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Prime & Load: 1776 - a promising looking line battle game


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Bremspropeller
Posted

Can you play Mel Gibson, too?

  • Haha 1
Posted
On 7/3/2019 at 1:09 PM, Bremspropeller said:

Can you play Mel Gibson, too?

 

1493323310324.thumb.jpg.1fe5acc8f01f9f01bcce7a18b15ee8ea.jpg

  • Haha 3
InProgress
Posted

Looks exactly like mount and blades Napoleonic wars. Doubt it will get popular with holdfast and war of rights on a market.

  • Upvote 1
Posted
5 hours ago, InProgress said:

Looks exactly like mount and blades Napoleonic wars. Doubt it will get popular with holdfast and war of rights on a market.

 

Well the American Revolution isn't Napoleonic era or American Civil War for starters. The animation and melee is way better than mount and blade. As far as popularity/niche/player count issues... I dread that EVERYONE is doing "early access" now days. The player base always peaks when a game hits a market...by the time the EA game is finished 1-90 years later, the player base is gone or low. They might add AI though... which would be fun and I think is perfectly fine for line battle themed games. I'd actually almost prefer it to be singleplayer in a way.

 

I tried to convince the devs of Prime & Load to implement a system similar to War of Rights - it forces players to stay together (penalizes lone wolf essentially) and results in epic charges or pro-longed line battles. If you don't implement some sort of feature to promote line battle gameplay it will just turn into a random shit fest like Holdfast.

 

War of Rights looks "new" and super pretty, but you need a NASA computer to run it. None the less I enjoy it on medium settings with a GTX 1080 lol. 

 

I'm currently re-visiting Empire Total War... so my mind is very much in line battle mode lately! 

Feathered_IV
Posted

Wow, I thought trying to organise and start a co-op mission was tricky.  Getting everyone assembled, briefed and moving as a group, then arranged into orderly ranks in relation to another team who are trying to do the same must be like herding cats.

1PL-Husar-1Esk
Posted (edited)
3 hours ago, Feathered_IV said:

Wow, I thought trying to organise and start a co-op mission was tricky.  Getting everyone assembled, briefed and moving as a group, then arranged into orderly ranks in relation to another team who are trying to do the same must be like herding cats.

Only real nerds can do it ;)

 

Look at that 

 

Edited by 307_Tomcat
Posted

That one looked fun in a weird way Tomcat.

Noticed it seems active in US timezone only so i'd better fire up my Swedish Karoliner in Empire and wait for 1776 to happen.

Posted

War of Rights produces a very unique feeling. A game has never produced such a "oh sh!t! here they come!" feeling for me... this could be a charge or even just the enemy line becoming visible through some forest and smoke.

Posted

 

According to Trump, there should be some airplanes in that game!

 

  • Haha 3
Jade_Monkey
Posted
10 hours ago, 307_Tomcat said:

Only real nerds can do it ;)

 

Look at that 

 

 

 

The graphics are really impressive, although Im not sure the gameplay is very appealing to me.

 

The animations and graphics looked too similar to Kingdom Come Deliverance, and sure enough they are both using Cryengine.

Posted

That was a comedic disorganized cluster F$@%

 

Nice graphics but I remain unconvinced about realistic online play.

  • Upvote 1
Posted
On 7/6/2019 at 12:26 PM, Gambit21 said:

That was a comedic disorganized cluster F$@%

 

Nice graphics but I remain unconvinced about realistic online play.

 

You have to join regiments or communicate with people and sign up for events if you want good line battles in War of Rights or Holdfast or any game for that matter. 

 

It's sort of like how hopping on any dogfight il-2 server is stupid, or a cluster F$@% as you say. But if there is an actual il-2 event it is myriads of awesome. 

  • Upvote 1
Posted

Good to know - I can see the potential.

Posted
12 hours ago, Gambit21 said:

Good to know - I can see the potential.

 

Time stamped for you:

 

 

Posted

That is all kinds of awesome - don’t like the 3rd person thing though. Is it 1st person as well?

