can do something about collision boxes and who gets set back in a collision (for example a collision hit in the front half of the plane should set you back, being hit from behind shouldn't). I could swear I saw one or two guys intentionally try to take me out at the start of a T-6 race. Starting with the pole position might not be an advantage if you've also become a target. And a bad race sets you back in the field among the more uh, "carefree" pilots. Good luck and hopefully see you on the course ? 35 minutes ago, SYN_Vander said: I agree, let's hope they fix the bugs quickly. I do like the T-6 and P-51 though. Pity the canopy doesn't open. The specs show a very limited range on these aircraft, is that because they are ' racers' with small fuel tanks? I was hoping to do some touring in the T-6.... ^^ THIS ^^ I was in the same boat and started a normal flight at KSBA to do some touch n'goes with one of the T-6''s to check it out. First thing I tried to do was open that canopy and then realized "Oh no, it's Asobo, of course they want us trapped and suffocating in here". I was gifted an hour flight of aerobatics in a real T-6 and on a warm day that big rattling greenhouse canopy is something you definitely want to have opened on the ground (or for some fresh cool air in the landing pattern, which saved me from yurking up all over the front seat at the end of the flight)! Edited November 21, 2021 by Stoopy
AndyJWest Posted November 21, 2021 Posted November 21, 2021 (edited) The TrackIR bug is annoying, but there is a work-around: you can assign an internal 'toggle head tracking' key/button in the MSFS controls, and use that to start it if it stops. Not ideal, obviously, but it at least gets it going again provided TrackIR hasn't crashed entirely. Edited November 21, 2021 by AndyJWest
ZachariasX Posted November 21, 2021 Posted November 21, 2021 12 minutes ago, AndyJWest said: The TrackIR bug is annoying, but there is a work-around: you can assign an internal 'toggle head tracking' key/button in the MSFS controls, and use that to start it if it stops. Not ideal, obviously, but it at least gets it going again provided TrackIR hasn't crashed entirely. This works in simple cockpits, but in the DC-6, you basically want to lean in a position to center the area of interest of your dash, then pause TrackIR and click whatever you need. Right now, as soon as buggy MSFS disengages TrackIR, it jumps back to what corresponds to "centered view". If you then use arrows and mouse to get you to your desired viewpoint, that is your new "centered view". Jörg must have had A LOT of pressure to release on schedule, as those glaring errors were clearly known. The previous update was delayed, and they should have delayed that one as well. Also, workarounds don't help if it all leads back to desktop quickly. These are the two issues that are also "bug logged" in their forum: https://forums.flightsimulator.com/c/bugs-and-issues/200 They are well aware of "what" they released.
Monostripezebra Posted November 21, 2021 Posted November 21, 2021 On 11/20/2021 at 8:30 PM, Stoopy said: Pretty good effort! Sorry if I bumped you down a slot though... ? meanwhile, we both dropped pretty far out of the top 10, people getting better. I had to re-do it to climb back. See you there! I noticed that 2 most effective variables to keep up are minimal control inputs to keep speed and tight circuit size as close to the poles as possible. If all the madmen are gonna devote their lives to 10ths of seconds, I am gonna leave the top 10 for good ;=P
Stoopy Posted November 21, 2021 Posted November 21, 2021 3 hours ago, Monostripezebra said: meanwhile, we both dropped pretty far out of the top 10, people getting better. I had to re-do it to climb back. See you there! I noticed that 2 most effective variables to keep up are minimal control inputs to keep speed and tight circuit size as close to the poles as possible. If all the madmen are gonna devote their lives to 10ths of seconds, I am gonna leave the top 10 for good ;=P Nice comeback! Honestly I doubt my ability to get back in the Top 10 anymore but it will at least be fun trying...
