Freycinet Posted March 17, 2014 Posted March 17, 2014 This one will be out tomorrow. Last fixes before release includes squashing the annoying "see dots thru clouds"-bug! v.4.3 readme: http://theairtacticalassaultgroup.com/forum/showthread.php?t=9250 1
GiConti Posted March 18, 2014 Posted March 18, 2014 I'm excited to check it out. Pick up CloD awhile and never played it.
ATAG_Slipstream Posted March 18, 2014 Posted March 18, 2014 Patch is due for release at 1800 GMT today.
Bando Posted March 18, 2014 Posted March 18, 2014 http://theairtacticalassaultgroup.com/forum/showthread.php?t=9360
DD_Arthur Posted March 18, 2014 Posted March 18, 2014 If your internet is powered by small, woodland creatures like mine then I recommend the torrent over the download as its about ten times as fast at the moment. Well done Team Fusion!! 1
Sokol1 Posted March 18, 2014 Posted March 18, 2014 Easy install, looks brilliant! Yes - unzip for a game folder - surprising how many people mess with this... Sokol1
Mastermariner Posted March 19, 2014 Posted March 19, 2014 Thank you ever so much to all involved in improving and keeping CloD healthy and alive. This will keep me busy for the next decade or so. Master PS Please change the currency in your donations to Euros or something, then I will donate.
tempered Posted March 19, 2014 Posted March 19, 2014 The game is just beautiful and runs silky smooth on my PC. Love what Team Fusion has done with it, and can't wait to see what further improvements they have lined up for patch 5.0.
dburne Posted March 21, 2014 Posted March 21, 2014 Just got back from weekly business trip. I am so excited to try this. Being a SP guy I know what I will be doing all weekend!!
Emgy Posted March 21, 2014 Posted March 21, 2014 (edited) Overpowered de wilde incendiary ;D *by https://www.youtube.com/user/lewistaylor1965 Edited March 21, 2014 by Calvamos
Emgy Posted March 21, 2014 Posted March 21, 2014 (edited) In all seriousness, great work by TF yet again. Edited March 21, 2014 by Calvamos
ATAG_Slipstream Posted March 21, 2014 Posted March 21, 2014 Yep, servers are rammed, 100 players online in atag, plus AI.
Sokol1 Posted March 21, 2014 Posted March 21, 2014 Overpowered de wilde incendiary ;D h https://www.youtube.com/user/lewistaylor1965] Not really, DeWilde still with the same "power" of the same of previous patch - what happen is this 109 are hit under convergence cone on engine area. What is not easy/common (the game dont have a generous hit-box), notice the player - which play ClouD daily - surprise. Sokol1 1
dburne Posted March 22, 2014 Posted March 22, 2014 Man this 4.3 update is awesome. Performance on my system is fantastic and the sim is just downright beautiful! What an incredible job TF has done for Cliffs of Dover, the difference now and the vanilla Steam version is night and day. I am having a blast, and as a single player guy, am so glad this update came out this week as BOS focus is more on multiplayer for now, going to be doing some great SP campaign flying with Cliffs TF 4.3 this weekend!! Guys, if you already own Cliffs of Dover and have not yet, I would highly encourage you to check out what the TF mod has done for this sim. And if you are a WWII sim fan and do not have it, I would encourage you to grab it on sale somewhere and give it a try. 3
FlatSpinMan Posted March 23, 2014 Posted March 23, 2014 Actually have a bit of time so I'm going to try this out. Let the downloading process begin! First, the game itself, ...
Emgy Posted March 23, 2014 Posted March 23, 2014 Not really, DeWilde still with the same "power" of the same of previous patch - what happen is this 109 are hit under convergence cone on engine area. What is not easy/common (the game dont have a generous hit-box), notice the player - which play ClouD daily - surprise. Sokol1 Of course, I thought my ";D" smiley would indicate that it was a joke.
Charlo-VR Posted March 23, 2014 Posted March 23, 2014 For those interested in this sort of mod: Historical Markings Enabler for Team Fusion 4.3 (hakenkreuz enabler) It has been awhile since I've flown CloD, so I have 2 quick questions about the TF 4.3 patch for others here: 1. What are the rest of you using for adding AA? I used to use "injectSMAA by mrhaandi v1.2", but I don't now if that is now considered old and out of date. 2. Are you using FlightFX? I'm thinking Fifi's BoS settings may also work well in CloD, but I'd also need a link to how to set it up for CloD Charlo
DD_bongodriver Posted March 23, 2014 Posted March 23, 2014 TF 4.3 has fixed AA, just make sure AA is not off in the game GUI and don't have Nvidia forcing AA through it's control panel (maybe the same for ATI)
heinkill Posted March 23, 2014 Posted March 23, 2014 (edited) Had a blast this afternoon flying a few missions from the Sealion campaign. Used to be that campaign meant I had to dial back the GFX because some maps include literally thousands of objects, and when I was in the middle of a big tank battle, cloud or intense flak, I used to get stutters or FPS drop. All those burning tanks, trucks and aircraft used to take their toll! Not no more! Thanks TF. H And a couple of grabs from the vid... And from another theatre... Malta in the mist. Edited March 23, 2014 by heinkill
Fifi Posted March 23, 2014 Posted March 23, 2014 2. Are you using FlightFX? I'm thinking Fifi's BoS settings may also work well in CloD, but I'd also need a link to how to set it up for CloD Charlo Yes, FlightFX is working great. I have a special file for CoD, and will post it soon...
Jaws2002 Posted March 23, 2014 Posted March 23, 2014 TF 4.3 is absolutely awesome. Did few sorties in Bf-110 today and man does it run, sounds and looks good. Everything is so smooth.
FlatSpinMan Posted March 26, 2014 Posted March 26, 2014 It really is a lot faster loading and running. Unfortunately my PC is still too gutless to run it well enough. It's way smoother than before but my system just can't handle the highly detailed maps, even in the single player Quick Mission. Such a shame after seeing the lovfely shots posted here. I like the work TF have done on the menus. Very 'period', really cool. And I love the 109 cockpit.
Picchio Posted March 26, 2014 Posted March 26, 2014 (edited) SweetFX settings are still WIP, be merciful. Edited March 26, 2014 by Picchio
DD_Arthur Posted March 31, 2014 Posted March 31, 2014 (edited) Team Fusion version 4.31 hotfix released today! http://theairtacticalassaultgroup.com/forum/showthread.php?t=9857&p=108344#post108344 Edited March 31, 2014 by arthursmedley
Blooddawn1942 Posted March 31, 2014 Posted March 31, 2014 Great! Will get it whe back home this evening!
DD_Arthur Posted March 31, 2014 Posted March 31, 2014 Uh oh. Hotfixed foobarred! As you were. http://theairtacticalassaultgroup.com/forum/showthread.php?t=9870&p=108535#post108535
Catseye Posted March 31, 2014 Posted March 31, 2014 (edited) Not really, DeWilde still with the same "power" of the same of previous patch - what happen is this 109 are hit under convergence cone on engine area. What is not easy/common (the game dont have a generous hit-box), notice the player - which play ClouD daily - surprise. Sokol1 Actually, it is just a graphics change - not the damage model. Edited March 31, 2014 by Catseye
dburne Posted March 31, 2014 Posted March 31, 2014 (edited) Horrible timing! People won't know if this is April 1st stuff or not?!? 4.31 was mainly to correct the increase in Pilot Kills that were happening due to a coding typo, however something in it has broken some other things in the hotfix - I experienced it myself this morning - glad they pulled the hotfix as quick as they did... 4.30 though is still good to go, and very , very good... Edited March 31, 2014 by dburnette
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