DetCord12B Posted September 13, 2019 Posted September 13, 2019 (edited) Or perhaps Battle of Kubanplatte, I don't know, pick one.? Backstory: This started off as a personal project similar to the one I did here back in January, but I've decided to share if anyone wants to mess around with it. The crux of the project was for me to see the modding aspects with regards to file structure, components, liveries, units, etc. I did this because I'm working on a modification for Bodenplatte (Bodenplatte Realism Project) that will provide all of the units/squadrons with their actual liveries, accurate retextures of ground forces (infantry, armor, vehicles), various customization aspects, as well as custom squadron creation, which I've already implemented in an early-test version of the mod using Kuban as a basis. The Mod: The mod itself replaces the existing Kuban Luftwaffe squadron TO&E equipment with that of the Bodenplatte lineup. So, G4's are replaced by G14's, the G6's by K-4's and D9's, 190A5's by A8's and of course the 262 is tossed in for poops and giggles. I tried to keep the squadron aspects as close as possible to reality with regards to airframe usage, deployment theaters, and the JG's in question but units were spread all over the place towards the end that it proved rather difficult. Though I have to say that anything late-war wise with regards to Luftwaffe history is really sporadic. Units were often reinforced with aircraft the pilots had never flown, the symbology seemed to change on the fly and aircraft were often shifted from one AO to another at a whim. Absolute chaos. What's included: Historical/semi-historical squadrons. Dynamic Campaign compatible modification. Latency and deliverability facets that effect redeployment. 30+ custom and historical liveries for the squadrons in question. Screenshots: Spoiler Liveries: Spoiler DOWNLOAD Edited September 13, 2019 by DetCord12B 2 2 4
sevenless Posted September 13, 2019 Posted September 13, 2019 Incredible! My hat ist off to this beautiful work.
Jade_Monkey Posted September 16, 2019 Posted September 16, 2019 Wow, those screenshots look incredible. I cant wait for the BOP version.?
DetCord12B Posted September 17, 2019 Author Posted September 17, 2019 (edited) On 9/13/2019 at 1:51 PM, sevenless said: Incredible! My hat ist off to this beautiful work. On 9/15/2019 at 8:18 PM, Jade_Monkey said: Wow, those screenshots look incredible. I cant wait for the BOP version.? I was gonna say if you find any issues let me know but I already found a few concerning the liveries. One of the A8's is incorrectly numbered and a G14 has a minor texture issue below the starboard beam/bar cross. If anyone comes across anything else let me know. Important Caveat: This is a non-mod related issue when using the Fw 190 D9's with time compression on. The AI has trouble flying them during certain mission types, specifically bomber and ground attack escort missions. The AI can and will lose control of the aircraft that results in unrecoverable spins and pancaking into the deck. I depleted my entire D9 stock not due to enemy action but because of the AI. Again, this is when using time compression. Either let the AI simulate those missions or fly them yourself in real-time the whole way. Edited September 17, 2019 by DetCord12B
Jade_Monkey Posted September 17, 2019 Posted September 17, 2019 Oh wow. Did you pet the devs know? I can test too.
DetCord12B Posted September 20, 2019 Author Posted September 20, 2019 On 9/17/2019 at 11:13 AM, Jade_Monkey said: Oh wow. Did you pet the devs know? I can test too. Nope, not reported. Fell free to run a few missions and post your results.
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