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Will AI ever improve in dogfighting?


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Posted
On 7/27/2019 at 10:03 PM, Thad said:

Salutations,

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Are the future AI going to simulate the physiological effects flying has on the human body like it is suppose to be imposed on us live pilots. I doubt it and how would we know anyway.

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They do in Flying over Flanders field. Why cant they do it here ? FoFF simulate real life human pilots. Tiredness, situational awareness, the AI can get scared, moral effect, etc etc.

 

 

On 8/3/2019 at 12:41 AM, unreasonable said:

The people complaining about the AI turning are really complaining that they cannot shoot the AI down  when it does this. Yet they ask for better AI. It seems to me that they actually want less challenging AI.

Read again, we said its boring, not that it was difficult ? 

Feathered_IV
Posted
On 8/11/2019 at 5:24 AM, hobotango said:

Read again, we said its boring, not that it was difficult ? 

 

Thanks.  That was where I was coming from too. 

BraveSirRobin
Posted

So shoot them down.  That should end your boredom.

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Jason_Williams
Posted

The answer to the question has already been stated. We are always trying to improve the AI, but you guys fail to understand the complexity of our AI and how they fly and fight and you also don't know the history behind it all and why it's been so hard to change. As we have stated in the DD, we have someone working on the AI so hopefully we can make it more interesting and human-like, but as we have said its a big job and will take many months.

 

Jason

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