BubiHUN Posted August 1, 2019 Posted August 1, 2019 Maybe it was discussed an answered by the devs, but I couldnt find anything, or the exact post about this. In '46 it was implemented - maybe a mod it was. Is there any plans, or a mod for it? 3 1 2
McDuff Posted August 1, 2019 Posted August 1, 2019 Would be a nice little touch for immersion..especially for FC....obviously not for LukeWarmFF. 2
ShamrockOneFive Posted August 1, 2019 Posted August 1, 2019 That'd be a nice little bit of immersion. It's not strictly necessary but a fun detail... I always appreciate fun details like that. 1
Yogiflight Posted August 1, 2019 Posted August 1, 2019 As long as they don't do it like in Silent Hunter III, with the gulls flying around always when you come back to your base, no matter if heavy rain or in the middle of the night.
Gambit21 Posted August 1, 2019 Posted August 1, 2019 It would be another small touch that adds to the total immersion factor, just like grass moving with the wind. That said, given the multitude of more pressing tasks and improvements I’d be shocked to see it any time soon, if ever. I can’t even visualize how far down the list something like this would be, if it made the list at all. I’ve talked to them about some things that are probably much easier, definitely much more useful, and still time to accomplish these things is not a guarantee. Not saying that flying over or above a formation of Snow Geese or something once in a while wouldn’t be cool. 2
seafireliv Posted August 1, 2019 Posted August 1, 2019 I`m all for immersion, no matter how small... It`s the little things that count. 1
KatieLuna Posted August 1, 2019 Posted August 1, 2019 Honestly, I just want actual bird strikes, I'm sure it would be a great little side project for a dev who wants to, just adding: model of birds, noise of impact (a dull thud, distinct from a metallic bullet impact) collision detection within a small radius of vulnerable parts (radiators, props, air intakes, cockpit glass, deployed gear legs*) damage to said parts, for example: Radiators: significant leaks, plus the insulative effect of a bird carcass causing less cooling (so cooling effectiveness goes down almost instantaniously, and degrades faster than a typical battle wound) Props: wooden ones shatter, metal ones bend slightly, engine failure due to bending forces on driveshaft Air intakes: Seconds of spluttering and then total failure Cockpit glass: Bird remains and shattered glass Gear legs: Fairing removal, structural weakening, possibly tyre damage, I do not know the pressure required to damage a tyre to bursting semi-realistic flight patterns (they'd probably best be implemented to "navigate" randomly as a group, with an animation of each bird moving up and down and forward and backwards a bit to give the illusion of independent but co-ordinated flight) beautiful squawking *I'm particularly interested in this because it would add a VERY jarring landing in most fighters that you would have to prepare for in about 2 seconds, whereas in things like an IL-2 with it's truss gear minimal significant damage would be dealt, leading to more soviet bias and finally evening out the obvious german bias /s) 2
Feathered_IV Posted August 1, 2019 Posted August 1, 2019 It’s hard enough to detect a fuel drum at very close range. How could anyone hope to see some pointy birds? 2
Legioneod Posted August 1, 2019 Posted August 1, 2019 7 minutes ago, =FC=Frakkas said: we also need cows in fields and enemies on road with horses Practice gunnery, demoralize the enemy, cut food supply, I mean you name it *I'm particularly interested in this because I would shoot cows all day long ? Fixed it for you. I wouldn't shoot cows as I like cows and it would serve no purpose to shoot them, unless of course they were Nazi cows. I'd definitely strafe a horse drawn supply/ammo wagon though. 1
Stoopy Posted August 1, 2019 Posted August 1, 2019 4 minutes ago, Legioneod said: I wouldn't shoot cows as I like cows and it would serve no purpose to shoot them, unless of course they were Nazi cows. 2
Sokol1 Posted August 2, 2019 Posted August 2, 2019 (edited) Well, in Cliffs of Dover are bugs - probable the "never seem before in CFS" thing what Lutheir was talking about. And an "It's cloD!" Wrong modeled, since 1940 Käfer Type 1 have split window in the rear. Edited August 2, 2019 by Sokol1 1
ShamrockOneFive Posted August 2, 2019 Posted August 2, 2019 1 hour ago, =FC=Frakkas said: we also need cows in fields and civilians on road with horses Practice gunnery, demoralize the enemy, cut food supply, I mean you name it *I'm particularly interested in this because I would shoot cows all day long ? I saw cows in a past dev diary update 1
LLv24_SukkaVR Posted August 2, 2019 Posted August 2, 2019 1 hour ago, =FC=Frakkas said: *I'm particularly interested in this because I would shoot cows all day long ? What they have done to you?
