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when are you guys gonna fix the sound or provide more options


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Posted

right now the campaign intro narration is barely audible whispter, the cg movies are loud, the engine sounds like a turbine. this can be fixed by providing different sound options no? such as radio chatter volume, gunfire volume, engine sound, movie sounds, etc, etc

Posted

So you are basically asking the devs to create audio volume slide bars for radio, gunfire, engine, and cinematic sounds? That way sound can be more precisely tuned for each user? 

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Posted
1 hour ago, Geronimo553 said:

So you are basically asking the devs to create audio volume slide bars for radio, gunfire, engine, and cinematic sounds? That way sound can be more precisely tuned for each user? 

 

...which would then easily be used as an exploit in MP.

Posted
Just now, LukeFF said:

 

...which would then easily be used as an exploit in MP.

 

I'm aware. 

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Posted
15 minutes ago, Geronimo553 said:

I'm aware. 

 

So, then you know the likelihood of this being coded is nil. 

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Posted
Just now, LukeFF said:

 

So, then you know the likelihood of this being coded is nil. 

 

He has not even answered yet. So it is reasonable to say you should, wait before patronising his issue. We need to clarify what exactly is the issue as the original post covers a wide area of possible audio problems. 

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-47-Uncle_Bob
Posted
On 6/23/2019 at 6:59 AM, Geronimo553 said:

 

He has not even answered yet. So it is reasonable to say you should, wait before patronising his issue. We need to clarify what exactly is the issue as the original post covers a wide area of possible audio problems. 

He is a little patronising turd. This is not the first time. Oh, he has written a what, a manual? And he has "tester" in his signature, ooooooo, big man must be able to shuffle shit around then.

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Posted
5 hours ago, -47-Fritz_or_Ivan said:

He is a little patronising turd. This is not the first time. Oh, he has written a what, a manual? And he has "tester" in his signature, ooooooo, big man must be able to shuffle shit around then.

 

This is unacceptable. 

 

Look guys... The sound is what it is.. If you cannot discuss issues you have with the sound or anything else.. without this kind of rhetoric.. then don't post here. 

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[APAF]VR_Spartan85
Posted

My only issue is I wish there was an ‘heat like in helmet’.  As in dcs...   

i currently have the in game sound set at 20%..  

i love the roar of piston engines but it’s a bit overwhelming.. and I know it’s a combat sim,,, but simulating the effect of prolonged loud noise, I don’t feel necessary ;)

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