SYN_Vander Posted November 23, 2021 Posted November 23, 2021 (edited) It feels very strange have to come here to ask questions about MSFS 2020, but I googled like crazy and searched their forums and one simply can't find ANY useful information!!!! How is that possible with so many players having the sim?? Anyway: -I bought the Reno starters pack. It comes with a nice P-51 and T-6. I really like how they are done and finally have some cockpits without the dreary GPS screens. But, I'm not able to start the P-51. I followed the checklist (is the same as in DCS), but it feels as if there is no fuel. ??? -The specifications give a range of 298 NM for both T-6 and P-51. I'm pretty sure this is rubbish. I checked the fuel amount and it's the same as the official specs so it should give you quite some range. Anyone know if this is simply a typo in specs? -The default head position in the P-51 is too far back. Is it possible to move the default head position forward? Edited November 23, 2021 by SYN_Vander
Monostripezebra Posted November 24, 2021 Posted November 24, 2021 (edited) 4 hours ago, SYN_Vander said: Anyway: -I bought the Reno starters pack. It comes with a nice P-51 and T-6. I really like how they are done and finally have some cockpits without the dreary GPS screens. But, I'm not able to start the P-51. I followed the checklist (is the same as in DCS), but it feels as if there is no fuel. ??? Hm, that is probably just something silly you are overlooking? The MSFS is quite a bit simplified and by default cold and dark start, your mixture lever is allread on (it only knows 2 positions, off and on.. also in the P-51 which should have auto-lean, auto-rich etc but has not) and the fuel cutoff on the floor is allready on. I suspect you may have accidentally touched those in a DCSsy fashion? For me, the "minimum" effort start up is battery + alternator switches on the right to on, then the mags to both (handle pointing inside), then boost pump on and hit the primer twice, then starter.. that should work? Sometimes the primer can be a bit fidgly.. you need to hear a sound effect when hitting it, often 2 squirts will be needed. Edited November 24, 2021 by Monostripezebra
SYN_Vander Posted November 24, 2021 Posted November 24, 2021 8 hours ago, Monostripezebra said: Hm, that is probably just something silly you are overlooking? The MSFS is quite a bit simplified and by default cold and dark start, your mixture lever is allread on (it only knows 2 positions, off and on.. also in the P-51 which should have auto-lean, auto-rich etc but has not) and the fuel cutoff on the floor is allready on. I suspect you may have accidentally touched those in a DCSsy fashion? For me, the "minimum" effort start up is battery + alternator switches on the right to on, then the mags to both (handle pointing inside), then boost pump on and hit the primer twice, then starter.. that should work? Sometimes the primer can be a bit fidgly.. you need to hear a sound effect when hitting it, often 2 squirts will be needed. Thnx! I just needed to know if it was a known bug or not. I'll try again.
Monostripezebra Posted November 25, 2021 Posted November 25, 2021 (edited) 18 hours ago, SYN_Vander said: Thnx! I just needed to know if it was a known bug or not. I'll try again. So, did it work and how do you like the mustang? I feel it is kind of not as neat as DCS.. but still very fun, I love that golden "Goldfinger" one. On 11/22/2021 at 12:10 AM, Stoopy said: Nice comeback! Honestly I doubt my ability to get back in the Top 10 anymore but it will at least be fun trying... Hey Stoopy, did I just see you place 7 in the T-6s? GREAT JOB. Unfortunately I am a bit skeptic on the times of the first guy in the T-6 class.. a full 1 and a half minute faster? HOW? after I found this on reddit and confirmed it by doing 1st Place in Biplanes, first try with a drop in start.. The races are broken, I think. Edited November 25, 2021 by Monostripezebra
SYN_Vander Posted November 25, 2021 Posted November 25, 2021 (edited) 7 hours ago, Monostripezebra said: So, did it work and how do you like the mustang? I feel it is kind of not as neat as DCS.. but still very fun, I love that golden "Goldfinger" one. Yes, I just have to to leave the mixture alone before I start (which is incorrect, but hey it works). I have mapped a controller axis to mixture and although that one doesn't move the mixture handle in the cockpit it DOES affect mixture setting. very weird. I really like the default P-51 as it has a fairly authentic cockpit and it flies okay and of course ... very fast compared to the default sports planes. I only bought the Reno starte pack, I'm not interested in the other versions, with the exception of the P-51A which is an altogether different aircraft and it also seems to have an authentic cockpit. Edited November 25, 2021 by SYN_Vander
