DDArtie Posted September 4, 2019 Posted September 4, 2019 I start up my Virtual cockpit program and pick a cockpit and then local mode, screen and size to fit . then minimize it .. I start up CLOD and once in the plane, I open up Virtual and press start .. it opens fine and everything works .. within a min. or so .. some of gauges on the screen stop working although they work in the game itself ? Do i have corrupt file ? any ideas . please and Thank you :)
Team Fusion Buzzsaw Posted September 4, 2019 Team Fusion Posted September 4, 2019 CLIFFS OF DOVER is not officially adapted to use VR.... that will happen after TF 5.0.
SIA_Sp00k Posted September 4, 2019 Posted September 4, 2019 You can see CloD in a VR environment with only the gauges not working?
DDArtie Posted September 4, 2019 Author Posted September 4, 2019 22 minutes ago, Buzzsaw said: CLIFFS OF DOVER is not officially adapted to use VR.... that will happen after TF 5.0. Not VR as in Googles .. Virtual cockpit as in gauges on another screen 24 minutes ago, Buzzsaw said: CLIFFS OF DOVER is not officially adapted to use VR.... that will happen after TF 5.0. Not VR as in Googles .. Virtual cockpit as in gauges on another screen
DDArtie Posted September 4, 2019 Author Posted September 4, 2019 1 hour ago, TWC_Sp00k said: You can see CloD in a VR environment with only the gauges not working? Not VR as in Googles .. Virtual cockpit as in gauges on another screen
Team Fusion Buzzsaw Posted September 5, 2019 Team Fusion Posted September 5, 2019 Can't comment about any 3rd party programs or how they function with CLIFFS OF DOVER BLITZ.
Sokol1 Posted September 5, 2019 Posted September 5, 2019 (edited) Post in this ATAG topic, people there have better experience with VC (Virtual Cockpit for CloD Devicelink data). https://theairtacticalassaultgroup.com/forum/showthread.php?t=3887 Edited September 5, 2019 by Sokol1
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