=69.GIAP=RADKO Posted April 10, 2019 Posted April 10, 2019 I haven't played BoS for quit awhile for various reasons and I'm considering in getting back into it again as, I seriously like what's been going on since I've been away. There were some major things that did use to put me of flying like the sounds not triggering properly when being hit resulting in the silent dismantle of your plane by your opponent without knowing. Nice to see this has been fixed from what I've read from the notes. There is something I can't find reference to and that is contrails. I never did like how contrails would quite literally pop into existence before your very eyes once you had reached the allocated render distance (which was very short). What I loved about IL2: 1946 was you could see contrails from miles and miles away in a clear blue sky, it looked fantastic. What I really didn't like in BoS was the short render distance, you would have lines appearing and reappearing in chunks constantly which also resulted in a ball of messy squiggly lines that I found disturbing. The question I'd like to throw out there is, has this improved at all? 2
Herne Posted April 10, 2019 Posted April 10, 2019 (edited) Not yet, Ground rendering was improved a while ago aiding navigation, so instead of 40 km's it was increased to a max of about 150 km's, rendering of AC and contrails I think is currently somewhere around 10 KM's. You shouldn't let that prevent you trying it out for yourself though, ongoing development see's the series continually evolving, and depending how long ago you last gave it a try you may find that it's different beast to the game you took a break from. See you in the skies ! Edited April 10, 2019 by =11=Herne
CountZero Posted April 10, 2019 Posted April 10, 2019 It would be great to see contrails from more then 9,5km, maybe after they finish bobp, they can take a look on improving visual ranges to atleast 15km for airplanes and contrails 1
40plus Posted April 10, 2019 Posted April 10, 2019 I'm curious if the render distance for such things is an engine limitation or if it's due to CPU load and they are limiting it for balance in MP (so players with better rigs don't get a view distance benefit)
=69.GIAP=RADKO Posted April 15, 2019 Author Posted April 15, 2019 Sorry for the late reply. Thanks for letting me know. I certainly hope they try and change this some time in the future. You're right, I shouldn't let something like that stop me from playing. I twas a combination of others factors that stopped me, which seem to have been fixed. That being said, I still find it to be an ugly mess when contrails begin to appear as they make very little sense from a visual perspective. Contrail lines appear, disappear whilst being connected to others contrails outside your visual rendering range that aren't visible. It makes next to no sense to be able to determine what the hell is going on at that kinda altitude or even to figure out which direction it is being formed. It really ought not to be overlooked by the developers. Sure, there's plenty more for the devs to worry about than just contrails but I have to admit, it pulls me straight out of the game when I see them.
Sublime Posted April 19, 2019 Posted April 19, 2019 On 4/10/2019 at 1:25 PM, 77.CountZero said: It would be great to see contrails from more then 9,5km, maybe after they finish bobp, they can take a look on improving visual ranges to atleast 15km for airplanes and contrails I agree totally. When they finish BP itd be great if they coild work on visibility of aircraft at distances. Thats the number one flaw in this game thats apparent to me now. The 2nd other thing Id really like to see is the "bubble" of activity around a player be expanded (as an option) or perhaps done away with if your pc could handle it. I dream of the day you could say wandet 75 KM off course and still bump into trains or enemy flights. Last night on the Stalingrad map I was flying a Stuka to hit a bridge. I missed and was flying home. Right before the front was a German AF (this is in the ring of death phase). I was disappointed to do 3 strafing runs. First on the planes. Seeing dirt kick up underneath the plane models which apparently were see through. I tried strafing the buildings too. Same thing. Very odd. Never saw that happen and it made no sense wasnt far from the target area. To contrast in Moscow near my target in a Mig3 I got bounced. The airfield I hit was strafable. Idk
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