Monostripezebra Posted November 25, 2021 Posted November 25, 2021 20 minutes ago, SYN_Vander said: with the exception of the P-51A which is an altogether different aircraft and it also seems to have an authentic cockpit. It has some nice looks, but modeling wise, systems and flightmodel it more simplistic then the other mustangs, I feel like it is almost not worth it.. so be aware. 1
Stoopy Posted November 25, 2021 Posted November 25, 2021 (edited) 11 hours ago, Monostripezebra said: Hey Stoopy, did I just see you place 7 in the T-6s? GREAT JOB. Unfortunately I am a bit skeptic on the times of the first guy in the T-6 class.. a full 1 and a half minute faster? HOW? after I found this on reddit and confirmed it by doing 1st Place in Biplanes, first try with a drop in start.. The races are broken, I think. Thanks man! I've been enjoying the T-6 class for all of it's bumps, scratches and dings among the pack. Actually, finding a strategy to work around the hamfisted pilots who bump into each other in the first lap has been an excitng challenge, and it seems that things get better as you move up and pilots are a bit more careful and predictable. That's a bummer about the drop-in, I haven't heard about that and am not gonna ask how exactly it's done. Hopefully Asobo will address it - they have to, actually, I can't see them turning a blind eye to it. But I do believe in sharing legitimate info and flying tips in the community in the interest of fair and close competition. I'd really like to see this series succeed and look for user-created courses in the future. The summation of my own learnings in the T-6 is in the comments. HUD enabled for research purposes only, I plan on using minimal pilot aids from here on out: Edited November 25, 2021 by Stoopy
AndyJWest Posted November 25, 2021 Posted November 25, 2021 Sorry to be a downer, but I've got to say that given the way MSFS is constructed around facilitating third-party aircraft and modifications, and given the slow pace at which Asobo deals with significant bugs etc, I'd be sceptical that they will be putting much effort into anti-cheat measures - from their point of view, it quite likely won't be seen as enough of a priority. 1 1
ZachariasX Posted November 25, 2021 Posted November 25, 2021 8 hours ago, SYN_Vander said: although that one doesn't move the mixture handle in the cockpit it DOES affect mixture setting. very weird. It does that in the DC-6 as well. I‘ve blown some engines in flight by accidentally touching the mixture axis (without the mixture switch moving in cockpit). You have to try mapped axes with the planes first how they work.
Monostripezebra Posted November 26, 2021 Posted November 26, 2021 19 hours ago, AndyJWest said: Sorry to be a downer, but I've got to say that given the way MSFS is constructed around facilitating third-party aircraft and modifications, and given the slow pace at which Asobo deals with significant bugs etc, I'd be sceptical that they will be putting much effort into anti-cheat measures - from their point of view, it quite likely won't be seen as enough of a priority. I guess you are right. I did some more testing... and the fact that you can climb and drop at VNE into the track is actually a bug that is happening when the whole stage gets instanciated. In the biplane and T-6 class on first player instanciation, the altitude protection does not come on. But that and also going low fuel do not explain (imho) the massive gap of nearly one and a half minute between the first and the 2nd in the T-6 class timetrial leaderbords, I am quite sure there must be another yet unknown "helping" factor. Despite the races beeing really really fun, if you get into a similar skillclass with kind, un-rammy people, I have gone back to mostly helicoptering.And dam, Tokyo is super beautiful helicopter terrain. 1
Stoopy Posted November 26, 2021 Posted November 26, 2021 2 hours ago, Monostripezebra said: Despite the races beeing really really fun, if you get into a similar skillclass with kind, un-rammy people, I have gone back to mostly helicoptering.And dam, Tokyo is super beautiful helicopter terrain. That was a heck of a race to watch. I love it when there's a close competition like that. You did a great job working past him and - not to over-analyze it - after lap 4 when the lead stated to get extended I would guess he started squaring off his turns around the pylons trying to beat you corner to corner, which is a sure-fire way to slow down your average laps times. I've fallen victim to that more ties than I can count and it's a difficult thing to discipline yourself on. Then when he started closing the gap on the last couple of laps it looks like he figured that out and got back to his faster line - too late for him though! Oddly enough when it comes to rotary-winged flight I just bought the DCS Huey on sale last night and am just started getting back into that some for the first time in many years. Although I dread having to do all the control setup again, I see why people say DCS helicopter flight modelling is impressive, and it actually reminds me a lot of the good ol' Bell 47 in MFS. ?
