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Suggestion: collision between bridges and port objects and aircraft


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Posted

Hi devs, 

 

This is more of a suggestion than a bug, but would it be possible to give objects like pontoon bridges and port objects (the big concrete jetties) a similar collision mesh/logic/etc for planes as they have for vehicles? I noticed that its possible to drive along these objects in tanks, and it seems to treat them like a road (top speed is high):

 

2019_6_19__16_35_56.jpg.9202d2e7c22dcc781605deeab748a0fc.jpg

but was very disappointed to find that when you try land a po-2 on them , they have no collision with the aircraft, and it collides with the water underneath and flips over instead:

 

2019_6_19__16_33_12.jpg.039f8c14aef487d8e948e967e0841651.jpg

 

The same is true with those pontoon bridges. I thought I was being very clever by putting lots of them together to form a makeshift runway but, again, they can be driven on perfectly with a tank, but the aircraft just digs in and flips over when it touches them. ? 

 

If this is not possible, then PLEASE, PLEASE give us some kind of object we can place in the ME that creates a smooth surface and allows a plane to land on it. The Po-2 was used extensively from fields and makeshift runways, and it sucks that it cant do this and is restricted to existing landing strips in the game. I understand you cant change the way all aircraft interact with the terrain just for the Po-2, so we just need a basic object (it can even be invisible) that we can place in the ME that removes the high friction surface of the existing terrain and makes it the same as roads or dirt runways..

 

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