Posted (edited)
1 hour ago, Gambit21 said:

That is all kinds of awesome - don’t like the 3rd person thing though. Is it 1st person as well?

 

yep. you can keybind whatever to switch between the two. I prefer 1st person since it slightly zooms in more, easier for shootin. But 3rd person is nice to observe the "epicness" at times.  I switch quite alot while I'm playing.

 

That video is super old. There is artillery and ships as well. But I think the naval combat was so buggy that they have it on the backburner... it was super fun manning a cannon none the less while it lasted. I love age of sail stuff.

 

Drummers and fife buff reload time within a certain proximity (there are many march tunes you can play, it auto-syncs with other musicians if you select the same song). Sometimes I just choose that roll for casual play and just rock a drum and enjoy the show lol.

 

Speaking of 1st/3rd person view. I REALLY like how war of rights has "free look" by holding alt - meaning you can march, march double time, run or charge (yes those are all different in the game) and at the same time look around you without changing direction looking like some spastic like most games. It's such a simple feature that most FPS games don't implement. 

Edited by NETSCAPE
Posted
On 7/6/2019 at 8:26 PM, Gambit21 said:

That was a comedic disorganized cluster F$@%

 

Wasn't the battle of Manassas exactly that?

 

I'm not the slightest bit interested in this sort of thing but I have to say - as an ex-infantryman of sorts - that vid really had something....authentic? :)

Posted

Lol - point taken.

Posted (edited)
5 hours ago, NETSCAPE said:

 

Speaking of 1st/3rd person view. I REALLY like how war of rights has "free look" by holding alt - meaning you can march, march double time, run or charge (yes those are all different in the game) and at the same time look around you without changing direction looking like some spastic like most games. It's such a simple feature that most FPS games don't implement. 

 

I like that.

 

What happens in say Rights if someone decides to take a more "modern" approach to combat, go early Navy Seal and sneak around the long way, come behind a line of enemy and start picking them off?

Does the game allow this? I'm pretty sure I'd try this.

I'd be the Reb known as the Ghost... :ph34r:

Edited by Gambit21
Posted

War of Rights... Not my cup of tea, but the video looks pretty good.

Posted
10 hours ago, Gambit21 said:

 

I like that.

 

What happens in say Rights if someone decides to take a more "modern" approach to combat, go early Navy Seal and sneak around the long way, come behind a line of enemy and start picking them off?

Does the game allow this? I'm pretty sure I'd try this.

I'd be the Reb known as the Ghost... :ph34r:

 

6 or more men (in very close proximity) = "in line/in formation"

3 to 5 men (more spaced out) =  "skirmishing"

if you are loan wolfing = "out of formation"

 

If you die in skirmishing mode the ticket loss for the team is more severe. If you die out of formation completely the ticket loss is even more severe. 

 

If you are out of formation the same effects that happen from suppression or being wounded kick in and increase over time. This is to basically encourage formation play - and it works. 

 

Officers can "draw" lines for column marches or to set up a firing line ect. This makes orders clear if his mic is low or you are too far back to hear him. 

 

Each Regiment gets a flag bearer. This acts as a mobile spawn point option that is quicker than the default location. And if the flag goes down any player can pick it up. But you can never respawn with a new flag. So it creates an interesting aspect of gameplay.

 

But yeah, some maps allow for really interesting ninja flanking maneuvers. The corn field is one example... you can move a whole regiment in/through there undetected. 

 

This game in general has some of the most dense environments I've seen. When there is heavy smoke or fog and all the foilage in a wood... the enemy can just appear out of know where all the sudden. Again, this game gives me an "oh shit" factor that is really unique I must say. 

 

When they add cav small groups of skirmishers or loan wolves will get picked off easy. 

  • 8 months later...
Posted

Wonderful Images of  black powder era for a change...

 

By the way,  I was looking for a place to post this message  for  historical wargamers  and specially  " GROGNARDS"  from the sleeping HISTWAR game, hope not to be too intrusive  here or displace it as you see fit  -this forum has so many corridors, doors etc... I never know where to go  :wacko:

 

HISTWAR 2.jpg

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