CUJO_1970 Posted November 27, 2021 Posted November 27, 2021 Not a lot of time to fly lately, but here's an early morning hop over Ketchikan. 7
Monostripezebra Posted November 28, 2021 Posted November 28, 2021 On 11/26/2021 at 4:59 PM, Stoopy said: Oddly enough when it comes to rotary-winged flight I just bought the DCS Huey on sale last night and am just started getting back into that some for the first time in many years. Although I dread having to do all the control setup again, I see why people say DCS helicopter flight modelling is impressive, and it actually reminds me a lot of the good ol' Bell 47 in MFS. The DCS Huey is still so good for its age.. kinda helicoptersim-gold standard, even if the slingloading is not perfect, the pure fact that you can still sets it appart. In regard to the odd racetimes.. turned out it was not any clever strategy or bug using, a rusian guy figured out it was but rather blatant use of the recording tool with playing back tracs during a race.. I´ve been a bit to france again.. remembering WW1 1
Bremspropeller Posted November 28, 2021 Posted November 28, 2021 Just casually starting MSFS on a sunday evening, and it tells me to download 104GB of updates. ?? 1
Gambit21 Posted November 29, 2021 Posted November 29, 2021 4 hours ago, Bremspropeller said: Just casually starting MSFS on a sunday evening, and it tells me to download 104GB of updates. ?? LOL - No thanks.
danielprates Posted November 29, 2021 Posted November 29, 2021 4 hours ago, Bremspropeller said: Just casually starting MSFS on a sunday evening, and it tells me to download 104GB of updates. ?? It is like the old saying, you can't make an omelette without downloading 104gb of data. 3
Lusekofte Posted November 29, 2021 Posted November 29, 2021 I have quite a few payware x plane choppers. Still. I feel the physics in DCS is so much more alive. I aknowledge some x plane choppers are well simulated. But DCS environment is just best ever for choppers.
CUJO_1970 Posted December 1, 2021 Posted December 1, 2021 (edited) FedEx morning flight out of Rochester NY...it can't all be glamorous... Love to see the weather and lighting changes in this sim... Try as I might, I was never able to get the gear in the Grand Caravan to retract ? Edited December 1, 2021 by CUJO_1970 2
busdriver Posted December 1, 2021 Posted December 1, 2021 3 hours ago, CUJO_1970 said: Try as I might, I was never able to get the gear in the Grand Caravan to retract ? It requires less power to taxi that way. (I'm here to help!) 1 1
9./JG27golani79 Posted December 1, 2021 Posted December 1, 2021 Since the last update I have a problem with my throttle - it jumps all over the place in the virtual cockpit when I move the throttle. X-56 throttle here and no problems yet - it also works without any problems in other sims like DCS and IL-2. When I check the axis in the control configuration it also works without any problems. Already checked for double bindings but nothing. Thought it was only with the Miliviz Porter but I also have this issue in the stock planes. Anyone else here with this problem or any ideas what might cause it?
Monostripezebra Posted December 2, 2021 Posted December 2, 2021 (edited) On 11/26/2021 at 4:59 PM, Stoopy said: That was a heck of a race to watch. I love it when there's a close competition like that. You did a great job working past him and - not to over-analyze it - after lap 4 when the lead stated to get extended I would guess he started squaring off his turns around the pylons trying to beat you corner to corner, which is a sure-fire way to slow down your average laps times. I've fallen victim to that more ties than I can count and it's a difficult thing to discipline yourself on. Then when he started closing the gap on the last couple of laps it looks like he figured that out and got back to his faster line - too late for him though! Oddly enough when it comes to rotary-winged flight I just bought the DCS Huey on sale last night and am just started getting back into that some for the first time in many years. Although I dread having to do all the control setup again, I see why people say DCS helicopter flight modelling is impressive, and it actually reminds me a lot of the good ol' Bell 47 in MFS. Absolutely, the DCS Huey is still a work of art.. but the 47 is definately getting serious, it even has retreating blade stall and will roll correctly out of control on overspeed. A friend made me aware of another quirk in the MSFS racing addon, that affect both timetrials as well as the MP Quickraces: If you use the "Set best mixture for powersetting" button in the option, that absolutely does not work in the normal sim (as it just pulls out mixture to the point of an engine stop in the T-6 on scenic flights) in the races... it makes you WAAAY faster. Like 10-15 sec per race. I was wondering about the top times in the T-6 class.. and thought that can´t be, then I was told about the mixture thing and tweaking prop setting to be closer to 2000rpm and suddently I am all up there, too, so be aware: lean unrealistically far and tweak RPM! (explanatory vid here) Edited December 2, 2021 by Monostripezebra 2
Gambit21 Posted December 2, 2021 Posted December 2, 2021 On 11/30/2021 at 6:21 PM, CUJO_1970 said: FedEx morning flight out of Rochester NY...it can't all be glamorous... Love to see the weather and lighting changes in this sim... Try as I might, I was never able to get the gear in the Grand Caravan to retract ? ARGH!! I would love to fly in the Alaskan bush making deliveries with that thing!! I just don't have the time/bandwidth resources to mess with MSFS though. Too bad. 1
Bremspropeller Posted December 2, 2021 Posted December 2, 2021 Just now, Gambit21 said: I would love to fly in the Alaskan bush making deliveries with that thing!! The 208 ismore of a turd in the Bush than you'd think. It's really designed to be a Fed Ex feeder. I mean, yes, you can land on gravel (and there's plenty of video proof on youtube), but the airplane you'd really want to fly...merchandise...for...businessmen...is a Quest Kodiak. Or a Pc-6. Like in Air America. Excuse me, is that an Uzi?
