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Were delayed detonation fuses exist as we see them in game?


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Posted

I know for sure that timed fuses existed and were uses, as well as delayed activation (ex:bomb will only detonate having flown minimum 3 seconds) but I have been unable to find historical evidence of fuses as seen in game, where the bomb explodes on a delay starting at impact with the target. If anyone has some historical evidence of these i would love to see it, this has been bugging me for a while now.

=TBAS=Sshadow14
Posted

There is this
Far right column = Minimum Height for the bombs to be dropped from.

t6z6OfB.jpg

Posted

Not sure if you can read German, but here's a good overview of the bombs and fuzes. Most Germans bombs we have ingame right now could be dropped with delay. However, the delay was usually a fixed 14 seconds after impact for the most common fuze type.

http://www.deutscheluftwaffe.com/archiv/Dokumente/ABC/b/Bomben/Allgemein/Handwerkzeug Bombenwurf.pdf

The biggeest SC bombs (like the SC 1800, SC 2500 we have ingame) were usually dropped without delay, because of the risk of the bombs breaking apart on impact.

 

The US also used fuzes with delay. Here's some good info.

http://michaelhiske.de/Allierte/USA/USNBD/USA/BombsAndFuzesUS/Section03/Page145.htm

 

The Soviets also used delays in their bombs. I think mostly for low level ground attack.

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