Feathered_IV Posted August 2, 2019 Posted August 2, 2019 49 minutes ago, ShamrockOneFive said: I saw cows in a past dev diary update I guess that makes it more of a dairy update. 6 1
Rjel Posted August 2, 2019 Posted August 2, 2019 17 minutes ago, Feathered_IV said: I guess that makes it more of a dairy update. Cheesy. I remember way back during EAW days there were those who claimed seeing birds in that sim. I never did. I think it was urban legend.
ShamrockOneFive Posted August 2, 2019 Posted August 2, 2019 1 hour ago, Feathered_IV said: I guess that makes it more of a dairy update. I did find it very moooving. 1
Gambit21 Posted August 2, 2019 Posted August 2, 2019 Guys this is an udderly stupid tangent - please stop. 1 1
Elem Posted August 2, 2019 Posted August 2, 2019 3 hours ago, ShamrockOneFive said: I did find it very moooving. Oh do stop milking this theme! 1 1
seafireliv Posted August 2, 2019 Posted August 2, 2019 (edited) 10 hours ago, TheTacticalCat said: Honestly, I just want actual bird strikes, I'm sure it would be a great little side project for a dev who wants to, just adding: model of birds, noise of impact (a dull thud, distinct from a metallic bullet impact) collision detection within a small radius of vulnerable parts (radiators, props, air intakes, cockpit glass, deployed gear legs*) damage to said parts, for example: Radiators: significant leaks, plus the insulative effect of a bird carcass causing less cooling (so cooling effectiveness goes down almost instantaniously, and degrades faster than a typical battle wound) Props: wooden ones shatter, metal ones bend slightly, engine failure due to bending forces on driveshaft Air intakes: Seconds of spluttering and then total failure Cockpit glass: Bird remains and shattered glass Gear legs: Fairing removal, structural weakening, possibly tyre damage, I do not know the pressure required to damage a tyre to bursting semi-realistic flight patterns (they'd probably best be implemented to "navigate" randomly as a group, with an animation of each bird moving up and down and forward and backwards a bit to give the illusion of independent but co-ordinated flight) beautiful squawking *I'm particularly interested in this because it would add a VERY jarring landing in most fighters that you would have to prepare for in about 2 seconds, whereas in things like an IL-2 with it's truss gear minimal significant damage would be dealt, leading to more soviet bias and finally evening out the obvious german bias /s) That`s likely asking too much, as a whole lot of coding would be required, possibly taking away from the main sim itself, but nice anyway. I also see some people ridiculing it because they don`t want random accidents of Nature interrupting their flights, despite what happened in reality! Anyway I like your idea. Edited August 2, 2019 by seafireliv 1
unreasonable Posted August 2, 2019 Posted August 2, 2019 If only the team would follow my advice - offered free of charge - to insert flyable dragons into the game the developers would all be multi-millionaires and would have as much money as they want to develop a few birds and animals too.
Zooropa_Fly Posted August 2, 2019 Posted August 2, 2019 Dragons vs Unicorns, then we'd find out who's who.
