adler_1 Posted July 27, 2019 Posted July 27, 2019 i see some pilots in wings of liberty with high scores like 8-10 planes shot down within 1 hr , many buildings destroyed over 90 mn . Does that mean every time we land again at a friendly base we get automatic reloads ?
CountZero Posted July 27, 2019 Posted July 27, 2019 You take off destroy stuff and land and then respawn, in game stats will acumulate what you do in multiple sorties and show total time in air. So in 3h mission player can do loot of things by doing multiple sorties ( respawns ) and in game stats will show total of it. In web stats of servers you can see individual sorties, in in game stats you cant.
adler_1 Posted July 27, 2019 Author Posted July 27, 2019 (edited) roger that , so you terminate mission and start new mission without exiting server within the life span of the time limit . So you must land which is realistic . what happens if you crash on landing dead or alive ? Edited July 27, 2019 by dog1
CountZero Posted July 27, 2019 Posted July 27, 2019 (edited) On wings of liberty it works like this for web stats: you shoot down 1 fighter or 1 ground attack airplane (default value is 100pts for them): -and you land after it on spawn base (doesent mather how mutch damaged you are) , youll get 100pts (value of 1 fighter) + 100% bonus for landing on base so thats = 200pts -and crash land on your side of front, you get 100pts - 20% = 80pts -and bail out over frendly front side, you get 100pts - 50% = 50pts -and crash land or bail on enemy side, you may get captured ( not all time you have some chance to avid captivity ) and you then get 0pts -and get kiled, you get 0pts -and you exit server (disconect), sortie dosent count also you have fair play index, that gets degraded if you shoot and destroy frendly air or ground units, if index is not 100%, you dont get any +% bonuses if your side win that mission in 3h time, you get +25% bonus on your points earned if you damage enemy airplane and then someone els shoots it down youll get assist, and 20pts + same bonuses % depending on landed/crashed/bail and so on... bombers ( ju-88 he-111, a-20, pe-2 ) are double value in pts then rest So you can see how this system trains player to land back on their bases, and try for his side to win missions if aim is to get more points i dont know how it works with in game stat points, but i guess its 10pts for fighter, 20 for bomber, 5 for assist and so on... for ground units tanks and ships have high value in points Edited July 27, 2019 by 77.CountZero
adler_1 Posted July 28, 2019 Author Posted July 28, 2019 you must land on spawn base to get your points , so what happens if you land at any other friendly base ?
Thad Posted July 28, 2019 Posted July 28, 2019 3 minutes ago, dog1 said: so what happens if you land at any other friendly base ? You have to buy a round of vodka for every pilot at the airfield. ? 1
adler_1 Posted July 28, 2019 Author Posted July 28, 2019 77count zero you must land on spawn base to get your points , so what happens if you land at any other friendly base ? do you lose your points ?
=FSB=Man-Yac Posted July 28, 2019 Posted July 28, 2019 (edited) 1 hour ago, dog1 said: 77count zero you must land on spawn base to get your points , so what happens if you land at any other friendly base ? do you lose your points ? Your plane is considered ditche if it's a airfield you can't spawn at. Otherwise you get your points Edited July 28, 2019 by =FSB=Man-Yac
adler_1 Posted July 28, 2019 Author Posted July 28, 2019 so i must land on any airfield which has the red star in the case of russian ?
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