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AI level different per plane in quick battles


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Posted

If I choose the Yak 1 as enemy in a quick battles and select novice I am happy if I survive 30 seconds. (only me against 3 Yaks and 3 PE-2) I get shot from behind, front and below. I start at 1500 m they at  1000. If I survive and isolate a yak 1 I can not follow him. I have to fly on the top of my newby skills and if they not get me, I crash trying to escape. (the only plane that works well is the BF110 because I can do the most spastic escape manoeuvres and fly close to the limit without stalling it or loosing control) The damage is often the same. The first salvo is engine damage or they set my plane on fire. Sometimes the pilot is killed. And I am always dead in one salvo. 

 

If I choose the IL-2 and A20 all planes only fly in circles, almost never shoot me and I am seldom killed (if so I crashed it myself or am hit by an AI plane or parts they loose when I am on their six shooting) Most times I can kill all 3 A20 in one go. They always fly together. Non of them tries to escape, they are sheep to the slaughter. The IL-2 however are also easy to hit but pretty hard to kill. (made of Stalium metal ? )

So I thought, instead of my favorite Germans I fly the IL-2. No succes, the yaks still kill me as fast. The Spit, I can not escape, the yaks get me. A Yak-1 to see if it is the plane, my lack of skills or the AI. Still killed in 30 seconds.

 

I am not complaining,  I love it. The IL-2 are great for target practice and the Yaks to learn defense. But I am just curious how the "AI + plane = skill level" mechanism/relation  works.  This so I can make the right combinations to practice things.

JonRedcorn
Posted
6 hours ago, pa4tim said:

If I choose the Yak 1 as enemy in a quick battles and select novice I am happy if I survive 30 seconds. (only me against 3 Yaks and 3 PE-2) I get shot from behind, front and below. I start at 1500 m they at  1000. If I survive and isolate a yak 1 I can not follow him. I have to fly on the top of my newby skills and if they not get me, I crash trying to escape. (the only plane that works well is the BF110 because I can do the most spastic escape manoeuvres and fly close to the limit without stalling it or loosing control) The damage is often the same. The first salvo is engine damage or they set my plane on fire. Sometimes the pilot is killed. And I am always dead in one salvo. 

 

If I choose the IL-2 and A20 all planes only fly in circles, almost never shoot me and I am seldom killed (if so I crashed it myself or am hit by an AI plane or parts they loose when I am on their six shooting) Most times I can kill all 3 A20 in one go. They always fly together. Non of them tries to escape, they are sheep to the slaughter. The IL-2 however are also easy to hit but pretty hard to kill. (made of Stalium metal ? )

So I thought, instead of my favorite Germans I fly the IL-2. No succes, the yaks still kill me as fast. The Spit, I can not escape, the yaks get me. A Yak-1 to see if it is the plane, my lack of skills or the AI. Still killed in 30 seconds.

 

I am not complaining,  I love it. The IL-2 are great for target practice and the Yaks to learn defense. But I am just curious how the "AI + plane = skill level" mechanism/relation  works.  This so I can make the right combinations to practice things.

I'd probably play a scripted campaign, or the career mode to get a little more out of the AI, the quick mode isn't all that great.

MasserME262
Posted

oh, welcome to my frustration of months ago. QMB can be frustrating, you set up a fast battle against a yak1 or mig3, and you are dead meat. After so many tries and days and even months, I managed finally to shot them down (1vs1). But I do all kind of strange maneuvers to shake them off of my 6. Not so advisable, since you don't really learn "how to fly your plane" or any situational awareness. If its just for fun, then go ahead, but beware, you will get rekt lots of times before you finally make it and destroy those anti-gravity things.

8 hours ago, pa4tim said:

But I am just curious how the "AI + plane = skill level" mechanism/relation  works.

May im wrong but usually AI tends not to do "vertical combat". Just pull the stick the hardest they can and no stall, which yaks and spits are great for. 

 

Anyways, currently Im not playing too much but from what I read lately, AI nows tend to fight better and not only turn and turn ad eternum. But still, they cant fight their "nature" sometimes.

PatrickAWlson
Posted

The Yak is a fighter so the AI flies it aggressively.  The A20 and IL2 are attack planes so they are flown defensively by the AI.  

 

Within the scope of fighters, the AI handles turn fighters much better than energy fighters.  The Yak is arguably the best turn fighter in the game, so that is probably the plane the AI handles best (at minimum close to the best).