Brano Posted August 2, 2019 Posted August 2, 2019 Czechoslovakia, summer of 1946, Spitfire Mk.IX crash landing near Poprad airfield. Sheeps running away from stockade. Shepherd not happy. 1 5
TEShaw Posted August 2, 2019 Posted August 2, 2019 One of the best aviation memories: Flying low and slow near the field and seeing a 'V' of white shorebirds flying below. regards, T. E. Shaw
Stoopy Posted August 2, 2019 Posted August 2, 2019 17 hours ago, TheTacticalCat said: Honestly, I just want actual bird strikes, I'm sure it would be a great little side project for a dev who wants to, just adding: model of birds, noise of impact (a dull thud, distinct from a metallic bullet impact) collision detection within a small radius of vulnerable parts (radiators, props, air intakes, cockpit glass, deployed gear legs*) damage to said parts, for example: Radiators: significant leaks, plus the insulative effect of a bird carcass causing less cooling (so cooling effectiveness goes down almost instantaniously, and degrades faster than a typical battle wound) Props: wooden ones shatter, metal ones bend slightly, engine failure due to bending forces on driveshaft Air intakes: Seconds of spluttering and then total failure Cockpit glass: Bird remains and shattered glass Gear legs: Fairing removal, structural weakening, possibly tyre damage, I do not know the pressure required to damage a tyre to bursting semi-realistic flight patterns (they'd probably best be implemented to "navigate" randomly as a group, with an animation of each bird moving up and down and forward and backwards a bit to give the illusion of independent but co-ordinated flight) beautiful squawking Dude... I'm not one to judge but it seems that you may have some bird issues. Either there must have been a traumatic childhood event related to Thanksgiving or your username is alarmingly appropriate. ? 3
DD_Arthur Posted August 2, 2019 Posted August 2, 2019 One of the best shooting memories: Bagging a low flying Partridge with my mate's grandad's single barrel, bolt action BSA .410 1
DD_Arthur Posted August 2, 2019 Posted August 2, 2019 Don't worry Voidhunger, with buttered parsnips, winter veg and a glass of rioja it was delicious 1
FlyingNutcase Posted August 4, 2019 Posted August 4, 2019 This could be cool - duck hunting in the Ju-87 G3 would make nabbing tanks seem easy.
Bremspropeller Posted August 4, 2019 Posted August 4, 2019 Apparently the Trashmen were correct and the bird actually is the word.
Ribbon Posted August 5, 2019 Posted August 5, 2019 Would be nice but i'm worried about performance! I noticed that anything that moves in game can bring gpu to 97% (max)usage in VR (2070super) while cpu max usage is 85% per core (i7 6700k 4.5ghz). Moving vehicles and planes are gpu hungry despite being rendered in dozen pixels.
Feathered_IV Posted August 5, 2019 Posted August 5, 2019 6 hours ago, EAF_Ribbon said: Would be nice but i'm worried about performance! I noticed that anything that moves in game can bring gpu to 97% (max)usage in VR (2070super) while cpu max usage is 85% per core (i7 6700k 4.5ghz). Moving vehicles and planes are gpu hungry despite being rendered in dozen pixels. FPS = Flaps per second 2
Elem Posted August 5, 2019 Posted August 5, 2019 2 minutes ago, Feathered_IV said: FPS = Flaps per second That would only apply to the Hummingbirds! 3
Feathered_IV Posted August 5, 2019 Posted August 5, 2019 Surely you mean African or European swallows? *With the proper loadouts of course 1
Rjel Posted August 5, 2019 Posted August 5, 2019 6 hours ago, Elem said: That would only apply to the Hummingbirds! I'll need a faster video card if they model hummingbirds. It would kill my suspension of reality if they looked like they were being rendered by a hi speed slow motion camera.
Ribbon Posted August 6, 2019 Posted August 6, 2019 13 hours ago, Elem said: That would only apply to the Hummingbirds! 70 flaps per sec
Feathered_IV Posted August 6, 2019 Posted August 6, 2019 4 minutes ago, EAF_Ribbon said: 70 flaps per sec Pfft... Still couldn't lift a coconut.
Ribbon Posted August 6, 2019 Posted August 6, 2019 1 hour ago, Feathered_IV said: Pfft... Still couldn't lift a coconut. Ok...next subject; coconut crabs fot PTO
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