LLv34_Flanker Posted August 18, 2013 Posted August 18, 2013 S! 64-bit. IF you are not running a 64-bit OS yet you have plenty of time to save up for one before BoS is out 2014. They should drop 32-bit already.
Yellowsub Posted August 21, 2013 Posted August 21, 2013 (edited) With a projected lifetime of 4-10 years I would hope it is 64bit only. Probably will be 32bit though. Edited August 21, 2013 by Yellowsub
=LD=Hethwill Posted August 21, 2013 Posted August 21, 2013 64 bit. RAM use & multi processing power. You'll want to run a server and play as well. And maybe run TS, and other tools
radio Posted September 6, 2013 Posted September 6, 2013 (edited) You can need more ram with 64bit. Edited September 6, 2013 by radio
crossfade Posted September 8, 2013 Posted September 8, 2013 I would vote 64bit if i could but the option is not there
Karaya_one Posted September 11, 2013 Posted September 11, 2013 Well, I Run Win7 64 bit, Sandy Bridge Core i7 quad core processors and GTX460M on my laptop, but seeing as many people may still have 32 bit OS's, it may be wise to say that the needs of the many are to be looked at.
crossfade Posted September 11, 2013 Posted September 11, 2013 Well going by what is being said here the many are the 64bit users and 32bit users are holding us back.
Lord_Haw-Haw Posted September 12, 2013 Posted September 12, 2013 32 or 64 who cares, rather several dearly missed aircraft added! Before I would vote for 32 or 64 bit I would rather see the Bf 110 or the Ju 88 in the game.
ImPeRaToR Posted September 12, 2013 Posted September 12, 2013 32 or 64 who cares, rather several dearly missed aircraft added! Before I would vote for 32 or 64 bit I would rather see the Bf 110 or the Ju 88 in the game. You do realise that the artists working on those planes are not the ones who will program 64bit support, right?
Lord_Haw-Haw Posted September 12, 2013 Posted September 12, 2013 (edited) You do realise that the artists working on those planes are not the ones who will program 64bit support, right? I know, but I find the question about as interesting as the famous sack of rice that toppeled over in China. Edited September 12, 2013 by Lord_Haw-Haw
Szatanshow Posted October 10, 2013 Posted October 10, 2013 64-bit i want full potential of my pc not half of it
AndyJWest Posted October 14, 2013 Posted October 14, 2013 This has to be the silliest thread on the forum. The beta is due to be released within a few weeks. The developers will have decided the issue months ago. Nothing anyone posts here can possibly make any difference. 1
Marrond Posted November 12, 2013 Posted November 12, 2013 (edited) I'm still using a 32-bit computer though that's because my university was giving upgrade copies of Windows 7 Ultimate for $10 and I had a 32-bit XP at the time.I might be wrong but... license doesn't exactly precise whether you're buying one version or another. Upgrade certainly wouldn't go from XP to 7 x64 but license allows you to reinstall clean 7 Ultimate x64 and then activate it by contacting Microsoft as far as I remember. 64bit all the way. I've received 32bit already in ArmA3... it's time to entirely forbid developing for 32bit unless you're creating non-demanding software. And simulators aren't non-demanding. I hope BoS will use my hardware to it's full potential since I'm getting bored with fps issues tied to ancient engines that are incapable of using more than 40% of my GPU, CPU or even 25% of my RAM memory. 32 or 64 who cares, rather several dearly missed aircraft added! Before I would vote for 32 or 64 bit I would rather see the Bf 110 or the Ju 88 in the game. Maybe those who don't want to bother CloD performance issues all over again? With them present it wouldn't matter much if Bf110 or Ju88 was in the game or not :] (although I will admit Bf110 is what I'm waiting for the most after release :3) Edited November 12, 2013 by Marrond
Hadwell Posted December 3, 2013 Posted December 3, 2013 explain to me in what situation a flight sim such as this one would make use of the 64-bit instructions? if you can give me one logical reason, backed up with proof this game actually uses those instruction sets, then i will say 64bit.... btw i have a i7 2600k... so...
Zmaj76 Posted December 3, 2013 Posted December 3, 2013 (edited) If I remember right, ROF can benefit from 64 OS.....it can utilize more RAM than it used right after release....AFAIK it is prepatched 32 bit software which can utilize more RAM as some 64 bit games.... Edited December 3, 2013 by Tvrdi
Sim Posted December 3, 2013 Posted December 3, 2013 explain to me in what situation a flight sim such as this one would make use of the 64-bit instructions? The game does not need to directly utilize 64 bit instructions - the compiler will. 64 bit CPUs also have more registers, meaning it can theoretically run better simply by re-compiling for 64 bit exe. Not to mention you can address more RAM. A bit sad to see BoS is still 32bit EXE
Triad773 Posted December 3, 2013 Posted December 3, 2013 (edited) Late to the discussion, but better late than never Last time I upgraded my rig I got an i7 Windows Pro 64 bit just for games like this I knew would come along eventually. Most of my Adobe software I use on the same rig for work is still 32 bit, but that's not why I went 64 bit. ( Also as has been said; DX 11 would be nice too) Can't go wrong with planning for the future. 64 bit here Cheers Triad Edited December 3, 2013 by Triad773
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