 

The AI tends to be more willing to concede altitude and therefore energy than a good human pilot would.  Use this to get above them.  Once you are above them you have many more options.

Posted (edited)
1 hour ago, PatrickAWlson said:

The A20 and IL2 are attack planes so they are flown defensively by the AI.  

Well, IL2 yes definitely. But fly versus one A20, you might be a bit surprised. I had a try in QMB with the 262 starting headon with one A20 with full fuel and 2tons of bombload. Are you sure the AI knows, that the A20 isn't an intercept fighter? Most time I was in the defensive role. They fly differently, as soon as you take more than one, then they defend themselves with endless circling?

Edited by Yogiflight
Posted

Looked up turn-fighting and I read the Spitfire is good for that, so I took it out for a spin. I flew it before but tried to kill tanks with it. But that thing is brutal against Yaks. It can do handbrake turns. First flight they killed my engine (Yak's favorite hobby ? ) but I killed one before it died.  Second fight I  crashed it while I followed in a Yak in a dive down and compleet blacked out (I did not know that was possible in the sim) 

Third flight I killed all 3 Yaks in the first minutes. Then took out a train and 4 arti. It completely ripped of a wing of two Yaks. 

This is the first plane I flew that stays rock-stable while shooting. Turns out I like turn-fighting. (Upto now I was for most into ground striking, hence my love for the Duck, Bf-110 and in general planes with big cannons) 

 

What are other planes that behave a bit as the Spitfire mk IXe ? Upto now I liked the bf109-F4 and K4 the most (for non-ground-striking things)

 

PatrickAWlson
Posted

Yak is one that is very stable, maneuverable and nice to fly.  As you already mentioned the Spitfire and most 109s are also nice.  In a 109 I would use more vertical than I would with the Spitfire or Yak.  If you want a fun little ride from early war (Moscow) the I16 is a blast.

 

FW190, P47 and most American types are better suited for energy fighting, which involves favoring vertical over horizontal and keeping speed up.  La5 also probably falls into this category but I will let others confirm or deny.

 

Not sure where the LaGG 3 and P40 fall.

Posted
11 minutes ago, PatrickAWlson said:

 

Not sure where the LaGG 3 and P40 fall.

 

Make you’re first turn pay off and quickly if you go that route, because you might not get a chance for second one. :)

 

  • 2 weeks later...
Posted
On 7/10/2019 at 10:22 PM, PatrickAWlson said:

 If you want a fun little ride from early war (Moscow) the I16 is a blast.

 

 

I just did the mission Ratas over moscow from jade monkey. That was in the I16 and indeed that was a blast. I killed 5 planes and got home undamaged (and then crash-landed, my specialty)

Posted

There's hardly more fun to be had than flying the Rata...that aircraft doesn't get enough love.

  • Upvote 1
Posted

There is one downside. I am learning to fly with manual engine controls and in the I16 you can not see the instruments  or you can not look outside.  How do you manage that regarding the game controls ? Use a quick snap position ? 

 

What is the purpose of all the stuff written on the white edge of the cockpit ?

 

For learning manual control I only fly the Spitfire because I love that plane (except in missions/campaigns  because I have only one mission for the Spit)

Posted
4 hours ago, pa4tim said:

There is one downside. I am learning to fly with manual engine controls and in the I16 you can not see the instruments  or you can not look outside.  How do you manage that regarding the game controls ? Use a quick snap position ? 

 

What is the purpose of all the stuff written on the white edge of the cockpit ?

 

For learning manual control I only fly the Spitfire because I love that plane (except in missions/campaigns  because I have only one mission for the Spit)

 

There is a default button mapped for instrument view, is somewhere on the "numpad" section 

 

Cheers, Dakpilot 

  • Like 1
Posted
44 minutes ago, Dakpilot said:

 

There is a default button mapped for instrument view, is somewhere on the "numpad" section 

 

Cheers, Dakpilot 

I forgot about that. I flown i 16 with technochat on because of difficulties  reading instruments

Posted

Thanks that was what I was looking for. I used the lower snap keybinding and binded that to the tumb switch on my joystick. If I now push that switch the cam shows nicely the instruments and levers etc and just enough above that to still see in front of me (in my spit, not tried the I16 yet).  Also very handy for quick checks f.i. to see the position of a stabilizer, flaps, trimmers  etc

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