Gambit21 Posted December 2, 2021 Posted December 2, 2021 7 minutes ago, Bremspropeller said: The 208 ismore of a turd in the Bush than you'd think. It's really designed to be a Fed Ex feeder. I mean, yes, you can land on gravel (and there's plenty of video proof on youtube), but the airplane you'd really want to fly...merchandise...for...businessmen...is a Quest Kodiak. Or a Pc-6. Like in Air America. Excuse me, is that an Uzi? ARGH!! I would love to fly in the Alaskan bush making deliveries in the Quest Kodiak!! I just don't have the time/bandwidth resources to mess with MSFS though. Too bad. 1
Lusekofte Posted December 2, 2021 Posted December 2, 2021 1 minute ago, Gambit21 said: ARGH!! I would love to fly in the Alaskan bush making deliveries in the Quest Kodiak!! I just don't have the time/bandwidth resources to mess with MSFS though. Too bad. I have bandwidth. But the updates take forever and as rare as I fly it always take a day to update before I can fly. And next time I have time it is a new update and a new day of download. And it fun... with my bought planes twice
CUJO_1970 Posted December 2, 2021 Posted December 2, 2021 28 minutes ago, Gambit21 said: ARGH!! I would love to fly in the Alaskan bush making deliveries with that thing!! I just don't have the time/bandwidth resources to mess with MSFS though. Too bad. Honestly, I've flown my most intense flights of any sim so far in MSFS in bad weather and in mountains/low visibility. Sorry to hear about the bandwidth issues...I'm quite spoiled being close to Atlanta I guess, our internet is very fast here so the updates are second thoughts to me mostly. The Caravan is wonderful for what it's built for, but not really a bush plane per se as Brems says...not to say you can't set it down in some small grass fields though. 32 minutes ago, Bremspropeller said: The 208 ismore of a turd in the Bush than you'd think. It's really designed to be a Fed Ex feeder. I mean, yes, you can land on gravel (and there's plenty of video proof on youtube), but the airplane you'd really want to fly...merchandise...for...businessmen...is a Quest Kodiak. Or a Pc-6. Like in Air America. Excuse me, is that an Uzi? Surely, what you meant to say was the glorious DeHavilland Twin Otter, good sir! I'm literally counting the days for that thing to be released... 3
Gambit21 Posted December 2, 2021 Posted December 2, 2021 1 hour ago, CUJO_1970 said: Surely, what you meant to say was the glorious DeHavilland Twin Otter, good sir! I'm literally counting the days for that thing to be released... Kenmore Air operates the DHC-3DE Otter (single engine) around the San Juan Islands up this way...that would be my dream modern civilian float plane. I love watching them come and go. 1
Bremspropeller Posted December 2, 2021 Posted December 2, 2021 Sticking at PT6 into the Otter's nose is the only way to make that thing look cool.
Gambit21 Posted December 2, 2021 Posted December 2, 2021 Watching those things spool down after landing...has to be a turbo-prop yeah? They spin forever after the engine quits.
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